A short single player map, where Gordon is separated from his rebel teammates and has to fight his way through a Combine controlled apartment complex.
You encounter a variety of enemies and have to be careful of any open areas.
Maps and mods that feature between 5 and 20 minutes gameplay.
10th May 2008
1 Comment and 5 recommendations, most say "Avoid It!"
2nd May 2009
7 Comments and 5 recommendations, 2 say "Maybe?"
A short map that takes you through some early outdoor sections.
Leads you underground on your way to who knows where.
Make sure you take the gnome with you for that final victory.
13th September 2009
4 Comments and 4 recommendations, 2 say "Play It Later"
A large, open area map with more headcrabs and zombies than you can shake a stick at. Plenty of ammo and health to keep you amused for at least 15 minutes. It’s apparently based on a real location in Siberia.
12th June 2008
8 Comments and 7 recommendations, most say "Maybe?"
2nd May 2009
5 Comments and 4 recommendations, 2 say "Maybe?"
“In this map the player finds himself stranded in a former human complex re-purposed by the Combine. The player has to make his way to the other side of the complex facing several enemies along the way. This includes a major fight sequence with the player trapped in a room with a Combine Gunboat flying outside.”
22nd March 2008
11 Comments and 14 recommendations, 7 say "Play It Later"
Infiltrate a Rebel base with a little stealth play and then clear the base of rebels and set some explosives. Can you get out in time?
15th February 2009
11 Comments and 4 recommendations with no significant bias
You play Gordon, who for some strange reason finds himself back at his old haunt.
Work your way through a few areas of BM and kill a few enemies, not rocket science, is it?
2nd March 2010
8 Comments and 3 recommendations, most say "Maybe?"
7th December 2008
3 Comments and 1 recommendation, all say "Avoid It!"
A short demo of what now appears to be a defunct Half-Life 2 mod. You play a short section through a Combine train.
29th June 2008
11 Comments and 12 recommendations, most say "Avoid It!"
Starting out with the Jalopy and Alyx, you progress through the mountain terrain, be careful, the road is not exactly smooth.
Unfortunately, your way is block (did you expect otherwise?) and you must open the gate.
Don’t relax too soon as the Combine and its friends appear to do their best to stop you.
28th November 2009
9 Comments and 6 recommendations, most say "Maybe?"
A 3 mappack, that was supposed to be part of something larger. Work your way through a base, killing the zombies, grunts and special ops.
8th May 2009
12 Comments and 3 recommendations, most say "Play It Later"
14th August 2008
3 Comments and 4 recommendations, most haven't enjoyed it
3rd January 2009
7 Comments and 4 recommendations, all say "Maybe?"

A normal day in your Combine controlled apartment goes horribly wrong. Can you and your friends escape?
17th June 2009
10 Comments and 7 recommendations, most say "Play It Now!"
10th June 2009
10 Comments and 8 recommendations, most say "Maybe?"
“Clearing a Path is a single player level I created using Half-Life 2: Episode Two. This project took 4 months to complete. For this project I wanted to focus on scripting and exploration.”
20th August 2008
11 Comments and 16 recommendations, most say "Play It Now!"
“In this mod you play as part of the Combine. Your objective is to defend City 3 from the hoards of Zombies and rebels. You start under the city and work your way to the surface, from there you move onto Ravenholm and then you acquire a vehicle and travel through the sandtraps. Onto Nova Prospekt and back to the city again. Your final act of defensive is the sacrifice of the Citadel City itself – You must destroy it rather than let the Zombies and rebels take control.”
16th November 2008
23 Comments and 12 recommendations with no significant bias
Starting in a prison cell, you need to make you way to the surface.
Once there, things get a little more interesting, in fact, your whole world is about to change.
Combine Mountain Complex is a fun and challenging first release.
24th December 2009
19 Comments and 13 recommendations, most say "Play It Now!"
“You’re sitting in your bedroom playing some half life when you hear an explosion outside your window.
You look outside and see the entire house surrounded by combine (I guess the RIAA finally tracked your mp3 collection down). You should be able to lose them by escaping into the reserve behind your house.”
10th September 2009
7 Comments and 6 recommendations, 3 say "Maybe?"
21st April 2009
7 Comments and 5 recommendations, most say "Avoid It!"
This is a short single map created as part of a Guidhall assignment. The player receives a few objectives via screen text and there is also some scripting of events. Work you way through a few various locations to a rebel base, then defend it.
