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	<title>PlanetPhillip &#187; Combine Soldiers</title>
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	<description>Finishing Half-Life is just the beginning!</description>
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	<copyright>Copyright © PlanetPhillip 2011 </copyright>
	<managingEditor>planetphillip@gmail.com (Phillip Marlowe)</managingEditor>
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	<category>podcasts</category>
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	<itunes:summary>Finishing Half-Life is just the beginning!</itunes:summary>
	<itunes:keywords>Source, Mods, PlanetPhillip, Valve</itunes:keywords>
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	<itunes:author>Phillip Marlowe</itunes:author>
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		<item>
		<title>A Venetian Welcome &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/a-venetian-welcome-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/a-venetian-welcome-half-life-2/#comments</comments>
		<pubDate>Sun, 05 Feb 2012 08:13:49 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[HL2-Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Airboat]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8823</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/a-venetian-welcome-half-life-2/"><img src="/media/2012/02/256-a-venetian-welcome.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<em>Being Imprisoned in Venice is the least of your worries...<br /><br />Gordon attempts his escape from the dark prisons, as he travels a brief part of the Italian city, and attempts to escape the heavily guarded combine outpost.<br /><br />Wake up Dr. Freeman</em>]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/a-venetian-welcome-half-life-2/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>A Walk in the Park &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/a-walk-in-the-park-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/a-walk-in-the-park-half-life-2-ep2/#comments</comments>
		<pubDate>Sat, 10 Dec 2011 09:19:49 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Advisors]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Super Gravity Gun]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8366</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/a-walk-in-the-park-half-life-2-ep2/"><img src="/media/2011/dec-11/256-a-walk-in-the-park.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You are giving an objective and you better follow the order!

Of course, like all situations, it can change, so keep following the instructions.

Just remember this: there is always away forward, keep exploring.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/a-walk-in-the-park-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Missile Strike Imminent &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/missile-strike-imminent-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/missile-strike-imminent-half-life-2-ep2/#comments</comments>
		<pubDate>Tue, 11 Oct 2011 14:19:05 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Airboat]]></category>
		<category><![CDATA[Buggy]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8291</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/missile-strike-imminent-half-life-2-ep2/"><img src="/media/2011/oct-11/256-msi.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
The Combine plan to launch a missile and unfortunately the Resistance know almost nothing about it, except its location.

You task is to reach the base and then enter it.

Once inside, stop that missile at all costs]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/missile-strike-imminent-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>The Great Escape by Touchstone &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/the-great-escape-by-touchstone-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/the-great-escape-by-touchstone-half-life-2-ep2/#comments</comments>
		<pubDate>Sat, 01 Oct 2011 13:42:23 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Architecture]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Guildhall]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Squad]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8281</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/the-great-escape-by-touchstone-half-life-2-ep2/"><img src="/media/2011/oct-11/256-tge-touchstone.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You need to escape, but you also need to work together.  Are you a team player?

Well, it's time to find out.

Follow the on screen text and see the choices you make change the outcome, or at least the ease with which you play.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/the-great-escape-by-touchstone-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Lambda Incursion &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/lambda-incursion-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/lambda-incursion-half-life-2-ep2/#comments</comments>
		<pubDate>Mon, 29 Aug 2011 15:08:28 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Alyx]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8258</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/lambda-incursion-half-life-2-ep2/"><img src="/media/2011/aug-11/256-lambda-incursion.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Find Alyx!  She has been taken prisoner by the Combine.

We are pretty sure where she is being held but there's no direct route or way to confirm.

Work your way through various areas until you reach her]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/lambda-incursion-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Sile &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/sile-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/sile-half-life-2-ep2/#comments</comments>
		<pubDate>Wed, 24 Aug 2011 07:06:27 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Panoramic Images]]></category>
		<category><![CDATA[VP: Custom Gamer]]></category>
		<category><![CDATA[Zombies]]></category>
		<category><![CDATA[Zombines]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8251</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/sile-half-life-2-ep2/"><img src="/media/2011/aug-11/256-sile.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Finding yourself falling through a vent, you need to work your way to a Combine portal.

