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	<title>PlanetPhillip &#187; Auto-turrets</title>
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	<description>Finishing Half-Life is just the beginning!</description>
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	<itunes:summary>Finishing Half-Life is just the beginning!</itunes:summary>
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		<title>Lakeside Village &#8211; Half-Life 2: Ep1</title>
		<link>http://www.planetphillip.com/posts/lakeside-village-half-life-2-ep1/</link>
		<comments>http://www.planetphillip.com/posts/lakeside-village-half-life-2-ep1/#comments</comments>
		<pubDate>Sun, 28 Feb 2010 09:28:40 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep1]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Auto-turrets]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Poison Headcrabs]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Zombies]]></category>
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		<guid isPermaLink="false">http://www.planetphillip.com/?p=7560</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/lakeside-village-half-life-2-ep1/"><img src="/media/images/2010/feb-10/256-lakeside-village.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You are stranded in a Ravenholm-style village.

Find a radio and call for help, that is if you can survive long enough.

The streets are wider than Ravenholm but don't expect an easy stroll through the town!]]></description>
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		<slash:comments>22</slash:comments>
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		<title>Run From Hell &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/run-from-hell-half-life/</link>
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		<pubDate>Mon, 18 May 2009 13:07:40 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Auto-turrets]]></category>
		<category><![CDATA[Grunts]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Long]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[New Working Link Added]]></category>
		<category><![CDATA[Shotgun]]></category>

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		<description><![CDATA[<div class="img-shadowleft"><a href="http://www.planetphillip.com/posts/run-from-hell-half-life-2-ep2/"><img src="http://www.planetphillip.com/media/images/2009/may-09/445-run-from-hell.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<p>You play as Gordon again and your objective is pretty much the same as the original game: escape the base.</p>]]></description>
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		<slash:comments>24</slash:comments>
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		<title>Gauntlet &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/gauntlet-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/gauntlet-half-life-2-ep2/#comments</comments>
		<pubDate>Thu, 03 Jul 2008 12:00:43 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Auto-turrets]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Zombines]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=3747</guid>
		<description><![CDATA[<div class="img-shadowleft"><a href="http://www.planetphillip.com/posts/gauntlet-half-life-2-ep2/"><img src="http://www.planetphillip.com/media/images/2008/jul-08/600-gauntlet.jpg" width="535" height="71" alt="Gauntlet for Half-Life 2: Episode Two - Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<p>A simple premise: Set up your turrets and protect them, whilst facing 10 waves of various enemies.  It sounds a little boring described like that but actually it's not.</p>]]></description>
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		<slash:comments>15</slash:comments>
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		<title>Contractual Termination &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/contractual-termination-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/contractual-termination-half-life-2/#comments</comments>
		<pubDate>Sun, 13 Jan 2008 16:22:32 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Auto-turrets]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Tank]]></category>
		<category><![CDATA[Guildhall]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Short]]></category>

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		<description><![CDATA[This is a short single map created as part of a Guidhall assignment. The player receives a few objectives via screen text and there is also some scripting of events. Work you way through a few various locations to a rebel base, then defend it. Author&#8217;s Note &#8220;My final personal project at the Guildhall, &#8220;Contractual [...]]]></description>
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		<slash:comments>17</slash:comments>
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