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	<title>PlanetPhillip &#187; Combine Gunship</title>
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	<link>http://www.planetphillip.com</link>
	<description>Finishing Half-Life is just the beginning!</description>
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	<copyright>Copyright © PlanetPhillip 2011 </copyright>
	<managingEditor>planetphillip@gmail.com (Phillip Marlowe)</managingEditor>
	<webMaster>planetphillip@gmail.com (Phillip Marlowe)</webMaster>
	<category>podcasts</category>
	<ttl>1440</ttl>
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	<itunes:summary>Finishing Half-Life is just the beginning!</itunes:summary>
	<itunes:keywords>Source, Mods, PlanetPhillip, Valve</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies">
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	<itunes:author>Phillip Marlowe</itunes:author>
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		<itunes:name>Phillip Marlowe</itunes:name>
		<itunes:email>planetphillip@gmail.com</itunes:email>
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		<item>
		<title>Diversion &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/diversion-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/diversion-half-life-2-ep2/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 12:32:21 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Squad]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8768</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/diversion-half-life-2-ep2/"><img src="/media/2012/02/256-diversion.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You and your squad have been designated as the diversion.

Use your superior crossbow skill to keep your comrades safe.

Follow any other instructions you receive.

Good Luck!]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/diversion-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Runaway Train &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/runaway-train-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/runaway-train-half-life-2-ep2/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 08:03:46 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Guildhall]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Very Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8452</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/runaway-train-half-life-2-ep2/"><img src="/media/2012/01/256-runaway-train.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You find yourself on a runaway train.  Nothing left to do but work your way to the front - if you can!

Headcrabs and Combine soldiers try to stop you.

Follow the path in and on the train until you meet you final foe.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/runaway-train-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>26</slash:comments>
		</item>
		<item>
		<title>Lab Ex &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/lab-ex-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/lab-ex-half-life-2-ep2/#comments</comments>
		<pubDate>Mon, 04 Jul 2011 06:43:20 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Architecture]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Super Gravity Gun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8184</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/lab-ex-half-life-2-ep2/"><img src="/media/2011/jul-11/256-lab-ex.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Waking up in a Combine prison laboratory your only choice is to take the HEV and cause as much trouble for the Combine as possible.

Of course, they won't like it!  So expect some opposition.

Get as far away as possible, as quickly as possible.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/lab-ex-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>The Sewer &#8211; Half-Life 2:Ep2</title>
		<link>http://www.planetphillip.com/posts/the-sewer-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/the-sewer-half-life-2-ep2/#comments</comments>
		<pubDate>Mon, 25 Apr 2011 13:12:19 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlion Guards]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Combine Tank]]></category>
		<category><![CDATA[Fast Headcrabs]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Poison Headcrabs]]></category>
		<category><![CDATA[Poison Zombies]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8085</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/the-sewer-half-life-2-ep2/"><img src="/media/apr-11/256-the-sewer.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Another slow day at work... been slow all week now... so you decided to go home early. But as soon as you start to leave, the Combine start to break in. Entering the bosses office, you arm yourself with a pistol, and try to kill every combine you can, but they were coming in overwhelming numbers. You chose to get the hell out of there ASAP, only to be injured during the process and to find yourself hiding in a sewer. You wake up, wondering what just happened. As you get up from a blood stained mattress, you find more of your friends already dead. Grabbing a crowbar, you work your way through the sewer to find help. In The Sewer, you play the role of Malcolm, a rebel fighting for his life to get to safety.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/the-sewer-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		</item>
		<item>
		<title>HL2 Prison WIP &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/hl2-prison-wip-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/hl2-prison-wip-half-life-2/#comments</comments>
		<pubDate>Sat, 23 Apr 2011 08:00:07 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Beta Demo Unfinished]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Grenades]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8081</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/hl2-prison-wip-half-life-2/"><img src="/media/apr-11/256-hl2-prison-wip.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Here is  a Work In Progress that I have decided to post (I normally only post finished maps and mods) because it's unlikely that this will be finished in the near future.

