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	<title>PlanetPhillip &#187; Short</title>
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	<description>Finishing Half-Life is just the beginning!</description>
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	<copyright>Copyright © PlanetPhillip 2011 </copyright>
	<managingEditor>planetphillip@gmail.com (Phillip Marlowe)</managingEditor>
	<webMaster>planetphillip@gmail.com (Phillip Marlowe)</webMaster>
	<category>podcasts</category>
	<ttl>1440</ttl>
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	<itunes:summary>Finishing Half-Life is just the beginning!</itunes:summary>
	<itunes:keywords>Source, Mods, PlanetPhillip, Valve</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies">
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	<itunes:author>Phillip Marlowe</itunes:author>
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		<item>
		<title>Hectic &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/hectic-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/hectic-half-life-2/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 14:40:19 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[HL2-Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Floor Turret]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8902</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/hectic-half-life-2/"><img src="/media/2012/02/256-hectic.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
This is a simple escape map.

You need to  use your gravity gun to find solutions to locked doors and blocked paths.

There's plenty of danger present, so be careful!]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/hectic-half-life-2/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>A Venetian Welcome &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/a-venetian-welcome-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/a-venetian-welcome-half-life-2/#comments</comments>
		<pubDate>Sun, 05 Feb 2012 08:13:49 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[HL2-Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Airboat]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8823</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/a-venetian-welcome-half-life-2/"><img src="/media/2012/02/256-a-venetian-welcome.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<em>Being Imprisoned in Venice is the least of your worries...<br /><br />Gordon attempts his escape from the dark prisons, as he travels a brief part of the Italian city, and attempts to escape the heavily guarded combine outpost.<br /><br />Wake up Dr. Freeman</em>]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/a-venetian-welcome-half-life-2/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Diversion &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/diversion-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/diversion-half-life-2-ep2/#comments</comments>
		<pubDate>Sat, 04 Feb 2012 12:32:21 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Squad]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8768</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/diversion-half-life-2-ep2/"><img src="/media/2012/02/256-diversion.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You and your squad have been designated as the diversion.

Use your superior crossbow skill to keep your comrades safe.

Follow any other instructions you receive.

Good Luck!]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/diversion-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Facade &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/facade-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/facade-half-life-2-ep2/#comments</comments>
		<pubDate>Sun, 29 Jan 2012 13:17:35 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Abstract]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8677</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/facade-half-life-2-ep2/"><img src="/media/2012/01/256-facade.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
This is a short but varied abstract map that challenges you to be observant.

Can you reach the the end without dying?

Only the careful will survive.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/facade-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Three Legged Terror &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/three-legged-terror-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/three-legged-terror-half-life-2-ep2/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 10:11:04 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Guildhall]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Striders]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8484</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/three-legged-terror-half-life-2-ep2/"><img src="/media/2012/01/256-tlt.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<em>Author's Note: Three-Legged Terror occurs as a side story during the events of Half-Life 2:Episode 2. The player assumes the role of a basic Resistance member, hidden away in an isolated mountain base with a small team of soldiers. This base is discovered by the Combine, who send a Strider to destroy the base. Gameplay revolves weakening and damaging the Strider throughout the map as it ascends the mountain trail, giving your NPC allies time to fix weapons and provide aid. The idea was inspired by Capcom’s Monster Hunter series, in particular the Lao-Shan Lung and Shen Gaoren fights. All three maps, mine and Monster Hunter’s, feature a massive enemy that must be weakened and defeated before it destroys the player’s base.</em>]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/three-legged-terror-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Black Death &#8211; Half-Life 2: EP2</title>
		<link>http://www.planetphillip.com/posts/black-death-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/black-death-half-life-2-ep2/#comments</comments>
		<pubDate>Sun, 15 Jan 2012 09:24:08 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Guildhall]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[New Gameplay]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8466</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/black-death-half-life-2-ep2/"><img src="/media/2012/01/256-black-death.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<em>Black Death is a single-player Half-Life 2: Episode Two level that deviates from the original gameplay.<br /><br />In the post-apocalyptic future, Gordon Freeman must escape from a zombie-infested medieval tourist town outside of City 17 with no allies and only two tools at his disposal - his trusty crowbar and a confusion crossbow.<br /><br />The new crossbow confuses enemies into attacking the victims rather than killing them. Outmanned, he must adapt to his new environment and find the balance between crowbar and crossbow.</em>]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/black-death-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Uplifted &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/uplifted-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/uplifted-half-life-2-ep2/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 13:24:58 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Guildhall]]></category>
		<category><![CDATA[New Gameplay]]></category>
		<category><![CDATA[Play as Combine]]></category>
		<category><![CDATA[Poison Zombies]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8448</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/uplifted-half-life-2-ep2/"><img src="/media/2012/01/256-uplifted.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Play as a Combine soldier who has some "enhanced" abilities.