Author’s Note
“My final personal project at the Guildhall, “Contractual [...]
13th January 2008
14 Comments and 15 recommendations, most say "Maybe?"
Surprise, surprise, you need to escape from a prison. Find the key to your cell and your journey will begin.
Look everywhere and don’t leave any crate unturned.
You even get to drive the airboat, if you can get that far, that is.
12th October 2009
5 Comments and 3 recommendations, most say "Maybe?"
here we go again. Another prison escape. This time you get to use the Gravity Gun!
I hope you can swim, because it starts with a fall into some deep and dark water.
After that, things become a little easier, asssuming you don’t mind heights.
12th October 2009
3 Comments and 2 recommendations with no significant bias
Starting outside a small cabin, isolated in the woods, you make your way through various areas and rooms, some with traps.
Use your observational skills to locate the solutions to puzzles and progress.
A treasure chest awaits those skilled and smart enough to find it.
15th September 2009
6 Comments and 3 recommendations, most say "Maybe?"
Here is another short map from Miigga.
It’s no different from the others posted so far; keep going until you find the end.
No story, no clear objective, bu fun nevertheless.
Plenty of action in this one.
14th September 2009
10 Comments and 7 recommendations, most say "Play It Later"
You play as a Combine soldier, who is part of a squad sent to destroy a rebel missile base.
Your objective is to set two charges deep within the base.
You will also need to stop the launch of a missile and then make a hasty escape from the base before it explodes.
19th September 2009
25 Comments and 18 recommendations, most really enjoyed it!
Author’s Note “Crimson Dawn is a single-player map made for Half-Life 2. The goal is to make your way in to the coastal city, and help your squad and the Resistance Force assault the cities’ Main Supply Depot building to cut off the supply route for the Combine. I designed, built, textured and lit the entire level.”
24th March 2008
6 Comments and 8 recommendations, 3 say "Play It Later"
You find yourself on a ship heading towards a small dock.
A Combine Gunship is shadowing your every move and the only thing to do is enter the barrel facility and escape using whatever means you can (conveniently) find.
A simple puzzle mod, with a little action and a brand new gameplay mechanic.
9th February 2010
19 Comments and 11 recommendations, most say "Play It Now!"
Agent Freeman is once again sent out and this time to check out a murder scene. It is said that a calm killer is on the loose and has claimed the lives of seven people. You arrive on the Massadome Island to find out what happened.
22nd September 2008
6 Comments and 5 recommendations, 2 say "Play It Now!"
2nd May 2009
5 Comments and 4 recommendations, 2 say "Play It Now!"
You find yourself outside a deserted missile launch facility. Your objective is get in and pass through it. You encounter a small variety of enemies and need to explore to fight your route.
4th July 2009
18 Comments and 15 recommendations with no significant bias
Detritus is a biological term that describes decaying organic matter. You will encounter plenty of detritus in this map. This is a small map and a short single-player campaign. It will take approximately 15-20 minutes for a first-time play through. There are several hidden weapons in this map, including an RPG and a Magnum.
18th June 2008
8 Comments and 11 recommendations with no significant bias
Author’s Note: Here’s a dev map I made for the wireframe’s mapping contest but decided on releasing it as a stand alone map instead. It’s a gravity puzzle map.
25th September 2008
6 Comments and 7 recommendations, most say "Maybe?"
Author’s Note
“This is yet another ‘You are Gordon Freeman and must escape Black Mesa’ episode with some really random title, but I still hope you enjoy playing it as much as I enjoyed making it.”
Reader Recommendations21 recommendations, average score: 4.14 (out of 5), standard deviation: 1.07
25th December 2007
24 Comments and 21 recommendations with no significant bias
22nd March 2009
10 Comments and 3 recommendations, most say "Maybe?"
Continue where Escape 1 finished. This time you get more rebel friends and even a rocket launcher!
That’s the good new. The bad news is that some of the mod is outside and it’s dark.
Watch out for those zombies!
1st November 2009
14 Comments and 5 recommendations, most say "Maybe?"
Shock! Horror! Surprise! You have to escape from a prison.
Conveniently there is an explosion and that is the start of your escape.
You even get some rebels to help you.
1st November 2009
9 Comments and 5 recommendations, most haven't enjoyed it
Author’s Note
“Escape is a level created using Half-Life 2. The player attempts to recover the gravity gun, which has been stolen by the Combine forces, and then escape from the Combine facility where he has been trapped. It won’t be easy because puzzles must be solved and enemies must be defeated in order to [...]
