Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
Basic Details
  • Title: Sweet Half-Life SP Pack
  • File Name: hl1-sp-sweet.7z
  • Original File Names:,,
  • Size : 18.98MB
  • Author: M Ellis, K Satou, & SHL Team
  • Date Released: 31 August 2001
PlanetPhillip Download Options

Download to your HDD [19MB]

Installation Instructions
  • Extract the contents of the hl1-sp-sweet.7z archive into either your \SteamApps\[username]\half-life or \SteamApps\common\half-life folder (whichever is relevant to your particular Steam installation).
  • Restart or start Steam.
  • Sweet Half-Life should now be listed in your Library tab.

If you require more help, please visit the How To.. page.


Sweet is a HALL of FAME entry


Click on the thumbnails below to open a medium size image.

Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
Reader Recommendations
15 recommendations, average score: 4.07 (out of 5), standard deviation: 0.86
Broken Link?

Please email me about a broken link and I will do my best to repair it as soon as possible - thank you.

Total Downloads

Please note: These statistics are valid from December 2010

  • 1,223
  • 2
  • 10
    Last 7 days
  • 38
    Last 30 days
  • 693
    365 days
Meta Review Data
Statistics based on 1 comment(s) with meta review data.

Using MapTap: 0 Users
Manually: 1 Users

Time Taken
Average: 6 Hours, 30 Mins
Shortest: 6 Hours, 30 Mins by The_Sav_Man
Longest: 6 Hours, 30 Mins by The_Sav_Man
Total Time Played: 6 Hours, 30 Mins

1st January 1998

Mod not working?
An update by Valve to some Source engines has caused a number of mods to stop working properly and give errors. Please visit my Get Mods Working post for more details.
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Play It Now!Think TwiceMaybe?Play It LaterMaybe?Play It LaterPersonal FavouritePlay It Now!Play It Now!Play It LaterPersonal FavouriteMaybe?Play It LaterPlay It Now!Play It Later
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  1. Maybe?

    Great effect, Great bug

  2. Vlad 3 comments

    20th March 2008

    This is so cool and in this mod you have scientist with HEV on them and they can carry a weapon the best part is that they can’t be killed so easy

  3. zockopa 76 comments

    28th March 2008

    Without any doubt one of the ten best SP-Mods for any shooter i ever played.
    Some tricky parts,brains needed now and then. The mod must be played twice
    to play it all. It starts easy but it gets hard later.

  4. mel 738 comments

    4th April 2008

    Play It Later

    A top quality game with lots of unique and new stuff plus a good balance of gameplay, however, it lacked a buzz for me . It’s still one that you should go download and play it may buzz better for you.

  5. Poisonheadcrab 6406 comments

    3rd July 2008


    ok mod, somwhat fun with some cool and funny parts in there but overall pretty boring.


  6. SuperFlyTNT 11 comments

    31st July 2008

    Play It Later

    Definitely worth playing for the story and “different-ness” of it. I found it very puzzling and frustrating at times… and I’m actually still playing it.. Right now I’m stuck in the part with the tall pedestal and the ship that flies around blasting you with blue/red scanning lights. I’m sure I’ll figure it out eventually. The hints page is nice, but it would be cool to have a walkthrough, not all things are covered by the hints. e.g. the hints say to get the “long jump” thing, but what is it, how is it used, etc? If anyone has any hints for that red/blue blasting ship, I’m all ears.

  7. SuperFlyTNT 11 comments

    31st July 2008

    OK, it wasn’t that hard… just shoot for the two engines… after this point, the game is essentially over… some really cool scripted sequences follow. Apparently there’s an alternate ending… in the hints page here: I didn’t see several of those, so I must have taken route B. Guess I’ll have to go back and figure out what route A was.

    Overall, a very good mod, worth playing for sure. I can’t believe it’s now 2008 and there are still good mods out there for HL1 that I haven’t played yet.

  8. Henutmire 11 comments

    29th November 2008

    This mod would be great, but it has a flaw in it. When one gets to the scientist that needs to be rescued, the one behind the table, he fails to follow or otherwise move from his spot. I found this particularly frustrating. If anyone has any ideas about how to remedy the situation. I’d be interested.