It features a simple prison setting, followed by a street setting.  Expect some missing sections, but it still play okay.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/hl2-prison-wip-half-life-2/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Aether &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/aether-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/aether-half-life-2-ep2/#comments</comments>
		<pubDate>Fri, 04 Mar 2011 14:18:04 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlion Guards]]></category>
		<category><![CDATA[Antlions]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Jalopy]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8020</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/aether-half-life-2-ep2/"><img src="/media/mar-11/256-aether.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You find yourself in a barn, with the objective of getting some Combine plans and then getting back again.  "Easy in, Easy out", as people like to say.  But of course, it's never that way.  "Difficult In, even more difficult out".

Good luck and be sure to really explore, you may find some hidden weapon caches!]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/aether-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>46</slash:comments>
		</item>
		<item>
		<title>Bank &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/bank-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/bank-half-life-2-ep2/#comments</comments>
		<pubDate>Tue, 25 Jan 2011 11:23:21 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Very Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7990</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/bank-half-life-2-ep2/"><img src="/media/jan-11/256-bank.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
The Metrocops have gone into bank security and you have decided to rob a bank.

Getting in is obviously the easy part, can you get out alive?

Once outside, things really hot up.

They'll be making a movie around your escapades soon!]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/bank-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Desert Ambush &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/desert-ambush-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/desert-ambush-half-life-2/#comments</comments>
		<pubDate>Sun, 26 Dec 2010 11:41:45 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Chopper]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7953</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/desert-ambush-half-life-2/"><img src="/media/dec-10/256-desert-ambush.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You find yourself standing outside a desert Combine base.

You seemed to have been ambushed.

Can you get inside the base and wipe out all the Combine soldiers and air support.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/desert-ambush-half-life-2/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Kallaim &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/kallaim-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/kallaim-half-life-2-ep2/#comments</comments>
		<pubDate>Fri, 29 Oct 2010 22:10:06 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Striders]]></category>
		<category><![CDATA[VP: Custom Gamer]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7892</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/kallaim-half-life-2-ep2/"><img src="/media/images/2010/oct-10/256-kallaim.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You find yourself in what looks like a prison but it's much more industrial than most.  Clearly you need to escape and that is easier said than done.

You get to leave the prison and feel the fresh air on your face but not for too long.  Keep the faith as you will eventually see the light of day again, but you might wish you hadn't.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/kallaim-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>41</slash:comments>
		</item>
		<item>
		<title>Dooleus Arena 4 &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/dooleus-arena-4-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/dooleus-arena-4-half-life-2/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 08:35:25 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Airboat]]></category>
		<category><![CDATA[Combine Chopper]]></category>
		<category><![CDATA[Combine Dropship]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Never-Ending]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Striders]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7764</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/dooleus-arena-4-half-life-2/"><img src="/media/images/2010/jul-10/256-dooleus-arena-4.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Looks like a crate cemetery, with lots of containers lying around, full of ammo and health.  Get ready to fight a Strider, Gunship, numerous choppers and plenty of soldiers.

Only the strong or crazy will survive!]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/dooleus-arena-4-half-life-2/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Citadel &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/citadel-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/citadel-half-life-2/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 07:34:32 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Airboat]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[First Map]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7757</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/citadel-half-life-2/"><img src="/media/images/2010/jul-10/256-citadel.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Starting in an orange and grey dev textured area, you work your way outside, fighting a variety of enemies.

Your ultimate goal seems to be to reach the airboat.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/citadel-half-life-2/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Dooleus Antlion Survival &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/dooleus-antlion-survival-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/dooleus-antlion-survival-half-life-2/#comments</comments>
		<pubDate>Sun, 25 Jul 2010 08:29:39 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlions]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Never-Ending]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Squad]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7742</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/dooleus-antlion-survival-half-life-2/"><img src="/media/images/2010/jul-10/256-dooleus-antlion-survival.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You've got plenty of ammo, health, suit power and weapons.
That's the good news.
The bad news is that there are plenty of antlions, Combine soldiers and dropships.
How many enemies can you kill and how long can you stay alive?]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/dooleus-antlion-survival-half-life-2/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Dooleus HL2 Arena 1 &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/dooleus-hl2-arena-1-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/dooleus-hl2-arena-1-half-life-2/#comments</comments>
		<pubDate>Sat, 26 Jun 2010 15:18:13 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Arena]]></category>
		<category><![CDATA[Combine Chopper]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Never-Ending]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Rollermines]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Striders]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7697</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/dooleus-hl2-arena-1-half-life-2/"><img src="/media/images/2010/jun-10/256-dooleus-hl2-arena-1.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
An arena map that challenges you to stay alive for as long as possible.

