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	<title>PlanetPhillip &#187; Manhacks</title>
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	<description>Finishing Half-Life is just the beginning!</description>
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	<copyright>Copyright © PlanetPhillip 2011 </copyright>
	<managingEditor>planetphillip@gmail.com (Phillip Marlowe)</managingEditor>
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	<category>podcasts</category>
	<ttl>1440</ttl>
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	<itunes:summary>Finishing Half-Life is just the beginning!</itunes:summary>
	<itunes:keywords>Source, Mods, PlanetPhillip, Valve</itunes:keywords>
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	<itunes:author>Phillip Marlowe</itunes:author>
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		<itunes:name>Phillip Marlowe</itunes:name>
		<itunes:email>planetphillip@gmail.com</itunes:email>
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		<item>
		<title>Bank &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/bank-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/bank-half-life-2-ep2/#comments</comments>
		<pubDate>Tue, 25 Jan 2011 11:23:21 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Very Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7990</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/bank-half-life-2-ep2/"><img src="/media/jan-11/256-bank.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
The Metrocops have gone into bank security and you have decided to rob a bank.

Getting in is obviously the easy part, can you get out alive?

Once outside, things really hot up.

They'll be making a movie around your escapades soon!]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/bank-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Orientation &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/orientation-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/orientation-half-life-2-ep2/#comments</comments>
		<pubDate>Sun, 19 Dec 2010 15:42:38 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Guildhall]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[New Gameplay]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7945</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/orientation-half-life-2-ep2/"><img src="/media/dec-10/256-orientation.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<strong>Author's Description: </strong><em>Orientation revolves around creating a new gameplay concept, walking on the ceiling, and creating a series of puzzles scattered across a maze that spans two planes. Using special platforms, Gordon Freeman traverses between the floor and the ceiling while fending manhacks that chase him between both. All the while, a mysterious employee of the G-Man named Sally monitors his progress, providing hints to Freeman and updates on his status.</em>]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/orientation-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>The Village &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/the-village-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/the-village-half-life-2/#comments</comments>
		<pubDate>Sat, 16 Oct 2010 13:49:11 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Never-Ending]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7880</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/the-village-half-life-2/"><img src="/media/images/2010/oct-10/256-the-village.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
A small area with four main rooms.
Each room has a few rebels and PLENTY of health and ammo.  Apparently there are 700 enemies to kill before you win.  Pick up the health dropped by the dead soldiers and watch out for those damn manhacks]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/the-village-half-life-2/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Final Project Diary &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/final-project-diary-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/final-project-diary-half-life-2-ep2/#comments</comments>
		<pubDate>Mon, 11 Oct 2010 06:33:12 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlion Guards]]></category>
		<category><![CDATA[Antlions]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Fast Headcrabs]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[New Gameplay]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7872</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/final-project-diary-half-life-2-ep2/"><img src="/media/images/2010/oct-10/256-final-project-diary.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
A story of a modder making a mod sounds a little strange, but that's what this mod is.  However, you spend 95% of your time playing, so don't worry it's not just narration or a tutorial.

Please the scenarios you are given and see if you can make it into the sunset.

WARNING - the screenshots contain spoilers]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/final-project-diary-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>79</slash:comments>
		</item>
		<item>
		<title>Combine Country &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/combine-country-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/combine-country-half-life-2-ep2/#comments</comments>
		<pubDate>Fri, 24 Sep 2010 09:19:40 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7855</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/combine-country-half-life-2-ep2/"><img src="/media/images/2010/sep-10/256-combine-country.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
This map was originally made for a competiton in 11 days.  It features an outdoor area with some new models and a couple of Combine Batttles

The final "boss" battle will have you running and jumping for your life!]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/combine-country-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>Dooleus Arena 3 &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/dooleus-arena-3-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/dooleus-arena-3-half-life-2/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 08:24:04 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Never-Ending]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7763</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/dooleus-arena-3-half-life-2/"><img src="/media/images/2010/jul-10/256-dooleus-arena-3.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
A grey and orange textured arena where you must kill as many enemies as possible before you die.