This will provide the means for your escape.

Don't rush through, as there are many twists and turns, plus caches to find.  Good Luck!]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/sile-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>29</slash:comments>
		</item>
		<item>
		<title>Whoopservatory &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/whoopservatory-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/whoopservatory-half-life-2-ep2/#comments</comments>
		<pubDate>Thu, 21 Jul 2011 09:58:28 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[New Gameplay]]></category>
		<category><![CDATA[Panoramic Images]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Story]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8202</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/whoopservatory-half-life-2-ep2/"><img src="/media/2011/jul-11/256-whoopservatory.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Dr.Magnusson has been conducting a personal project in an old observatory.

After an unfortunate outbreak of zombieitis the lab had to be quickly evacuated.

You must go in and wreck up the place before it falls into the wrong hands!!]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/whoopservatory-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>41</slash:comments>
		</item>
		<item>
		<title>Lab Ex &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/lab-ex-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/lab-ex-half-life-2-ep2/#comments</comments>
		<pubDate>Mon, 04 Jul 2011 06:43:20 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Architecture]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Super Gravity Gun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8184</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/lab-ex-half-life-2-ep2/"><img src="/media/2011/jul-11/256-lab-ex.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Waking up in a Combine prison laboratory your only choice is to take the HEV and cause as much trouble for the Combine as possible.

Of course, they won't like it!  So expect some opposition.

Get as far away as possible, as quickly as possible.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/lab-ex-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>City SPB &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/city-spb-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/city-spb-half-life-2/#comments</comments>
		<pubDate>Sun, 05 Jun 2011 10:30:33 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Sniper]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Striders]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8155</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/city-spb-half-life-2/"><img src="/media/2011/jun-11/256-city-spb.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You start in an empty building and soon find yourself in a city.

Explore and find Barney.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/city-spb-half-life-2/feed/</wfw:commentRss>
		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>The Sewer &#8211; Half-Life 2:Ep2</title>
		<link>http://www.planetphillip.com/posts/the-sewer-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/the-sewer-half-life-2-ep2/#comments</comments>
		<pubDate>Mon, 25 Apr 2011 13:12:19 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlion Guards]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Combine Tank]]></category>
		<category><![CDATA[Fast Headcrabs]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Poison Headcrabs]]></category>
		<category><![CDATA[Poison Zombies]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8085</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/the-sewer-half-life-2-ep2/"><img src="/media/apr-11/256-the-sewer.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Another slow day at work... been slow all week now... so you decided to go home early. But as soon as you start to leave, the Combine start to break in. Entering the bosses office, you arm yourself with a pistol, and try to kill every combine you can, but they were coming in overwhelming numbers. You chose to get the hell out of there ASAP, only to be injured during the process and to find yourself hiding in a sewer. You wake up, wondering what just happened. As you get up from a blood stained mattress, you find more of your friends already dead. Grabbing a crowbar, you work your way through the sewer to find help. In The Sewer, you play the role of Malcolm, a rebel fighting for his life to get to safety.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/the-sewer-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		</item>
		<item>
		<title>Insomnia &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/insomnia-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/insomnia-half-life-2/#comments</comments>
		<pubDate>Sun, 24 Apr 2011 07:40:34 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8084</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/insomnia-half-life-2/"><img src="/media/apr-11/256-insomnia.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<em>After waking up in a dentist's chair in the middle of nowhere there's only one appropriate course of action to take: escape. This is the surreal dream-world of Insomnia. Will you survive this neverending night in the face of desperate refugees from more well-ordered realms of time and space? Or will you be trapped forever in the Red Room or perhaps the winding streets of Paranoia City?</em>]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/insomnia-half-life-2/feed/</wfw:commentRss>
		<slash:comments>24</slash:comments>
		</item>
		<item>
		<title>HL2 Prison WIP &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/hl2-prison-wip-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/hl2-prison-wip-half-life-2/#comments</comments>
		<pubDate>Sat, 23 Apr 2011 08:00:07 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Beta Demo Unfinished]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Grenades]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8081</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/hl2-prison-wip-half-life-2/"><img src="/media/apr-11/256-hl2-prison-wip.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Here is  a Work In Progress that I have decided to post (I normally only post finished maps and mods) because it's unlikely that this will be finished in the near future.

