“This is a project I was working on for quite a while, and I’ve finally finished the first five parts. However, there are some completely new NPC’s, the Houndeye the Bullsquid, the Snarks, the Gargantua and the Combine Assassin. There will be some new NPC’s in the next parts too.”
STOP!
Before you download this mod there is something you NEED to know this mod requires the following games to be installed:
HL2, HL2 EP1, HL2 EP2, CS:S and Garry’s Mod
If you don’t have all these games it won’t work. Please don’t complain to me.
Here is the original Face Punch Studios Forum Thread
- Title: Survival Project
- File Name: survival_project_1.3.rar
- Size : 132.25Mb
- Author: Silverlan
- Date Released: 01 February 2008
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This mod is NOT suitable for use with MapTap
3rd February 2008
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3rd February 2008
Garrys mod!
3rd February 2008
I’ve not been remotely interested in Garry’s Mod…till now. I have all the other required games and Survival Project looks fantastic!
3rd February 2008
Garry’s Mod = GMod10?
3rd February 2008
Yes, but it’s only $10 and it allows some special scripting.
Yes, only Gmod 10.
3rd February 2008
i’m sorry, but i only have HL2 itself, have played portal en ep2, but that s it.
still, the 3 movies above look great. just one questions. those 2 npc’s, (that small doglike creature whith that huge mouth in his neck, and the huge end boss, are that excisting npc’s from ep1 or so, or did you make them yourself. that doglike creature i thought to have seen on some site of some mod group, the end boss i never did see before. and i liked the hand with the flashlight!!
great stuff!!
leon
3rd February 2008
Those npc’s are from HL1, probably ported from HL1 source. The hand with flashlight is from Doom3.
This mod is just a hacked together with LUA, thats why it requires garry’s mod.
BTW Leon do you want HL2 ep1? I still have a gift.
3rd February 2008
Здравствуйте.
Я с удовольствием купил бы GMod10!
Но нет кредитки, живу в Росии.
Могу платить только WebMoney.
Может кто поможет в приобретении garry’s mod
3rd February 2008
I’m the maker of the mod, and I made these NPC’s myself.
And I had to remove the flashlight due to script errors – Sorry.
4th February 2008
If only I had Episode 2
Looks pretty amazing though, I’ll need to remember to download it once I get EP2.
4th February 2008
Fun mod, but it’s so dark the flashlight doesn’t even help in a lot of areas. I’m stuck fighting the helicopter with no more rockets. I may be missing something since I can’t see anything.
4th February 2008
Oh…OK!
4th February 2008
Thanks for the translation Bill.
4th February 2008
Note to modders: Garry’s Mod is not Half-Life 2, single player mods do not belong in Garry’s Mod.
Why not? The reasons are numerous, but include: altered weapon damage, physics anomalies, no movement bob on most of the weapons, altered movement speed, no difficulty levels… etc.
The third video doesn’t look too bad, that appears to be running in EP2, not GMod, but the gameplay in the first one is a mess.
4th February 2008
I have unzipped the file. I put the two folders (gamemodes and models) into steam/steamapps/username/garrysmod/.
Then I am supposed to do what. I open Garrys Mod through steam. Once Garrys mod is open, I can find anything related to this mod. Where am I going wrong. I am new to this, so be kind. Joe
4th February 2008
It goes in Steam\SteamApps\\garrysmod\garrysmod. I did the same thing first, then investigated the garrysmod folder and realized where the mod folders went.
4th February 2008
thanks Marnamai, when you really don’t need it yourself, or have someone else in mind for it then i would love to have it, (thought of buying the orange box, but having games twice was for me the reason to not buy it, even when the prize is low). but, again, love to have/play it. but, how do we do this?
and that Russian guy Тимофей, i assume its Russian, was that a joke, or did he think we all could read it, still, funny, haha!!
i first thought HUH?! (do i need to install some languages program??)haha.
o, and Marnamai, don’t know if you meant with;
“Those npc’s are from HL1, The hand with flashlight is from Doom3.
This mod is just a hacked together ….”
that he shouldn’t have done so then i don’t agree. most wonderful would be when he had made it all by himself, but sometimes that is simply impossible. and as long as the maker clearly states that he has not made it himself, but took it from another game or mod, (with those mod makers approval)then i realy don’t see a problem in that. in fact, our new Strider Mountain mod has new weapons that we didn’t make ourselves. we used a weapon mod for it, with the makers aproval (!)
Beside the sniper rifle, that was totaly made by Cubedude89!
that leaves us with the remark of the maker Silverlan ;
“,,, and I made these NPC’s myself.
I haven’t played HL1 (i know, shame on me,lol) so i couldn’t say. does anyone else knows this, because that wouldn;t be right. saying you made something you didn’t.
leon
4th February 2008
I didn’t make the NPC models, but I did make these NPC’s completely by myself!
They’re completely made in Hammer, and I did not port anything from any other mod (Besides that would be impossible, because I would have to edit the source code of gmod).
Here’s what the bullsquid for example looks like in Hammer:
http://img218.imageshack.us/img218/5162/bullsquidco5.jpg
4th February 2008
So you didn’t make them …. but you did make them?
What?
4th February 2008
Man the quoting system on this site is crazy.
4th February 2008
So you didn’t make them …. but you did make them?
What?[/quote]
You didn’t read what I said.
I said I didn’t make the MODELS, but I made the NPCs!
That’s a difference.
4th February 2008
So your new npc’s have their own entity classes?
4th February 2008
No, as I said before, I made them completely in Hammer.
This picture explains it I think:
http://img218.imageshack.us/img218/5162/bullsquidco5.jpg
4th February 2008
I mean no offence, but by my standards you have not created the NPC’s yourself.