There's a kill counter to keep score.  I reached 8473 before I died. Wait, sorry I meant 8.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/dooleus-arena-3-half-life-2/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Library of Leaks Beta &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/library-of-leaks-beta-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/library-of-leaks-beta-half-life-2/#comments</comments>
		<pubDate>Sun, 27 Jun 2010 10:15:00 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlion Guards]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Beta Demo Unfinished]]></category>
		<category><![CDATA[Buggy]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Sniper]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Fast Headcrabs]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Poison Headcrabs]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Squad]]></category>
		<category><![CDATA[Striders]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7700</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/library-of-leaks-beta-half-life-2/"><img src="/media/images/2010/jun-10/256-library-of-leaks.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
A collection of maps from various sources.

There are over 35 maps included, most with combat.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/library-of-leaks-beta-half-life-2/feed/</wfw:commentRss>
		<slash:comments>31</slash:comments>
		</item>
		<item>
		<title>Enthalpy 2 &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/enthalpy-2-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/enthalpy-2-half-life-2-ep2/#comments</comments>
		<pubDate>Tue, 08 Jun 2010 13:26:27 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Grenades]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Panoramic Images]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7671</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/enthalpy-2-half-life-2-ep2/"><img src="/media/images/2010/jun-10/256-enthalpy-2.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Starting on what seems to be some form of artificial island, you need to keep working your way through the complex until a pod comes to rescue you.

There are a number of small puzzles along the way, as well as some interesting combat.

You go deeper and deeper into the complex until one final battle.  Can you survive?]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/enthalpy-2-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>49</slash:comments>
		</item>
		<item>
		<title>Mission Improbable: Parts 1 and 2 &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/mission-improbable-parts-1-and-2-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/mission-improbable-parts-1-and-2-half-life-2-ep2/#comments</comments>
		<pubDate>Mon, 31 May 2010 10:54:06 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Fast Headcrabs]]></category>
		<category><![CDATA[First Seen On PP]]></category>
		<category><![CDATA[Gameplay Teaser Videos]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[New Gameplay]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Panoramic Images]]></category>
		<category><![CDATA[Voice Acting]]></category>
		<category><![CDATA[VP: Custom Gamer]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7662</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/mission-improbable-parts-1-and-2-half-life-2-ep2/"><img src="/media/images/2010/may-10/256-mimp2.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
This release contains both parts but also allows you to start from the end of part 1.  The Combine have destroyed the listening outpost and you managed to escape in to the tunnel, but don't think you can just drive away, oh no!

You must help your fellow rebels out before you can put your feet up and have a cup of tea.

Plenty of beautiful views and deadly action.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/mission-improbable-parts-1-and-2-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>83</slash:comments>
		</item>
		<item>
		<title>Mike Anderson Level Test &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/mike-anderson-level-test-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/mike-anderson-level-test-half-life-2-ep2/#comments</comments>
		<pubDate>Sun, 30 May 2010 10:04:29 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[First Seen On PP]]></category>
		<category><![CDATA[Gameplay Teaser Videos]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Panoramic Images]]></category>
		<category><![CDATA[Rollermines]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7659</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/mike-anderson-level-test-half-life-2-ep2/"><img src="/media/images/2010/may-10/256-malt.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Blackness fades to a cliff scene....  Don't let the beautiful view fool you, things are about to get pretty ugly!

Work your way through a small group of buildings and into an underground Combine base.

Can you escape after stealing a sample from near the thumpers (That's a clue if you get stuck)?]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/mike-anderson-level-test-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>Substation &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/substation-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/substation-half-life-2/#comments</comments>
		<pubDate>Fri, 07 May 2010 10:06:12 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Gameplay Teaser Videos]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Panoramic Images]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7639</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/substation-half-life-2/"><img src="/media/images/2010/may-10/256-substation.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Starting out in a cell, a tremor allows you to start your escape.

Find the correct route and avoid the Metrocops if you can (you can't!).

The maps end at the bottom of the large stairwell in a room with a door that has hall of mirrors effects.]]></description>
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		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Enthalpy &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/enthalpy-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/enthalpy-half-life-2-ep2/#comments</comments>
		<pubDate>Tue, 27 Apr 2010 19:51:06 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Panoramic Images]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7629</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/enthalpy-half-life-2-ep2/"><img src="/media/images/2010/apr-10/256-enthalpy.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Starting on a moving "train" you follow your instincts to each new location.