6th December 2007
4 Comments and 8 recommendations, 3 say "Avoid It!"
22nd May 2009
7 Comments and 5 recommendations, most say "Avoid It!"
9th April 2008
12 Comments and 14 recommendations with no significant bias
A simple starting scenario: You find yourself in what appears to be an abandoned area. You need to make your way through the map and find the other rebels and help them escape.
8th March 2008
13 Comments and 10 recommendations with no significant bias
22nd March 2009
3 Comments and 1 recommendation, all say "Avoid It!"
“Gordon Freeman finds himself outside the entrance to an unknown part of the Black Mesa Facility… I know, it sounds awesome, right?
25th May 2009
16 Comments and 11 recommendations, most say "Play It Now!"
A simple but pretty outdoor arena map. There actually seems to be a number of kills required before the map ends, although I couldn’t tell you exactly how many.
14th March 2009
12 Comments and 6 recommendations, 3 say "Maybe?"
Your helicopter was shot down near an airport. Find the plane and get out, then clean up the second airport.
20th May 2009
6 Comments and 4 recommendations, all say "Avoid It!"
2nd May 2009
3 Comments and 3 recommendations, most haven't enjoyed it

Using the airboat and stopping off at certain points, the player must use the sewers to bypass a Combine blockade
17th June 2009
8 Comments and 7 recommendations, most say "Play It Now!"
21st April 2008
3 Comments and 8 recommendations, 4 say "Maybe?"

“Ghost In The Machine is an experiment in gameplay scripting that allows the player to modify their environment by “hacking” into the security system of a Combine citadel.”
17th June 2009
26 Comments and 11 recommendations, most really enjoyed it!

“Enemy forces have invaded and let loose their secret weapon – a giant robot! Escape while you can and formulate a plan to defeat it and save the city.”
18th April 2008
6 Comments and 8 recommendations, 3 say "Maybe?"
“You’re trapped! Zombies and enemy soldiers impede you, but you have to make it out. They’re both after you, so watch your back.”
19th April 2008
6 Comments and 9 recommendations, most say "Think Twice"
You start in a prison cell and have to escape. Make your way to the train and get ready for at least one stop along the way.
23rd February 2009
24 Comments and 10 recommendations with no significant bias
Can you survive the waves of Headcrabs? It’s a one-area map with a few hundred headcrabs. Fear not! Father Grigori is there to help.
22nd March 2009
4 Comments and 2 recommendations with no significant bias
This mod was concieved as a never ending project. Unfortunately due to other commitments it had to be cancelled. This release is therefore promoted as a “proof of concept”
14th September 2008
22 Comments and 16 recommendations, most really enjoyed it!
16th May 2009
6 Comments and 3 recommendations, most say "Maybe?"
A small map made for a competition. As you can guess from the title, it is supposed to be scary.
After starting in a small room, you make your way through a larger building.
The question is, where do you finish? The place your started?
26th September 2009
6 Comments and 4 recommendations, most say "Maybe?"
26th May 2009
12 Comments and 6 recommendations, most say "Maybe?"
Author’s Note
“As a single player, you will enter an alternate level in the Half Life 2 universe. Your objective is to reach the scientist that the Combine is holding. As the player, you will have to traverse through a zombie infested sewer and destroy the combine in order to get to [...]
30th November 2007
6 Comments and 12 recommendations with no significant bias
It’s Ours Now takes place shortly after the defeat of the Combine striders at the end of Episode 2.
The level is set in White Forest at a base formerly used as a Combine base of operations.
The player must fight off the Combine that is attempting to retake the base. The objective of this level is to provide the player with a three to four minute transition between one map and another while giving the player a shooting mini-game in the process.
13th September 2009
8 Comments and 6 recommendations, 2 say "Think Twice"
Want to breakout from jail and leave Alyx behind? If so, then this is the mod for you!
A very basic, linear map with a simple objective: escape.
Combine soldiers stand in your way, but don’t let them stop you.
18th January 2010
11 Comments and 8 recommendations, most haven't enjoyed it
25th March 2009
15 Comments and 5 recommendations, most haven't enjoyed it
You are stranded in a Ravenholm-style village.
Find a radio and call for help, that is if you can survive long enough.
