This is a short single map created as part of a Guidhall assignment. The player receives a few objectives via screen text and there is also some scripting of events. Work you way through a few various locations to a rebel base, then defend it.
Author’s Note
“My final personal project at the Guildhall, “Contractual [...]
A simple premise: Set up your turrets and protect them, whilst facing 10 waves of various enemies. It sounds a little boring described like that but actually it’s not.
You are stranded in a Ravenholm-style village.
Find a radio and call for help, that is if you can survive long enough.
The streets are wider than Ravenholm but don’t expect an easy stroll through the town!
You play as Gordon again and your objective is pretty much the same as the original game: escape the base.
13th January 2008
14 Comments and 15 recommendations, most say "Maybe?"