Explore and don't rush into any area without a good look around.]]></description>
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		<slash:comments>41</slash:comments>
		</item>
		<item>
		<title>Redox &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/redox-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/redox-half-life-2-ep2/#comments</comments>
		<pubDate>Sun, 28 Feb 2010 06:59:35 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlion Guards]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7559</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/redox-half-life-2-ep2/"><img src="/media/images/2010/feb-10/256-gm-redox.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Starting out in some form of storage or industrial area, you need to make you way to the central shaft.

There, you may be able to effect your escape.]]></description>
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		<slash:comments>39</slash:comments>
		</item>
		<item>
		<title>Game Master&#8217;s Lair &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/game-masters-lair-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/game-masters-lair-half-life-2-ep2/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 08:43:41 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Voice Acting]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7549</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/game-masters-lair-half-life-2-ep2/"><img src="/media/images/2010/feb-10/256-game-masters-lair.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<em>"The Game Master’s Lair challenges the player with three “Classic Game” Puzzles inspired by Milton Bradley’s Simon Game, ATARI’s Breakout, and the game show “Let’s Make a Deal.”

The Level is intended to fit within the Half-Life universe, but showcase unique gameplay atypical of a combat oriented First Person Shooter. The player is armed with only the basic physics cannon and must solve each puzzle to advance. The level’s difficulty must be accessible to all skills levels."</em>]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/game-masters-lair-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Paranoia Abstract &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/paranoia-abstract-half-life-2/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 07:22:41 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7548</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/paranoia-abstract-half-life-2/"><img src="/media/images/2010/feb-10/256-paranoia-abstract.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
The author describes this map as a "<em>strange and hostile world where survival means fighting, fleeing, or both. Preferably onto a train."</em>

The map contains M.C.Escher designs and is not called Abstract for nothing.  Expect to jump between various locations with no rhyme or reason.]]></description>
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		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>The Road to Abyss &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/the-road-to-abyss-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/the-road-to-abyss-half-life-2/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 10:04:21 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[New Gameplay]]></category>
		<category><![CDATA[Squad]]></category>
		<category><![CDATA[Story]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7504</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/the-road-to-abyss-half-life-2/"><img src="/media/images/2010/jan-10/256-trtta.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You find yourself arriving at some sort of Combine facility.  You are taken to a room where you are attacked.  Next thing you know you wake up in a bin, presumably assumed dead.

Wasting no time, you begin to explore and you find two identical rebel twins who tell you exactly what you need to do, it's just they tell you in Russian!

As in most mods, you don't really need to hear what they say, just do what you do best; find and kill Combine.  And so, starts your journey to Abyss!]]></description>
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		<slash:comments>70</slash:comments>
		</item>
		<item>
		<title>The City &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/the-city-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/the-city-half-life-2/#comments</comments>
		<pubDate>Sun, 20 Dec 2009 13:44:01 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7463</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/the-city-half-life-2/"><img src="/media/images/2009/dec-09/256-the-city.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Starting in a dead end of a square, you need to follow the path to some rebels being held captive.

Of course, there are lots of Combine trying to stop you, so relax, the day is just starting.

The level features non-standard HL2 weapons but no new enemies.]]></description>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Dangerous World &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/dangerous-world-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/dangerous-world-half-life-2-ep2/#comments</comments>
		<pubDate>Tue, 08 Dec 2009 13:36:38 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlion Guards]]></category>
		<category><![CDATA[Antlions]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Barney]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Sniper]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Dog]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Jalopy]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Poison Headcrabs]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Squad]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Zombies]]></category>
		<category><![CDATA[Zombines]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7451</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/dangerous-world-half-life-2-ep2/"><img src="/media/images/2009/dec-09/256-dangerous-world.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You are Frank Harrison, a rebel, who lives near City 17.

You wake up and find that the Citadel looks like it is about to explode and those scientists are urging you to flee the city.