There is plenty of ammo and health, but also plenty of enemies.

Only the strongest will survive]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/dooleus-hl2-arena-1-half-life-2/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Mike Anderson Level Test &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/mike-anderson-level-test-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/mike-anderson-level-test-half-life-2-ep2/#comments</comments>
		<pubDate>Sun, 30 May 2010 10:04:29 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[First Seen On PP]]></category>
		<category><![CDATA[Gameplay Teaser Videos]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Panoramic Images]]></category>
		<category><![CDATA[Rollermines]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7659</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/mike-anderson-level-test-half-life-2-ep2/"><img src="/media/images/2010/may-10/256-malt.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Blackness fades to a cliff scene....  Don't let the beautiful view fool you, things are about to get pretty ugly!

Work your way through a small group of buildings and into an underground Combine base.

Can you escape after stealing a sample from near the thumpers (That's a clue if you get stuck)?]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/mike-anderson-level-test-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>Nathan Grove Compilation &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/nathan-grove-compilation-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/nathan-grove-compilation-half-life-2-ep2/#comments</comments>
		<pubDate>Sat, 15 May 2010 14:51:20 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Beta Demo Unfinished]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Gameplay Teaser Videos]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Panoramic Images]]></category>
		<category><![CDATA[Poison Headcrabs]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7646</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/nathan-grove-compilation-half-life-2-ep2/"><img src="/media/images/2010/may-10/256-ngc.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
A collection of maps that have been put together and released in one pack.

Fight your way through some industrial, Ravenholm, and prison areas until you reach the "END".]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/nathan-grove-compilation-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>Crossbow Platformer &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/crossbow-platformer-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/crossbow-platformer-half-life-2-ep2/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 10:56:29 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[New Gameplay]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7532</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/crossbow-platformer-half-life-2-ep2/"><img src="/media/images/2010/feb-10/256-crossbow-platformer.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You find yourself on a ship heading towards a small dock.

A Combine Gunship is shadowing your every move and the only thing to do is enter the barrel facility and escape using whatever means you can (conveniently) find.

A simple puzzle mod, with a little action and a brand new gameplay mechanic.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/crossbow-platformer-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>The Last Soldier &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/the-last-soldier-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/the-last-soldier-half-life-2/#comments</comments>
		<pubDate>Sat, 06 Feb 2010 10:48:58 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7519</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/the-last-soldier-half-life-2/"><img src="/media/images/2010/feb-10/256-the-last-soldier.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Are you the last Soldier?  Only one way to find out.

Play through 4 levels of simple design with a variety of weapons and enemies.

You start out in a dark tunnel and things don't get much better]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/the-last-soldier-half-life-2/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>The Road to Abyss &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/the-road-to-abyss-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/the-road-to-abyss-half-life-2/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 10:04:21 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[New Gameplay]]></category>
		<category><![CDATA[Squad]]></category>
		<category><![CDATA[Story]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7504</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/the-road-to-abyss-half-life-2/"><img src="/media/images/2010/jan-10/256-trtta.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You find yourself arriving at some sort of Combine facility.  You are taken to a room where you are attacked.  Next thing you know you wake up in a bin, presumably assumed dead.

Wasting no time, you begin to explore and you find two identical rebel twins who tell you exactly what you need to do, it's just they tell you in Russian!

As in most mods, you don't really need to hear what they say, just do what you do best; find and kill Combine.  And so, starts your journey to Abyss!]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/the-road-to-abyss-half-life-2/feed/</wfw:commentRss>
		<slash:comments>70</slash:comments>
		</item>
		<item>
		<title>Dangerous World &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/dangerous-world-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/dangerous-world-half-life-2-ep2/#comments</comments>
		<pubDate>Tue, 08 Dec 2009 13:36:38 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlion Guards]]></category>
		<category><![CDATA[Antlions]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Barney]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Sniper]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Dog]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Jalopy]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Poison Headcrabs]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Squad]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Zombies]]></category>
		<category><![CDATA[Zombines]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7451</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/dangerous-world-half-life-2-ep2/"><img src="/media/images/2009/dec-09/256-dangerous-world.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You are Frank Harrison, a rebel, who lives near City 17.

