Maps and mods with a significant amount of gameplay time outdoors.
This is a PlanetPhillip exclusive! This mod contains two maps that were built as proof of concept maps for the 99 Bolts: Chasing Winona mod.
Your main weapon, as the name suggests, is the crossbow, although you do collect other weapons on the way.
The first map is an open area with irradiated areas that you must avoid, it also contains friendly and enemy rebels. The second is a labyrinthine collection of corridors that you must traverse to get some grenades that allow your rebel friends to enter in the city.
A simple “defend-the-base” type map. It has 600 Antlions!
Under certain radiation exposure this artifact opens a portal. Presumably the portal will lead to another artifact in the parallel world. Mission: Enter the portal and find the artifact in the parallel world. You will receive our new development, a suit that will allow you to safely get through the portal, and theoretically protect you from possible dangers in the parallel world. Once you have found the artifact, press this button on your suit and you will get teleported back to the Black Mesa laboratory.
The first part in a series of short episodes.
Simply, follow the route and get to and then into the van.
Everything is included in one BSP file.
Good luck solider!
Starting out with the Jalopy and Alyx, you progress through the mountain terrain, be careful, the road is not exactly smooth.
Unfortunately, your way is block (did you expect otherwise?) and you must open the gate.
Don’t relax too soon as the Combine and its friends appear to do their best to stop you.
A story based mod that leads you through a variety of interesting environments to your ultimate objective.
Camp Trip combines the gameplay of a first person shooter with the structure of a role-playing game. Players find and receive quests, exploring a story-rich environment and battling the combine.
You and a small squad of rebels must fight of the attack waves of antlions and fast zombies.

A normal day in your Combine controlled apartment goes horribly wrong. Can you and your friends escape?
City 7: Toronto Conflict, is an action packed Half-Life 2 mod with a variety of unique levels and game play. Explore what has become of City 7 in areas like Dundas Square, Eaton Center , Mel Lastman square, St. Michael’s Hospital and TTC system under the Combine rule.
You play as Number 42, a Combine soldier sent to kill Gordon Freeman.
“You’re sitting in your bedroom playing some half life when you hear an explosion outside your window.
You look outside and see the entire house surrounded by combine (I guess the RIAA finally tracked your mp3 collection down). You should be able to lose them by escaping into the reserve behind your house.”
This is a short single map created as part of a Guidhall assignment. The player receives a few objectives via screen text and there is also some scripting of events. Work you way through a few various locations to a rebel base, then defend it.
Author’s Note
“My final personal project at the Guildhall, “Contractual [...]
You play as a Combine soldier, who is part of a squad sent to destroy a rebel missile base.
Your objective is to set two charges deep within the base.
You will also need to stop the launch of a missile and then make a hasty escape from the base before it explodes.
A Partial conversion where the player finds out that his life and surroundings are not exactly what he expected.
You are Frank Harrison, a rebel, who lives near City 17.
You wake up and find that the Citadel looks like it is about to explode and those scientists are urging you to flee the city.
No need to tell you twice! Off you go and good luck – you’ll need it.
“Dark World will bring you into your darkest nightmare. It is in hazardous areas, destroyed buildings and dark settings.”
Caught by the remaining Combine, Gordon Freeman must escape to rescue his imprisoned rebel allies. Aided by the resourceful Dawn and her insurgents, you are sprung from captivity in order to spearhead a staged breakout from the notorious Port Halen Prison.
But before you can get there you must loose your Combine pursuers and make your way through a wilderness long since overrun by the zombified.
The pack contains Black Mesa style environments, outdoor areas, driving sections and plenty of action. Without giving away any spoilers, the last map contains an innovative use of a trainyard.
You find yourself outside a deserted missile launch facility. Your objective is get in and pass through it. You encounter a small variety of enemies and need to explore to fight your route.
This mod continues from the end of Pyramid and sets the player in a world where the sea is rising.
You encounter almost all of Half-Life 2’s enemies and a great outdoor area.
There is some interesting backtracking and even a bonus map if you are lucky.
This is a slightly more complicated sequel to Explosions 1.
Your objective is to reach the offices and enter the portal-type device.
Many obstacles block your way and the careful use of the exploding barrels will ensure your success.
You can play the Ravenholm mod now in preparation for the future episodic release of John’s travels, Eye of the Storm.
A simple but pretty outdoor arena map. There actually seems to be a number of kills required before the map ends, although I couldn’t tell you exactly how many.
This is your chance to play one author’s vision of what Episode Three could contain.
Your helicopter was shot down near an airport. Find the plane and get out, then clean up the second airport.
A large area walled off with hundreds of enemies, plenty of ammo and no imgination.
Can you survive the waves of Headcrabs? It’s a one-area map with a few hundred headcrabs. Fear not! Father Grigori is there to help.
The death of the Nihilanth threw the Xenian army into disarray, and the subsequent portal storms stranded many on Earth in the wake of Combine occupation.
After once more having to endure existence beneath the totalitarian boot of their cosmic nemesis, they have searched for a way out. Now, buried in the heart of a dilapidated university, they’ve found it.
A simple one level map where the player has to fight against three different types of headcrabs.