No need to tell you twice!  Off you go and good luck - you'll need it.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/dangerous-world-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>148</slash:comments>
		</item>
		<item>
		<title>Man The Walls &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/man-the-walls-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/man-the-walls-half-life-2-ep2/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 09:44:09 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Guildhall]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7402</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/man-the-walls-half-life-2-ep2/"><img src="/media/images/2009/nov-09/256-man-the-walls.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>You are tasked with protecting some Combine terminals that contains useful information.

Unfortunately, the Combine now know you have access to these terminals and send in soldiers to destroy them.

Can you survive and protect the terminals until Alyx arrives with re-inforcements?]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/man-the-walls-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Destiny &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/destiny-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/destiny-half-life-2/#comments</comments>
		<pubDate>Sun, 25 Oct 2009 18:00:20 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Poison Headcrabs]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Squad]]></category>
		<category><![CDATA[Striders]]></category>
		<category><![CDATA[Zombies]]></category>
		<category><![CDATA[Zombines]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7157</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/destiny-half-life-2/"><img src="/media/images/2009/oct-09/256-destiny.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
After waking up in the rubbish, you realize you need to get across to the other side of town.

Apparently a plane awaits you that can take you to safety.

Work your way through the sreets and even some sewers, join with a few rebels and get to that plane!]]></description>
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		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>Cool Gluon &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/cool-gluon-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/cool-gluon-half-life-2-ep2/#comments</comments>
		<pubDate>Sat, 17 Oct 2009 10:40:58 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Medium]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Rollermines]]></category>
		<category><![CDATA[Shotgun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7030</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/cool-gluon-half-life-2-ep2/"><img src="/media/images/2009/oct-09/256-cool-gluon.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
A puzzle and action map from miigga. This one is a little longer than his other releases.

The players starts in a room after dropping through a drain cover (nice touch).

Work your way through the indoor areas until you reach the....
What? You thought I was going to spoil it for you?]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/cool-gluon-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>CSS SCI-Fi 3: Hardwired &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/css-sci-fi-3-hardwired-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/css-sci-fi-3-hardwired-half-life-2/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 07:51:07 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlions]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Dropship]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Long]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Striders]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=6556</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/css-sci-fi-3-hardwired-half-life-2/"><img src="/media/images/2009/oct-09/css-sci-fi-3/256-css-sci-fi-3.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div><strong>CSS SCI FI 3: Hardwired</strong> is a single-player modification for Half-Life 2. Waking up to find himself an augmented clone of Gordon Freeman, the player must fight time-travelling Combine forces and other enemies across 42 unique and replayable missions.

Missions are set in 18 retail and 24 custom Counter-Strike: Source maps, which are installed intact to the player's CS:S game folder. The mod edits the entity data for each map as it is loaded, adding and modifying entities to create a seamless single-player experience. The maps remain unchanged and are fully playable in Counter-Strike: Source. Maps have been contributed by established designers, including Bluestrike, Schuzak and d00ds.com. Combat locations range from a snow-covered country church to a dense pine forest to a sun-baked tropical island.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/css-sci-fi-3-hardwired-half-life-2/feed/</wfw:commentRss>
		<slash:comments>141</slash:comments>
		</item>
		<item>
		<title>Small Street &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/small-street-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/small-street-half-life-2-ep2/#comments</comments>
		<pubDate>Sun, 20 Sep 2009 08:28:36 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Alyx]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Mounted AR2 Gun]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Striders]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=6782</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/small-street-half-life-2-ep2/"><img src="/media/images/2009/sep-09/256-small-street.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Starting in a room, you have no idea what is about to happen!

Get on the walkway and all hell breaks loose.  Even with plenty of rebels to help you it's hard to survive.

Can you survive and find Alyx and her waiting Jalopy?]]></description>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>It&#8217;s Ours Now &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/its-ours-now-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/its-ours-now-half-life-2-ep2/#comments</comments>
		<pubDate>Sun, 13 Sep 2009 10:27:22 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Guildhall]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Mounted AR2 Gun]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=6712</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/its-ours-now-half-life-2-ep2/"><img src="/media/images/2009/sep-09/256-its-ours-now.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<em>It's Ours Now</em> takes place shortly after the defeat of the Combine striders at the end of Episode 2.