It features a simple prison setting, followed by a street setting.  Expect some missing sections, but it still play okay.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/hl2-prison-wip-half-life-2/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Subway &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/subway-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/subway-half-life-2-ep2/#comments</comments>
		<pubDate>Tue, 19 Apr 2011 07:44:15 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Beta Demo Unfinished]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Squad]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8074</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/subway-half-life-2-ep2/"><img src="/media/apr-11/256-subway.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
This is an unfinished map that was released because it will never be finished.   This was originally released as a HL2 map and had missing textures.  The file has been updated and changed to Ep2.   It plays okay, so I thought you might want to try it.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/subway-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Aether &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/aether-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/aether-half-life-2-ep2/#comments</comments>
		<pubDate>Fri, 04 Mar 2011 14:18:04 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlion Guards]]></category>
		<category><![CDATA[Antlions]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Jalopy]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8020</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/aether-half-life-2-ep2/"><img src="/media/mar-11/256-aether.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You find yourself in a barn, with the objective of getting some Combine plans and then getting back again.  "Easy in, Easy out", as people like to say.  But of course, it's never that way.  "Difficult In, even more difficult out".

Good luck and be sure to really explore, you may find some hidden weapon caches!]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/aether-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>46</slash:comments>
		</item>
		<item>
		<title>Rebel Story &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/rebel-story-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/rebel-story-half-life-2-ep2/#comments</comments>
		<pubDate>Sat, 12 Feb 2011 15:43:58 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlion Guards]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8003</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/rebel-story-half-life-2-ep2/"><img src="/media/feb-11/256-rebel-story.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Starting in one of the Combine pods, you suddenly find yourself dropped and free.  Don't hang around too long though otherwise you'll get caught again.

You best bet is to keep running and kill everything in your path.  There's talk of a working Jalopy on the other side of the train station.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/rebel-story-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>Call In &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/call-in-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/call-in-half-life-2-ep2/#comments</comments>
		<pubDate>Sat, 12 Feb 2011 15:17:42 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Airboat]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8002</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/call-in-half-life-2-ep2/"><img src="/media/feb-11/256-call-in.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Call In takes place a few hours after the citadel was destroyed by Gordon Freeman.

You take the role of a rebel soldier on a mission to retrieve information regarding the super portal to aid in the building of Dr. Magnusson's rocket.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/call-in-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>27</slash:comments>
		</item>
		<item>
		<title>Facility &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/facility-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/facility-half-life-2-ep2/#comments</comments>
		<pubDate>Thu, 06 Jan 2011 08:25:32 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Zombies]]></category>
		<category><![CDATA[Zombines]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7967</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/facility-half-life-2-ep2/"><img src="/media/jan-11/256-facility.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Starting in a corridor, make your way through the facility until you find your squad.

They seem pretty pleased to see you, so they are either really lonely or you are a hero for killing all those Combine soldiers and zombies!

Either way, don't expect a quick run through the place without encountering some resistance.  Good Luck!]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/facility-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Frequent Flyers &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/frequent-flyers-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/frequent-flyers-half-life-2-ep2/#comments</comments>
		<pubDate>Wed, 29 Dec 2010 11:28:51 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Alyx]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Mounted AR2 Gun]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7959</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/frequent-flyers-half-life-2-ep2/"><img src="/media/dec-10/256-frequent-flyers.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Alyx Vance has been captured by the Combine and is being held on an off-shore oil rig.