The streets are wider than Ravenholm but don’t expect an easy stroll through the town!
28th February 2010
13 Comments and 9 recommendations, most really enjoyed it!
27th May 2009
14 Comments and 2 recommendations with no significant bias
“A map where Gordon Freeman is trapped in Citadel. You need to go and save Alyx and Barney. Your journey will not be easy.(Really it will) This is my first map.”
24th March 2008
5 Comments and 5 recommendations, most haven't enjoyed it
A survival, horror map with a frantic outdoor, timed section, followed by a sewer section with a few surprises. Features a cool ending.
13th May 2009
10 Comments and 8 recommendations, 4 say "Play It Now!"
You find yourself in an alley that leads to a small trainstation.
From there you need to follow the clues and reach a specific point.
Be careful because your way is blocked at certain points and the use of the airboat is recommended, although not required.
27th July 2009
7 Comments and 6 recommendations with no significant bias
This is a map made for a mod called Afterlife that never quite made it. You mission is quite simple; after being dropped off at Ground Zero by a chopper, find a way inside the shopping center and then make you way to the roof, killing everything in your path.
Basic Details
Title: Mall Brawl
File Name: [...]
22nd December 2007
5 Comments and 8 recommendations with no significant bias
You are tasked with protecting some Combine terminals that contains useful information.
Unfortunately, the Combine now know you have access to these terminals and send in soldiers to destroy them.
Can you survive and protect the terminals until Alyx arrives with re-inforcements?
21st November 2009
7 Comments and 3 recommendations, most say "Maybe?"
Gordon arrives on a single carriage to provide support for daring resistance operation in City 12.
You objective is to lure a Strider into the open so that it can be destroyed and studied.
Of course, the Combine have other ideas. With a few rebels you set out to try.
12th August 2009
15 Comments and 5 recommendations, most say "Maybe?"
You find yourself seemingly alone in an underground base, probably on Mars.
Explore the areas open to you and see what you can find.
In fact, if you look carefully the base has a few surprises and perhaps even a means of escape.
This was an entry for the SMC Mapping Competition 4.
15th July 2009
10 Comments and 8 recommendations with no significant bias
This is another entry from the Source Modification Centre’s Mapping Competition 4.
It seems that a portal transfer went wrong or at least not as exactly planned and you find yourself in an underground base.
Find your way around and see what you can discover.
17th July 2009
31 Comments and 13 recommendations with no significant bias
Your objective it to find and return an energy source back to the scientists. The map is set in a Black Mesa style base.
2nd May 2009
11 Comments and 6 recommendations with no significant bias
8th November 2008
23 Comments and 3 recommendations, most say "Maybe?"
A curfew locks down the city, but Gordon must go through a Combine Security building in order to get across town. Because the route Gordon must take takes him through a building controlled by the Combine, the mission does not go smoothly.
19th May 2009
9 Comments and 5 recommendations, most say "Play It Later"
22nd February 2009
17 Comments and 9 recommendations, most say "Avoid It!"
You must make your way through different portals solving puzzles and killing anything that gets in your way.
27th April 2008
5 Comments and 11 recommendations, most say "Avoid It!"
Another escape the prison map. This one contains large Combine architecture, with long balconies from which the Combine can attack you.
It was made for an SMC mapping competition, over 4 years ago, so take that into account when reviewing it.
12th July 2009
8 Comments and 7 recommendations, most say "Maybe?"
You play a soldier working their way through the Black Mesa Research facility at the same time as Adrian Shepard.
10th May 2009
22 Comments and 9 recommendations, most say "Play It Now!"
About
There doesn’t seem to be a background story but the situation seems clear. Enter a secret base/lab and kill everything you find. Not very original but still fun.
Basic Details
Title: Operation Krautsalat
File Name: hl1-sp-operation-krautsalat-1.1.rar
Size : 26.97Mb
Author: Ragman
Date Released: 22 September 2007
PlanetPhillip Download Servers
Linking directly to the PlanetPhillip, Modsite and GamesModding Direct Downloads will not [...]
3rd November 2007
21 Comments and 11 recommendations, most say "Maybe?"
You play as Corporal Adrian Shepherd, awakened from the statis field, where you find yourself in a small deserted town called….Ravenholm!
5th April 2009
7 Comments and 3 recommendations, most say "Play It Later"
This is a cinematic portfolio piece. You and Alyx must support Echo Team in their attempt to attack Outpost 16.