You wake up and find that the Citadel looks like it is about to explode and those scientists are urging you to flee the city.

No need to tell you twice!  Off you go and good luck - you'll need it.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/dangerous-world-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>148</slash:comments>
		</item>
		<item>
		<title>Unexpected Conclusion &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/unexpected-conclusion-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/unexpected-conclusion-half-life-2-ep2/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 20:56:06 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Jalopy]]></category>
		<category><![CDATA[Long]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Poison Headcrabs]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Zombies]]></category>
		<category><![CDATA[Zombines]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7287</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/unexpected-conclusion-half-life-2-ep2/"><img src="/media/images/2009/nov-09/256-unexpected-conclusion.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Your brother has been taken by combine and your mission to get your brother back.

Your brother is in the Resistance but you prefer a more concilitary approach.

Unfortunately your brother is arrested by the Combine and tortured until he revealed some  rebel secrets.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/unexpected-conclusion-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>49</slash:comments>
		</item>
		<item>
		<title>CSS SCI-Fi 3: Hardwired &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/css-sci-fi-3-hardwired-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/css-sci-fi-3-hardwired-half-life-2/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 07:51:07 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlions]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Dropship]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Long]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Striders]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=6556</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/css-sci-fi-3-hardwired-half-life-2/"><img src="/media/images/2009/oct-09/css-sci-fi-3/256-css-sci-fi-3.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div><strong>CSS SCI FI 3: Hardwired</strong> is a single-player modification for Half-Life 2. Waking up to find himself an augmented clone of Gordon Freeman, the player must fight time-travelling Combine forces and other enemies across 42 unique and replayable missions.

Missions are set in 18 retail and 24 custom Counter-Strike: Source maps, which are installed intact to the player's CS:S game folder. The mod edits the entity data for each map as it is loaded, adding and modifying entities to create a seamless single-player experience. The maps remain unchanged and are fully playable in Counter-Strike: Source. Maps have been contributed by established designers, including Bluestrike, Schuzak and d00ds.com. Combat locations range from a snow-covered country church to a dense pine forest to a sun-baked tropical island.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/css-sci-fi-3-hardwired-half-life-2/feed/</wfw:commentRss>
		<slash:comments>142</slash:comments>
		</item>
		<item>
		<title>Strider Mountain &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/strider-mountain-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/strider-mountain-half-life-2/#comments</comments>
		<pubDate>Sun, 13 Sep 2009 01:16:50 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Poison Headcrabs]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Story]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Voice Acting]]></category>
		<category><![CDATA[Zombies]]></category>
		<category><![CDATA[Zombines]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=6616</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/strider-mountain-half-life-2/"><img src="/media/images/2009/sep-09/256-strider-mountain.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
AT 30,000 FEET... you are almost 6 miles (9.7 kilometers) above sea level. The human body is not made for these conditions. Temperatures are can plummet to -60F (-51C), the brain is starved for oxygen and each step is a new experience in pure agony. It's difficult to breathe. It's difficult to think. It's difficult to move. And you still have to endure another 444 feet (0.14 kilometers) to get to the peak. So much for the good news.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/strider-mountain-half-life-2/feed/</wfw:commentRss>
		<slash:comments>196</slash:comments>
		</item>
		<item>
		<title>Drowned World &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 15:51:30 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[First Seen On PP]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=6504</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/drowned-world-half-life-2-ep2/"><img src="/media/images/2009/aug-09/256-drowned-world.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
This mod continues from the end of Pyramid and sets the player in a world where the sea is rising.

You encounter almost all of Half-Life 2's enemies and a great outdoor area.