The level is set in White Forest at a base formerly used as a Combine base of operations.

The player must fight off the Combine that is attempting to retake the base. The objective of this level is to provide the player with a three to four minute transition between one map and another while giving the player a shooting mini-game in the process.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/its-ours-now-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Strider Mountain &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/strider-mountain-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/strider-mountain-half-life-2/#comments</comments>
		<pubDate>Sun, 13 Sep 2009 01:16:50 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Poison Headcrabs]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Story]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Voice Acting]]></category>
		<category><![CDATA[Zombies]]></category>
		<category><![CDATA[Zombines]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=6616</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/strider-mountain-half-life-2/"><img src="/media/images/2009/sep-09/256-strider-mountain.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
AT 30,000 FEET... you are almost 6 miles (9.7 kilometers) above sea level. The human body is not made for these conditions. Temperatures are can plummet to -60F (-51C), the brain is starved for oxygen and each step is a new experience in pure agony. It's difficult to breathe. It's difficult to think. It's difficult to move. And you still have to endure another 444 feet (0.14 kilometers) to get to the peak. So much for the good news.]]></description>
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		<slash:comments>196</slash:comments>
		</item>
		<item>
		<title>Combine Raid: Get Out Alive &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/combine-raid-get-out-alive-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/combine-raid-get-out-alive-half-life-2-ep2/#comments</comments>
		<pubDate>Thu, 10 Sep 2009 16:03:18 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=6678</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/combine-raid-get-out-alive-half-life-2-ep2/"><img src="/media/images/2009/sep-09/256-combine-raid-goa.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>

<em>"You're sitting in your bedroom playing some half life when you hear an explosion outside your window.</em>
<em>You look outside and see the entire house surrounded by combine (I guess the RIAA finally tracked your mp3 collection down). You should be able to lose them by escaping into the reserve behind your house."</em>]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/combine-raid-get-out-alive-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Flash Flood &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/flash-flood-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/flash-flood-half-life-2-ep2/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 16:29:22 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Airboat]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=5900</guid>
		<description><![CDATA[<a href="http://www.planetphillip.com/posts/flash-flood-half-life-2-ep2/"><img src="http://www.planetphillip.com/media/images/2009/jun-09/600-flash-flood.jpg" width="535" height="71" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a>
Using the airboat and stopping off at certain points, the player must use the sewers to bypass a Combine blockade]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/flash-flood-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Ghost In The Machine &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/ghost-in-the-machine-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/ghost-in-the-machine-half-life-2-ep2/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 16:09:00 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Guildhall]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Panoramic Images]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Super Gravity Gun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=5892</guid>
		<description><![CDATA[<a href="http://www.planetphillip.com/posts/ghost-in-the-machine-half-life-2-ep2/"><img src="http://www.planetphillip.com/media/images/2009/jun-09/600-ghost-in-the-machine.jpg" width="535" height="71" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a>
<em>"Ghost In The Machine is an experiment in gameplay scripting that allows the player to modify their environment by "hacking" into the security system of a Combine citadel."</em>]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/ghost-in-the-machine-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>32</slash:comments>
		</item>
		<item>
		<title>Calamity &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/calamity-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/calamity-half-life-2/#comments</comments>
		<pubDate>Fri, 29 May 2009 09:55:49 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Sniper]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Long]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Poison Headcrabs]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Striders]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=5312</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/calamity-half-life-2/"><img src="/media/images/2009/may-09/256-calamity.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
A story based mod that leads you through a variety of interesting environments to your ultimate objective.]]></description>
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		<slash:comments>57</slash:comments>
		</item>
		<item>
		<title>Project 25 &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/project-25-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/project-25-half-life-2-ep2/#comments</comments>
		<pubDate>Fri, 17 Apr 2009 16:33:24 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Sniper]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Story]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=4790</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/project-25-half-life-2-ep2/"><img src="/media/images/2009/apr-09/256-project-25.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<p>Make your way from Station 23 to Station 25, if you can.</p>]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/project-25-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		</item>
	</channel>
</rss>