Things don’t go quite the way you or they expected.
You have action and some puzzles to deal with, oh and don’t hang around looking at the beautiful view, if you linger you die!
14th February 2010
54 Comments and 18 recommendations, most really enjoyed it!
The author describes this map as a “strange and hostile world where survival means fighting, fleeing, or both. Preferably onto a train.”
The map contains M.C.Escher designs and is not called Abstract for nothing. Expect to jump between various locations with no rhyme or reason.
21st February 2010
13 Comments and 7 recommendations, 3 say "Play It Later"
This is a single player map made for SMC Mapping Competition 4. The theme was Mars.
In this map you find yourself in a laboratory where something has gone horribly wrong.
Find Eli and do what he tells you to do.
11th July 2009
19 Comments and 13 recommendations with no significant bias
This map was originally made for HL2 Deathmatch but due to its nature it is possible to play it in Half-Life 2 or even Garry’s Mod.
It takes place in a drydock and the player has the ability to start certain physics effects.
It can be a resource hog, although being a few years old now most players shouldn’t have much trouble running it.
1st August 2009
6 Comments and 4 recommendations, 2 say "Play It Now!"
2nd May 2009
3 Comments and 3 recommendations, most say "Maybe?"
This was an entry inthe Source Modification Centre’s Mapping Competition 2.
It’s a very strange one and requires a little lateral thinking.
Veiw the screenshots before you commit yourself to downloading and playing.
20th July 2009
16 Comments and 6 recommendations, most say "Avoid It!"
You wake up and find your cell door open. Do you sit quietly and wait for a guard or do you try and escape? Hell! What kind of stupid question is that? GET THE HELL OUT OF THERE!
Of course, it’s not as simple as finding a key and walking out into the bright sunshine.
Good Luck.
31st January 2010
14 Comments and 7 recommendations, most say "Maybe?"
From the Read Me: “Orion is the facility that formally was known as Black Mesa. It started up again 3 years after the incident…”
Reader Recommendations19 recommendations, average score: 3.05 (out of 5), standard deviation: 2.58
26th January 2008
24 Comments and 19 recommendations with no significant bias
Follow the text instructions and enetr the research facility and help those inside. Simply? Of course not. Get to it Freeman!
27th January 2009
12 Comments and 5 recommendations, most say "Play It Now!"
As the name suggests, you go back to Black Mesa. It’s a sparse area with some Grunts and Vortigaunts.
There’s only 1 headcrab to be found in the whole mod, which is a good thing.
Gargs can be found in various places throughout the mod, no need to look too hard, it’s not as if you could miss them, is it?
2nd October 2009
9 Comments and 4 recommendations, most haven't enjoyed it

A weird level where you get jumped around various parts of a city, assuming you get past the Striders and Gunship. Good Luck.
25th May 2009
9 Comments and 6 recommendations with no significant bias
Author’s Notes “I made this map this map to prove that killing does not have to be an depressing or scary thing. Actually killing is FUN!!! (Don’t think I am getting crazy now, I’m talking of an game
31st August 2008
1 Comment and 5 recommendations, most haven't enjoyed it
6th December 2008
14 Comments and 9 recommendations, most say "Maybe?"
7th February 2009
12 Comments and 5 recommendations, most say "Play It Later"

“These sewer tunnels are the only route out of enemy territory. Danger lurks at every corner. If you can make it to the beach, you might have a chance…”
17th March 2008
9 Comments and 9 recommendations with no significant bias
Sickening Sanity takes place in the sleepy town of Stillbury.
As government forces suddenly take up position around the abandoned Stillbury Hospital, you, as an unnamed protagonist, decide to investigate the matter further.
Can you survive the ancient horrors that stir in the bowels of the old building?
1st November 2009
14 Comments and 5 recommendations with no significant bias
Starting in a room, you have no idea what is about to happen!
Get on the walkway and all hell breaks loose. Even with plenty of rebels to help you it’s hard to survive.
Can you survive and find Alyx and her waiting Jalopy?
20th September 2009
6 Comments and 5 recommendations, most say "Play It Now!"
A straightforward map where you objective is to clear the enemies. Plenty of exploding barrels and enough Combine to keep you busy for a while.
30th May 2008
1 Comment and 4 recommendations, 2 say "Maybe?"
22nd February 2010
11 Comments and 8 recommendations, most say "Play It Now!"