Gordon Freeman, with the help of a pulse cannon and helicopter, must attack the rig and save Alyx with "brute force"!]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/frequent-flyers-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>32</slash:comments>
		</item>
		<item>
		<title>Sebastian &#8211; Half-Life 2: Ep1</title>
		<link>http://www.planetphillip.com/posts/sebastian-half-life-2-ep1/</link>
		<comments>http://www.planetphillip.com/posts/sebastian-half-life-2-ep1/#comments</comments>
		<pubDate>Mon, 27 Dec 2010 08:18:09 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep1]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[First Seen On PP]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Hopper Mines]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Striders]]></category>
		<category><![CDATA[Turrets]]></category>
		<category><![CDATA[Voice Acting]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7955</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/sebastian-half-life-2-ep1/"><img src="/media/dec-10/256-sebastian.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Where would you be without Barney?  That Beer Buddy just keeps coming to your rescue.

You start in a calm city square, but things turn a little more action packed within a few moments.

Listen to Barney, he knows what to do.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/sebastian-half-life-2-ep1/feed/</wfw:commentRss>
		<slash:comments>34</slash:comments>
		</item>
		<item>
		<title>Desert Ambush &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/desert-ambush-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/desert-ambush-half-life-2/#comments</comments>
		<pubDate>Sun, 26 Dec 2010 11:41:45 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Chopper]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7953</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/desert-ambush-half-life-2/"><img src="/media/dec-10/256-desert-ambush.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You find yourself standing outside a desert Combine base.

You seemed to have been ambushed.

Can you get inside the base and wipe out all the Combine soldiers and air support.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/desert-ambush-half-life-2/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Joutomaa Redux &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/joutomaa-redux-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/joutomaa-redux-half-life-2-ep2/#comments</comments>
		<pubDate>Sat, 18 Dec 2010 16:48:36 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlion Guards]]></category>
		<category><![CDATA[Antlions]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[First Seen On PP]]></category>
		<category><![CDATA[Long]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Mounted AR2 Gun]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Poison Zombies]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Zombies]]></category>
		<category><![CDATA[Zombines]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7941</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/joutomaa-redux-half-life-2-ep2/"><img src="/media/dec-10/256-joutomaa-redux.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Enter the mind of Filip Valkas, who lost his parents in the Seven Hour War, and take your revenge on your Combine captors in a new story centred on the Half-Life Universe. Pick up your own crowbar and force your way out of Citizen Containment Zone 19, and lead in the uprising against the alien aggressors.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/joutomaa-redux-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>53</slash:comments>
		</item>
		<item>
		<title>Hamlet Combat &#8211; Half-life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/hamlet-combat-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/hamlet-combat-half-life-2-ep2/#comments</comments>
		<pubDate>Fri, 10 Dec 2010 15:51:49 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Jalopy]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7934</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/hamlet-combat-half-life-2-ep2/"><img src="/media/dec-10/256-hamlet-combat.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
This map was originally released on FPSB as <a href="http://www.fpsbanana.com/maps/147930">Hamlet</a>.  After playing it and realizing it didn't have any combat but was so well made that it deserved to be seen and played by you guys, I contacted the author and requested he add some combat.

He kindly agreed and eventually got the new file to me, which I present here.  It starts with an exploring style and finishes with a clear objective.  I recommend you play on Medium or Hard.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/hamlet-combat-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>38</slash:comments>
		</item>
		<item>
		<title>Kallaim &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/kallaim-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/kallaim-half-life-2-ep2/#comments</comments>
		<pubDate>Fri, 29 Oct 2010 22:10:06 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Striders]]></category>
		<category><![CDATA[VP: Custom Gamer]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7892</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/kallaim-half-life-2-ep2/"><img src="/media/images/2010/oct-10/256-kallaim.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You find yourself in what looks like a prison but it's much more industrial than most.  Clearly you need to escape and that is easier said than done.

You get to leave the prison and feel the fresh air on your face but not for too long.  Keep the faith as you will eventually see the light of day again, but you might wish you hadn't.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/kallaim-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>41</slash:comments>
		</item>
		<item>
		<title>Antracide &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/antracide-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/antracide-half-life-2/#comments</comments>
		<pubDate>Fri, 29 Oct 2010 19:04:00 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Architecture]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7890</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/antracide-half-life-2/"><img src="/media/images/2010/oct-10/256-antracide.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
The Evil normally maps for CS:S but decided to try his hand at some HL2.  Th action takes place in a large Combine facility with plenty of walkways and huge drops.