You have used already existing npc entities, and manipulated their behaviour using other entities. This is not creating an NPC yourself. Sorry.
4th February 2008
PS. you can’t create new types of NPC’s just by using Hammer.
4th February 2008
There’s an entity called monster_generic.
It’s an entity which has a really basic NPC behaviour, but it does nothing by itself. It just stands around.
I used it as a base and added all the stuff needed for every NPC.
So, well, I would say I have created new NPCs.
5th February 2008
@ SPY/Leon, I ‘ll need the email adress you used to create your steamaccount. (email it to me “marnamai-at-hotmail-dot-com”)
5th February 2008
For Yochanan: There are more rockets on top of building to the right before the ruins about where the big hole in the ground is. There is a ladder on the ruins side to get you up there and a sheet metal wall to protect you from the helicopter guns. It takes one heck of a lot of rockets to bring this baby down.
In general, the game concept was good, not excellent. But the game was way, way too dark. I adjusted the gamma to the lowest setting and still too dark. Even when outside in the sunlight the flashlight was needed, go figure.
It was OK but poor lighting got in the way of it being a great experience for me.
5th February 2008
I actually got past that part by finding one more rocket in the far right corner from where you start in that area, and using the getcurrentammmo cheat. Thanks for replying, though.
I’m now lost in the area with the big pyre in the middle of surrounding buildings. I even used noclip to fly around and though walls to see if I missed something. There’s a few areas that you can get to, but they all lead back to the middle courtyard.
5th February 2008
i understand what you mean with having made the npc’s in hammer, but i also wouldn’t call that having made them in hammer. better you could say that you used HL1 npc’s and made them work in your mod or so. or leave it out in total, because it speaks for itself that you have made them work in hammer, just like you had to make everything else in hammer.
and a shame it seems that it is all to dark, i also get anoyed when maps are to dark, and i always ask myself why the mapper did this? was it to camouflage mapparts (because when it’s dark you don’t have to add much detail) or was it because you didn’t know how to make the lightning so that it would add something to the map?
leon
6th February 2008
Well, yeah, sorry about that.
I’m currently completely remaking part4:
Image 1
Image 2
Image 3
7th February 2008
No need to be sorry.Anyone who can do this does not need to apologize.I myself cant do it and am gratefull to those that can.If there are problems I will mention them and maybe they get fixed or maybe they dont.I didn’t have to download it.
7th February 2008
HELP I,m having some problems installing this mod I have all the the required games hl2,e1,e2,css,gmod. I put the gamemodes and models folders in C:\Program Files\Steam\steamapps\name\garrysmod\garrysmod and when I start garrysmod and I hit the tide key ~ and enter gm_sp_lvl1_trainstation during the game nothing happens what now can someone please help me
10th February 2008
Well, it’s already a drag to be tied to steam for hl2, now you have to buy garry’s mod (not really fit for sp games) and then you can’t save your games.
It’s a good mod overall but I hate the uselessly dark setting and the dire lack of rpg to bring that flying sucker down. I even bumped in the walls for lack of sight. I would really appreciate an upgrade with more light and an F5 quick save.
I’ll stop whining now.
10th February 2008
man, I can’t even spell my name anymore…..
Is there any sp games for Alzheimers?
10th February 2008
Yes, but I have forgotten its name.
10th February 2008
who’s on first?
10th February 2008
And what’s on second
10th February 2008
That’s what I’m asking you…
10th February 2008
That’s an old “Abbott and Costello” routine!! Very funny!
11th February 2008
Stand up comedy is the major american contribution to western civilization. This does NOT include Pdt G W Bush. I include former Pdt R Nixon for his most celebrated one-liner “I am not a crook”.
16th February 2008
Looks like a few of us had the same problem figuring out where to put the mod (C:\Program Files\Steam\steamapps\name\garrysmod\garrysmod). If I read the posts first I could have saved a lot of grief
Is there any way to save when playing Survival Project? There are no F6 or F9 keys. I tried to esc save game but that didn’t work either. I keep going back to the train wreck. What gives? After getting a little ways into the mod I find it’s not too bad but I still can’t get used to not saving.
16th February 2008
Survival is a Garry’s Mod mod, which does not allow saving.
1st November 2008
Good mod,i played its a long time,on hard level,its too harder but good job,anyways.
14th January 2009
lame why should a mod require all of these games, i have all but c:ss
26th February 2009
Has something happened to this mod? I can’t find it to download anywhere and Google just turns up dead links.
27th February 2009
Could sign up here and see if the place is anygood.It lists the files……..
http://filespump.com/index.php?q=survival_project_1.3.rar+&filetype=0&sys=all
Edit:Don’t bother its a pay site and they probably dont have it.If I get time over the next couple days I’ll see if I have it kickin around and upload it.
27th February 2009
Strange, it seems to have disappeared. I am uploading it again and will post another comment once I have corrected the link.
27th February 2009
FileFront now available, with AtomicGamer to follow
27th February 2009
Unfortunately when I try to extract the files I get an error…
Data error in ‘gamemodes\Survival_Project\content\sound\ambience\rain.wav’. File is broken
Any ideas?
27th February 2009
I just tested my local copy and it extracts fine.
The MD5 hash is: 80cb78fcb87f3f951039ab7e9cd1064d
Try comparing that with your copy. If it’s different I can only suggest try downloading it again. If you still have trouble I’ll download it from the upload I just made when I get home later and see what happens for me.
27th February 2009
I’ve tried three times now and no joy. The MD5 hash I’ve got has been the same each time but it’s wrong