There is some interesting backtracking and even a bonus map if you are lucky.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/drowned-world-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>75</slash:comments>
		</item>
		<item>
		<title>Physics Drydock &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/physics-drydock-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/physics-drydock-half-life-2/#comments</comments>
		<pubDate>Sat, 01 Aug 2009 08:48:31 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=6420</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/physics-drydock-half-life-2/"><img src="/media/images/2009/aug-09/256-physics-drydock.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
This map was originally made for HL2 Deathmatch but due to its nature it is possible to play it in Half-Life 2 or even Garry's Mod.

It takes place in a drydock and the player has the ability to start certain physics effects.

It can be a resource hog, although being a few years old now most players shouldn't have much trouble running it.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/physics-drydock-half-life-2/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Independence &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/independence-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/independence-half-life-2/#comments</comments>
		<pubDate>Tue, 26 May 2009 08:22:30 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Beta Demo Unfinished]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Hopper Mines]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=5283</guid>
		<description><![CDATA[<a href="http://www.planetphillip.com/posts/independence-half-life-2/"><img src="http://www.planetphillip.com/media/images/2009/may-09/600-independence-demo.jpg" width="535" height="71" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a>
A demo for a now dead mod that allows you to play part of the second level.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/independence-half-life-2/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Rodion &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/rodion-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/rodion-half-life-2/#comments</comments>
		<pubDate>Mon, 25 May 2009 08:49:30 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Alyx]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Squad]]></category>
		<category><![CDATA[Striders]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=5262</guid>
		<description><![CDATA[<a href="http://www.planetphillip.com/posts/rodion-half-life-2/"><img src="http://www.planetphillip.com/media/images/2009/may-09/600-rodion.jpg" width="535" height="71" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a>
A weird level where you get jumped around various parts of a city, assuming you get past the Striders and Gunship.  Good Luck.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/rodion-half-life-2/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Project 25 &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/project-25-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/project-25-half-life-2-ep2/#comments</comments>
		<pubDate>Fri, 17 Apr 2009 16:33:24 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Sniper]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Story]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=4790</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/project-25-half-life-2-ep2/"><img src="/media/images/2009/apr-09/256-project-25.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<p>Make your way from Station 23 to Station 25, if you can.</p>]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/project-25-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		</item>
		<item>
		<title>Pyramid &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/pyramid-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/pyramid-half-life-2-ep2/#comments</comments>
		<pubDate>Wed, 24 Dec 2008 11:14:20 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlions]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[First Map]]></category>
		<category><![CDATA[Long]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Story]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=3864</guid>
		<description><![CDATA[<div class="img-shadowleft"><a href="http://www.planetphillip.com/posts/pyramid-half-life-2-ep2/"><img src="http://www.planetphillip.com/media/images/2008/dec-08/600-pyramid-power.jpg" width="535" height="71" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<p><em>Gordon wakes disorientated and finds Gman talking in his usual mysterious way about consequences???   Looks like another mission for the only man who can make a difference. Bring it on......</em></p>]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/pyramid-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>87</slash:comments>
		</item>
		<item>
		<title>No Shelter &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/no-shelter-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/no-shelter-half-life-2-ep2/#comments</comments>
		<pubDate>Thu, 11 Dec 2008 20:46:09 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Chopper]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Very Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=3853</guid>
		<description><![CDATA[<div class="img-shadowleft"><a href="http://www.planetphillip.com/posts/no-shelter-half-life-2-ep2/"><img src="http://www.planetphillip.com/media/images/2008/dec-08/600-no-shelter.jpg" width="535" height="71" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<p>A very simple map with a few enemies, including two aerial ones.</p>]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/no-shelter-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Forest Ambush &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/forest-ambush-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/forest-ambush-half-life-2-ep2/#comments</comments>
		<pubDate>Sun, 05 Oct 2008 11:21:47 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlions]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[First Seen On PP]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Striders]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=3818</guid>
		<description><![CDATA[<div class="img-shadowleft"><a href="http://www.planetphillip.com/posts/forest-ambush-half-life-2-ep2/"><img src="http://www.planetphillip.com/media/images/2008/oct-08/600-forest-ambush.jpg" width="535" height="71" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<p>A forest is the setting for this short but intense map.  Not for the <abbr title="Deficient in conviction or courage">faint hearted</abbr>!</p>]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/forest-ambush-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
	</channel>
</rss>

