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- Maps and mods from Guildhall students.
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Author’s Note: Three-Legged Terror occurs as a side story during the events of Half-Life 2:Episode 2. The player assumes the role of a basic Resistance member, hidden away in an isolated mountain base with a small team of soldiers. This base is discovered by the Combine, who send a Strider to destroy the base. Gameplay revolves weakening and damaging the Strider throughout the map as it ascends the mountain trail, giving your NPC allies time to fix weapons and provide aid. The idea was inspired by Capcom’s Monster Hunter series, in particular the Lao-Shan Lung and Shen Gaoren fights. All three maps, mine and Monster Hunter’s, feature a massive enemy that must be weakened and defeated before it destroys the player’s base.
Black Death is a single-player Half-Life 2: Episode Two level that deviates from the original gameplay.
In the post-apocalyptic future, Gordon Freeman must escape from a zombie-infested medieval tourist town outside of City 17 with no allies and only two tools at his disposal – his trusty crowbar and a confusion crossbow.
The new crossbow confuses enemies into attacking the victims rather than killing them. Outmanned, he must adapt to his new environment and find the balance between crowbar and crossbow.
Total Downloads: 39815th January 2012
10 Comments and 10 recommendations, most say "Play It Now!"
You find yourself on a runaway train. Nothing left to do but work your way to the front – if you can!
Headcrabs and Combine soldiers try to stop you.
Follow the path in and on the train until you meet you final foe.
Total Downloads: 28611th January 2012
26 Comments and 13 recommendations, most say "Play It Now!"
Play as a Combine soldier who has some “enhanced” abilities.
Follow your commanding officer and do as he tells you.
Then defend the position as long as you are instructed to.
Total Downloads: 11910th January 2012
6 Comments and 4 recommendations with no significant bias
Gordon Freeman must fight his way into the remote arctic prison, Angel Mogila. The level is a small area of roughly the same scope as a single area in a larger Half-Life 2 level. Consequently the module is a slice of what would be a larger level. This level features stealth gameplay using a custom designed night vision effect and custom AI controllers to enable stealth gameplay. The player can elect to rush the level at a higher margin of difficulty. Power Outage also features destroyable power transformers that knock out the lights in each section of the level.
Total Downloads: 2449th January 2012
14 Comments and 9 recommendations with no significant bias
A new take on the Tower Defence gameplay style. Get yourself prepared and then open the doors.
Can you and Father Gregori survive the 3 hordes of zombie attackers?
Only time will tell.
Total Downloads: 1407th January 2012
6 Comments and 4 recommendations, 2 say "Play It Now!"
Okay, listen up soldier! Your task is to defend the facility from zombies. There are hundreds over the hill advancing towards the base.
We have built you a barrel mortar to help you. Use it wisely.
Survive two waves of zombies and you’ll get a medal!
Total Downloads: 1072nd October 2011
4 Comments and 4 recommendations, 2 say "Play It Later"
You need to escape, but you also need to work together. Are you a team player?
Well, it’s time to find out.
Follow the on screen text and see the choices you make change the outcome, or at least the ease with which you play.
Total Downloads: 2671st October 2011
12 Comments and 5 recommendations with no significant bias
Author’s Description: “On The Boardwalk is a Half-Life 2: Episode 2 level I designed as a change of pace from the normal combative levels.
In this level, Gordon has made his way down to the beach, and finds himself trapped inside a strange carnival where he must win four non-combat carnival games….”
Total Downloads: 1766th September 2011
10 Comments and 5 recommendations, most say "Play It Later"
Author’s Note: “Hard Hat Required is a Half-Life 2: Ep2 level focused on novel environmental hazards, extensive non-structural BSP use to make up for a lack of usable meshes, and re-use of space.
It was created over six weeks with no modified code allowed, and is my first level in the Hammer Editor.”
Total Downloads: 46530th August 2011
13 Comments and 8 recommendations, most say "Play It Now!"
The rebels have set up a special base within some canyons, hoping the Combine will come rushing through.
The objective of the base is to stop as many Combine soldiers from passing as possible.
If more than 10 pass then you have failed.
Total Downloads: 24917th July 2011
6 Comments and 5 recommendations with no significant bias
“The entire apartment complex is a crime scene, and the player must make their way through three individually decorated apartments in order to survive the scenario. Rich in precise environmental detail, the apartments offer starkly contrasting visual motifs and puzzle-oriented challenges. It’s up to the participants in my study to infer their own stories about what happened in each space and to the individuals who inhabit them.”
Total Downloads: 3377th January 2011
6 Comments and 4 recommendations, 2 say "Think Twice"
“The renegade Gordon Freeman is back, and as usual, being hunted by the merciless Combine within the ruins of City17. In this scenario, the Combine have almost perfected a field teleportation device, and mounted it to a modified Combine Scanner. Once the Scanner verifies the location of Gordon within City17, it teleports in a MetroCop to deal with the situation. This fast-paced action-oriented level focused on a new dynamic-flank combat setup to keep the player on the edge of their seat as Gordon tries to escape through the sewer system of City17.”
Total Downloads: 54122nd December 2010
12 Comments and 12 recommendations with no significant bias
Author’s Description: Orientation revolves around creating a new gameplay concept, walking on the ceiling, and creating a series of puzzles scattered across a maze that spans two planes. Using special platforms, Gordon Freeman traverses between the floor and the ceiling while fending manhacks that chase him between both. All the while, a mysterious employee of the G-Man named Sally monitors his progress, providing hints to Freeman and updates on his status.
Total Downloads: 44319th December 2010
14 Comments and 11 recommendations with no significant bias
You find yourself stuck down a mine shaft. Alyx looks on and offers you hope. Take the gravity gun and use the traps the miners left to kill anything that stands in your way.
Total Downloads: 51519th December 2010
16 Comments and 12 recommendations, most say "Play It Now!"
A series of chambers with some interesting puzzles.
Some chambers have plenty of vertical action but nothing requires any special jumps etc.
The end is very abrupt, so don’t think it crashed
Total Downloads: 12719th June 2010
4 Comments and 4 recommendations with no significant bias
The Advisor is a singleplayer puzzle based level for Half-Life 2: Episode 2 where the player pilots a small combine robot in top down view from a security camera.
More details, including a download link can be found on the author’s homepage: Sky Silcox
It contains no combat and therefore is in the Alternative Mods category.
18th June 2010
14 Comments
A short linear level, designed to demonstrate a new gameplay mechanic of an Impact Mine.
Work your way from a seemingly sealed room down to the ground floor and help Alyx with the Hunters.
Total Downloads: 8212th May 2010
16 Comments and 8 recommendations with no significant bias
Total Downloads: 20022nd January 2012
8 Comments and 6 recommendations, most haven't enjoyed it