    • intooblivion 1 comments

      24th June 2009

      Play It Now!

      You have the high definition models installed?If so, then the scientist is missing a jump over table animation, therefore making him stuck. The same thing happens with a marine earlier in the game, but since he’s killable it doesn’t matter.

  9. Anonymous 6406 comments

    29th November 2008

    I take it you know the trick of reverting to an earlier savegame and thereby re-enter the level and hope to trigger the scientist that way? Other than that, can’t think of anything…

  10. anonymous 6406 comments

    14th February 2009

    Great effect, Great bug

  11. rafar 16 comments

    14th April 2009

    I canĀ“t go ahead on map SHL09…after explosion helicopter…no exit…anybody can help?? thanks

  12. andyb 1052 comments

    14th April 2009

    After you get off the train go up on the platform to where the section is boarded/fenced off.Eventually the guy in the hev suit will blow up the barrier.Its a pretty long wait.One of the few things I didn’t like about the mod.

  13. rafar 16 comments

    14th April 2009

    sorry…is about the second explosion (helicopter falling down)…on the hall of torture..barney is killed for marines
    after kill all…im back and no exit…thanks

  14. andyb 1052 comments

    15th April 2009

    Personal Favourite

    Go back the way you came in.get back out to the main hall and go towards the guarg and a hev guy will kill him.Then follow the hev guy.He goes in a portal that goes away but the grate there is breakable so you can move on.

  15. rafar 1 comments

    15th April 2009

    ok..thank you Andyb….but there any bug on this map?? and if the hev guy dont come?? thanks.

  16. andyb 1052 comments

    15th April 2009

    No bugs that I have seen.It takes awhile for the guy to show up thou.

  17. rafar 16 comments

    16th April 2009

    Play It Now!


  18. megaman951 6406 comments

    14th August 2009

    I got a problem with this mod. I get stuck right at the beginning, right after the “g-man machine” scene, there is a bunch of letters coming out of a wall, and then nothing, just a black screen….

  19. Gilfrarry 185 comments

    19th October 2009

    You can load the next map manually by typing “map shl1″ in the console.

  20. how could this get a gold rating on tenfourmaps.

    boring and ugly. avoid liek the plauge.

  21. Grey Acumen 504 comments

    12th January 2010

    Play It Later

    I’m very dual minded on this mod. This is almost certainly a case where the author pushed their modding abilities to their very limit, there are numerous cases where scripted sequences might go bad and result in something that needed to happen to progress in the game not happening, but when the scripted sequences do work, they work brilliantly. This mod actually has a divergent path, so you’ll want to play the game twice (or at least one and a half times, if you leave a save point to backtrack to at the proper point. Hint: Gonarch)
    There are also places that have bad voice acting, at least one npc model that doesn’t fit the HL1 style AT ALL, and it doesn’t protect you from getting into areas that you can get trapped in at all, but I think the various amusing skits and classical sci fi references along the way make the game well worth putting up with the few minor niggling details.
    One point of note is that the beginning has a sequence where you have to protect a scientist from a Garg without any weapons at all, however the game doesn’t give you any hints at all that you need to protect the scientist except by possibly shutting down the game when he dies and saying “game over” (it doesn’t even give you a “failed to preserve mission critical personnel”) Knowing this in advance should help make that sequence far less frustrating.

    Keep a running list of backup saves so that you don’t have to start over completely if you end up with a futzed up scripted sequence. It’s heavily flawed, but also heavily epic when you managed to get around those flaws, and I’m not one to use the term “epic” lightly.

