Tag Archives: Manhacks
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- Maps and mods that have lots of Manhacks.
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Author’s Description: Orientation revolves around creating a new gameplay concept, walking on the ceiling, and creating a series of puzzles scattered across a maze that spans two planes. Using special platforms, Gordon Freeman traverses between the floor and the ceiling while fending manhacks that chase him between both. All the while, a mysterious employee of the G-Man named Sally monitors his progress, providing hints to Freeman and updates on his status.
Total Downloads: 44319th December 2010
14 Comments and 11 recommendations with no significant bias
A small area with four main rooms.
Each room has a few rebels and PLENTY of health and ammo. Apparently there are 700 enemies to kill before you win. Pick up the health dropped by the dead soldiers and watch out for those damn manhacks
Total Downloads: 17416th October 2010
5 Comments and 4 recommendations, 2 say "Maybe?"
A story of a modder making a mod sounds a little strange, but that’s what this mod is. However, you spend 95% of your time playing, so don’t worry it’s not just narration or a tutorial.
Please the scenarios you are given and see if you can make it into the sunset.
WARNING – the screenshots contain spoilers
Total Downloads: 55811th October 2010
79 Comments and 22 recommendations, most really enjoyed it!
This map was originally made for a competiton in 11 days. It features an outdoor area with some new models and a couple of Combine Batttles
The final “boss” battle will have you running and jumping for your life!
Total Downloads: 27424th September 2010
19 Comments and 16 recommendations, most say "Play It Now!"
A grey and orange textured arena where you must kill as many enemies as possible before you die.
There’s a kill counter to keep score. I reached 8473 before I died. Wait, sorry I meant 8.
Total Downloads: 8931st July 2010
2 Comments and 2 recommendations with no significant bias
A collection of maps from various sources.
There are over 35 maps included, most with combat.
Total Downloads: 027th June 2010
31 Comments and 7 recommendations, most say "Play It Now!"
Starting on what seems to be some form of artificial island, you need to keep working your way through the complex until a pod comes to rescue you.
There are a number of small puzzles along the way, as well as some interesting combat.
You go deeper and deeper into the complex until one final battle. Can you survive?
Total Downloads: 2988th June 2010
49 Comments and 12 recommendations, most really enjoyed it!
This release contains both parts but also allows you to start from the end of part 1. The Combine have destroyed the listening outpost and you managed to escape in to the tunnel, but don’t think you can just drive away, oh no!
You must help your fellow rebels out before you can put your feet up and have a cup of tea.
Plenty of beautiful views and deadly action.
Total Downloads: 1,51331st May 2010
83 Comments and 33 recommendations, most say "Personal Favourite"
Blackness fades to a cliff scene…. Don’t let the beautiful view fool you, things are about to get pretty ugly!
Work your way through a small group of buildings and into an underground Combine base.
Can you escape after stealing a sample from near the thumpers (That’s a clue if you get stuck)?
Total Downloads: 15930th May 2010
19 Comments and 9 recommendations with no significant bias
Starting out in a cell, a tremor allows you to start your escape.
Find the correct route and avoid the Metrocops if you can (you can’t!).
The maps end at the bottom of the large stairwell in a room with a door that has hall of mirrors effects.
Total Downloads: 1507th May 2010
13 Comments and 8 recommendations, 4 say "Play It Later"
Starting on a moving “train” you follow your instincts to each new location.
Explore and don’t rush into any area without a good look around.
Total Downloads: 28827th April 2010
41 Comments and 20 recommendations, most say "Play It Now!"
Starting out in some form of storage or industrial area, you need to make you way to the central shaft.
There, you may be able to effect your escape.
Total Downloads: 34328th February 2010
39 Comments and 19 recommendations, most say "Play It Now!"
“The Game Master’s Lair challenges the player with three “Classic Game” Puzzles inspired by Milton Bradley’s Simon Game, ATARI’s Breakout, and the game show “Let’s Make a Deal.”
The Level is intended to fit within the Half-Life universe, but showcase unique gameplay atypical of a combat oriented First Person Shooter. The player is armed with only the basic physics cannon and must solve each puzzle to advance. The level’s difficulty must be accessible to all skills levels.”
Total Downloads: 10721st February 2010
10 Comments and 8 recommendations, most say "Play It Now!"
The author describes this map as a “strange and hostile world where survival means fighting, fleeing, or both. Preferably onto a train.”
The map contains M.C.Escher designs and is not called Abstract for nothing. Expect to jump between various locations with no rhyme or reason.
Total Downloads: 18021st February 2010
17 Comments and 7 recommendations, 3 say "Play It Later"
You find yourself arriving at some sort of Combine facility. You are taken to a room where you are attacked. Next thing you know you wake up in a bin, presumably assumed dead.
Wasting no time, you begin to explore and you find two identical rebel twins who tell you exactly what you need to do, it’s just they tell you in Russian!
As in most mods, you don’t really need to hear what they say, just do what you do best; find and kill Combine. And so, starts your journey to Abyss!
Total Downloads: 45121st January 2010
70 Comments and 14 recommendations with no significant bias
Starting in a dead end of a square, you need to follow the path to some rebels being held captive.
Of course, there are lots of Combine trying to stop you, so relax, the day is just starting.
The level features non-standard HL2 weapons but no new enemies.
Total Downloads: 12220th December 2009
9 Comments and 5 recommendations, most haven't enjoyed it
You are Frank Harrison, a rebel, who lives near City 17.
You wake up and find that the Citadel looks like it is about to explode and those scientists are urging you to flee the city.
No need to tell you twice! Off you go and good luck – you’ll need it.
Total Downloads: 9868th December 2009
148 Comments and 29 recommendations, most really enjoyed it!
Total Downloads: 37325th January 2011
12 Comments and 10 recommendations, 4 say "Play It Later"