There are possibly more Combine Elite Guards in these two shortish maps than in the whole of the Half-Life series.  No, really, I'm serious.

Not for the faint hearted]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/antracide-half-life-2/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>The Village &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/the-village-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/the-village-half-life-2/#comments</comments>
		<pubDate>Sat, 16 Oct 2010 13:49:11 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Never-Ending]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7880</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/the-village-half-life-2/"><img src="/media/images/2010/oct-10/256-the-village.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
A small area with four main rooms.
Each room has a few rebels and PLENTY of health and ammo.  Apparently there are 700 enemies to kill before you win.  Pick up the health dropped by the dead soldiers and watch out for those damn manhacks]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/the-village-half-life-2/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Final Project Diary &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/final-project-diary-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/final-project-diary-half-life-2-ep2/#comments</comments>
		<pubDate>Mon, 11 Oct 2010 06:33:12 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlion Guards]]></category>
		<category><![CDATA[Antlions]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Fast Headcrabs]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[New Gameplay]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7872</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/final-project-diary-half-life-2-ep2/"><img src="/media/images/2010/oct-10/256-final-project-diary.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
A story of a modder making a mod sounds a little strange, but that's what this mod is.  However, you spend 95% of your time playing, so don't worry it's not just narration or a tutorial.

Please the scenarios you are given and see if you can make it into the sunset.

WARNING - the screenshots contain spoilers]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/final-project-diary-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>79</slash:comments>
		</item>
		<item>
		<title>Combine Ether &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/combine-ether-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/combine-ether-half-life-2-ep2/#comments</comments>
		<pubDate>Mon, 27 Sep 2010 06:51:35 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Jalopy]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[New Gameplay]]></category>
		<category><![CDATA[Outdoors]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7863</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/combine-ether-half-life-2-ep2/"><img src="/media/images/2010/sep-10/256-combine-ether.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You awaken on a floating island with no clue as to what is happening... 
It's not until you reach the mainland that you find out what's really going on. 

But is it real?]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/combine-ether-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>Dark Factory &#8211; Half-Life 2: Ep1</title>
		<link>http://www.planetphillip.com/posts/dark-factory-half-life-2-ep1/</link>
		<comments>http://www.planetphillip.com/posts/dark-factory-half-life-2-ep1/#comments</comments>
		<pubDate>Sat, 25 Sep 2010 14:07:18 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep1]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Airboat]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Squad]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7857</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/dark-factory-half-life-2-ep1/"><img src="/media/images/2010/sep-10/256-dark-factory.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
The Combine have taken control of a factory, just outside City 17.  The resistance have too few men to effectively defend or retake the factory, so it falls to you, Gordon Freeman, to enter the factory and disable the reactor, making it useless to the Combine.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/dark-factory-half-life-2-ep1/feed/</wfw:commentRss>
		<slash:comments>32</slash:comments>
		</item>
		<item>
		<title>Radar 56 &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/radar-56-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/radar-56-half-life-2-ep2/#comments</comments>
		<pubDate>Sat, 25 Sep 2010 13:49:18 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7858</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/radar-56-half-life-2-ep2/"><img src="/media/images/2010/sep-10/256-radar-56.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
The citizens of City 21 have been feeling the effects of a psionic ray.

The resistance have finally found the location of the emitter and have sent you, Gordon Freeman, to "deal with it"]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/radar-56-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Combine Country &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/combine-country-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/combine-country-half-life-2-ep2/#comments</comments>
		<pubDate>Fri, 24 Sep 2010 09:19:40 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7855</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/combine-country-half-life-2-ep2/"><img src="/media/images/2010/sep-10/256-combine-country.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
This map was originally made for a competiton in 11 days.  It features an outdoor area with some new models and a couple of Combine Batttles

The final "boss" battle will have you running and jumping for your life!]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/combine-country-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
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