A demo for a now dead mod that allows you to play part of the second level.
White forest is gathering underground resistance fighters, as they straggle from the shattered remains of city 17 and surrounding areas.
You are stranded in a Ravenholm-style village.
Find a radio and call for help, that is if you can survive long enough.
The streets are wider than Ravenholm but don’t expect an easy stroll through the town!
I can’t tell you much about this mod except that it is supposed to be a leak. There are some levels from the E3 demonstration and plenty of levels I haven’t seen before.
You find yourself in an alley that leads to a small trainstation.
From there you need to follow the clues and reach a specific point.
Be careful because your way is blocked at certain points and the use of the airboat is recommended, although not required.
A Resistance listening post suddenly goes off-air and you are sent in to find out what happened to the original support crew and get the station back online. Your journey begins as a rowing boat coasts towards the landing point. Who knows what you will encounter, both on the way up to the tower and on your way down.
“After many wars between the humans and the Combine most of the technology is destroyed so people and Combine join forces against the only unaffected enemy – the undead. Of course not everyone is so happy about having the combine as a friends and you are one of those people.Your goal is to escape the prison you are thrown in and make your way to the freedom.”
A very simple map with a few enemies, including two aerial ones.
This modification offers a multi-level side story of Gordon Freeman while en-route to City 17 via Highway 17 in the infamous buggy.
You play as Corporal Adrian Shepherd, awakened from the statis field, where you find yourself in a small deserted town called….Ravenholm!
This map was originally made for HL2 Deathmatch but due to its nature it is possible to play it in Half-Life 2 or even Garry’s Mod.
It takes place in a drydock and the player has the ability to start certain physics effects.
It can be a resource hog, although being a few years old now most players shouldn’t have much trouble running it.
Gordon Freeman infiltrates a powerstation commandeered by Combine forces in an effort to destabilize their control of the region.
This was an entry inthe Source Modification Centre’s Mapping Competition 2.
It’s a very strange one and requires a little lateral thinking.
Veiw the screenshots before you commit yourself to downloading and playing.
Make your way from Station 23 to Station 25, if you can.

With the Gravity Gun, a clever and resourceful rebel and your intelligence, is it possible to escape from the Combine?

A weird level where you get jumped around various parts of a city, assuming you get past the Striders and Gunship. Good Luck.
The player wakes up in a destroyed laboratory. He must unravel past events to escape the city and avoid the zombie hordes.
This is an updated and extended version of Slums.
You are disorientated and lost. You regain full awareness in what looks to be a storage room in an apartment block.
Work your way through a variety of environments to find your way to freedom.
Starting in a room, you have no idea what is about to happen!
Get on the walkway and all hell breaks loose. Even with plenty of rebels to help you it’s hard to survive.
Can you survive and find Alyx and her waiting Jalopy?
Your objective it to protect Breen and you are working with the Combine against Antlions. Good luck.
This is a rescue mission. You need to rescue Uriah, a Vortigaunt.
Be careful though because if he dies the mission ends. In fact you have to protect him from himself because he is very brave.
Can you get him out of his cell and lead him to a Portal? Good Luck
Starting in a very large walled area, you need to get the buggy.
Once over the wall you find a lot of Metrocops and a Strider.
Can you reach the end and kill them all?
AT 30,000 FEET… you are almost 6 miles (9.7 kilometers) above sea level. The human body is not made for these conditions. Temperatures are can plummet to -60F (-51C), the brain is starved for oxygen and each step is a new experience in pure agony. It’s difficult to breathe. It’s difficult to think. It’s difficult to move. And you still have to endure another 444 feet (0.14 kilometers) to get to the peak. So much for the good news.
“Krieger starts at the military compound and must retrieve the stolen technology from this militant faction and get back to the point of extraction before enemy soldiers capture him.”
Reader Recommendations12 recommendations, average score: 2.75 (out of 5), standard deviation: 2.02
Starting in a small room, you need to work your way to the extraction point on the roof.
You will encounter plenty of Combine soldiers, and a few dropdown turrets, a hidden panel and one zombie.
Don’t worry about the screaming girl; you can’t reach her – or can you?

Can you find the hidden city? Plenty of driving and exploring required.
Are you the last Soldier? Only one way to find out.
Play through 4 levels of simple design with a variety of weapons and enemies.
You start out in a dark tunnel and things don’t get much better

You are Lamont Vance son of Alyx Vance-Manns the successor of The Suit (Mark V Hazardous Environment Suit). Continuing the fight to free humanity from the plight that is the combine, Lamont is the new scientist about town.
Your brother has been taken by combine and your mission to get your brother back.
Your brother is in the Resistance but you prefer a more concilitary approach.
Unfortunately your brother is arrested by the Combine and tortured until he revealed some rebel secrets.

You find yourself in a wasteland with one isolated train stop. All you need to do is reach the waiting rebel and you can travel to freedom
Like Zombies? Want to kill them and then “buy” upgrades? If you do then this could be the greatest map you play today!
Play in an arena with a number of areas, each with certain types of enemies. These enemies can chase you all over the place, so don’t relax.
Use your “cash” wisely to ensure the maximum amount of damage for the minimum amount of expenditure.
21st September 2009
39 Comments and 11 recommendations, 4 say "Maybe?"