  22. crpl.shepered 6406 comments

    9th May 2010

    how do you find the power station in the place you meet the seconed gargantuin thing

  23. YOO 6406 comments

    14th July 2010

    what, this is one of the greatest hl mods out there.
    Check this out, now thats some amazing stuff:

  24. Hec 966 comments

    21st January 2011

    Personal Favourite

    Oh weell just as it’s name says, this mod is sweet is great, defenetly one of the best HL1 mods ever, also i played with the steam fix verssion which is available, on mod DB, and is highly recomended, i had no bugs at all, and is a really cool verssion, you only need to have the steam HL1, and forget about bugs, well only for little strandings in some elevators, but in spite of that this is a great mod, like those like they don’t do any more in this days, with altern paths and new weapons and ennemys, really koumei satou is a must play in the HL universe, the UFO robot at the end reminds me it’s mistake of pytagoras HL2 mod, also a good one!,

    play it now!, remember to downlad the stem fix and that’s it buddys!

    ReplyEdited at 12:07 AM, 21st January 2011
  25. Reuben 33 comments

    23rd August 2011


    This mod is really if you like everything over the top. Lots and lots of enemies at once, with plenty of ammo for the powerful weapons. However, in my opinion, just throwing 3 gargantuas at me at once does not make for a fun experience. The level design is poor and it is terribly unclear what you have to do at times. Also, the way things were presented, like the cutscenes, and the Half-life dialogue used when it didn’t really make any sense, just left me with a feeling of a really unprofessional and poorly done mod.

  26. Technic 475 comments

    3rd December 2011

    Play It Later

    Don’t get confused by the name of this mod, it’s really sweet – cause it was made with love, well-mapped and contains plenty amounts of action etc. etc.!


    -Long playtime
    -Amazing design and gameplay
    -Tons of action, guaranteed!
    -Pretty neat ideas (won’t tell now!)
    -Different ways after chooseable after some playtime (yes, means 2 different endings)
    -New weapons, sounds, enemies etc.
    -Very nice scripted sequences, surprising!


    -Some bugs (scripts, clipping, crashes)
    -Partly huge areas, a bit long walktime
    -Sometimes boring-looking levelpipes, not much detail
    -Minor performance issues (Xen) EDIT: okay, I accidently played in GL not D3D O:)

  27. Dirk 28 comments

    10th June 2012

    Play It Now!

    The spaceship may not be the greatest design, but fighting the aliens was fun, especially with their own original weapon. Overall, this mod is enjoyable. The final fight is way too hard and that’s followed by the surreal bit which should tell you not to take it seriously.
    The only glitch I had was getting stuck on various lifts/platforms. I had to noclip to move off them.

  28. Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    I first played Sweet Half-Life soon after it first came out, coming up on a full year ago. I remember loving it. But what I forgot is how awesome the experience really was – it required my playing it all over again to remind me how fun SHL really is. I can only hope you can forgive me and Ten Four for taking so long to post a review.

    SHL comes to us from a small team, led by Marc Ellis and Koumei Satou, who is known for previous mapping efforts including the well-received Peaces Like Us for Half-Life. And KS’s style shows through in this pack – though not as blatantly weird as Pieces, SHL has some touches of offbeat design that keep it interesting.

    Just about everything is simply sharp in Sweet Half-Life. The level design, the puzzles, and the game flow are all first-rate. SHL has a couple of new enemies (including a pretty tough heavy grunt), new weapons in addition to the original HL weapons, and even friendly scientists in HEV suits that can kick some serious ass with the rocket launcher or the tau cannon.

    Continue reading the review on Ten Four

  29. The_Sav_Man 5 comments

    1st January 2014

    Play It Later

    Buggy, but worth the time in the end. This is another old Half-Life mod I’ve been meaning to play for ages, and I finally got around to. The mapping is stellar, and there’s some clever modelling too- like the HEV scientists. It has some very neat scripted sequences and cut-scenes as well.

    However, on the other hand, this mod has some really annoying bugs. There were a few times doors that were supposed to open simply didn’t, and I was forced to use no-clip just to advance. Still, despite this, it really was an interesting mod with a lot of effort put into it. Don’t rush to download it, but if you have time, definitely play it.

    ReplyEdited at 4:39 AM, 1st January 2014
  30. DREDDY 7 comments

    25th January 2014

    Please tell me at what point the action begins mods. I Freeman suits suit, doing an experiment and further events develop normal HL. When the story begins this mod?

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