Follow your commanding officer and do as he tells you.

Then defend the position as long as you are instructed to.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/uplifted-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Power Outage &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/power-outage-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/power-outage-half-life-2-ep2/#comments</comments>
		<pubDate>Mon, 09 Jan 2012 08:13:30 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Guildhall]]></category>
		<category><![CDATA[New Gameplay]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Stealth]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8446</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/power-outage-half-life-2-ep2/"><img src="/media/2012/01/256-power-outage.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<em>Gordon Freeman must fight his way into the remote arctic prison, Angel Mogila.  The level is a small area of roughly the same scope as a single area in a larger Half-Life 2 level.  Consequently the module is a slice of what would be a larger level.  This level features stealth gameplay using a custom designed night vision effect and custom AI controllers to enable stealth gameplay.  The player can elect to rush the level at a higher margin of difficulty.  Power Outage also features destroyable power transformers that knock out the lights in each section of the level.</em>]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/power-outage-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Quest for Dog&#8217;s Spark &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/quest-for-dogs-spark-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/quest-for-dogs-spark-half-life-2-ep2/#comments</comments>
		<pubDate>Sun, 08 Jan 2012 11:50:59 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlions]]></category>
		<category><![CDATA[Barnacles]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Super Gravity Gun]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8443</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/quest-for-dogs-spark-half-life-2-ep2/"><img src="/media/2012/01/256-qfds.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<em>This singleplayer Half-Life 2 level takes place within an old underground temple that located within a mountain. The game space consists of two main areas: a small desert exterior just outside the entrance to the temple and the interior of the underground temple that contains five dangerous puzzles. The player’s objective is to traverse through the temple; making their way past the five puzzles, in order find Dog’s spark, which is located at the end of the temple.</em>]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/quest-for-dogs-spark-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Night of the Living Headcrabs &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/night-of-the-living-headcrabs-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/night-of-the-living-headcrabs-half-life-2-ep2/#comments</comments>
		<pubDate>Sat, 07 Jan 2012 11:24:31 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Fast Heacrabs]]></category>
		<category><![CDATA[Father Grigori]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Guildhall]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8441</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/night-of-the-living-headcrabs-half-life-2-ep2/"><img src="/media/2012/01/256-notlh.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
A new take on the Tower Defence gameplay style.  Get yourself prepared and then open the doors.

Can you and Father Gregori survive the 3 hordes of zombie attackers?

Only time will tell.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/night-of-the-living-headcrabs-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>A Walk in the Park &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/a-walk-in-the-park-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/a-walk-in-the-park-half-life-2-ep2/#comments</comments>
		<pubDate>Sat, 10 Dec 2011 09:19:49 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Advisors]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Super Gravity Gun]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8366</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/a-walk-in-the-park-half-life-2-ep2/"><img src="/media/2011/dec-11/256-a-walk-in-the-park.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You are giving an objective and you better follow the order!

Of course, like all situations, it can change, so keep following the instructions.

Just remember this: there is always away forward, keep exploring.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/a-walk-in-the-park-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Half-Quake Amen &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/half-quake-amen-half-life/</link>
		<comments>http://www.planetphillip.com/posts/half-quake-amen-half-life/#comments</comments>
		<pubDate>Sun, 04 Dec 2011 17:10:03 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[HL-Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[hhqq]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/posts/half-life-quake-half-life/</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/half-quake-amen-half-life/"><img src="/media/2011/dec-11/256-half-quake-amen.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You live your everyday life. Work, family, house, children - whatever.

But one day you get caught in an absolutely dark, surrealistic and sadistic world called Halfquake. Is it an institution?

Is it on earth? Noone seems to care about you, your pain and your life. Forget your past, it's gone forever. Just pray it won't be too sadistic.

Amen.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/half-quake-amen-half-life/feed/</wfw:commentRss>
		<slash:comments>47</slash:comments>
		</item>
		<item>
		<title>Sp00k &#8211; Portal 2</title>
		<link>http://www.planetphillip.com/posts/sp00k-portal-2/</link>
		<comments>http://www.planetphillip.com/posts/sp00k-portal-2/#comments</comments>
		<pubDate>Sat, 05 Nov 2011 11:04:52 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Portal 2]]></category>
		<category><![CDATA[Portal 2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Portal2-Medium]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8331</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/Sp00k-portal-2/"><img src="/media/2011/nov-11/256-sp00k.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
A Halloween-themed map that requires the use of gel, light bridges and thermal discouragement a beam.

Watch out for those unxpected moments!

Can you beat it?]]></description>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Grass House &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/grass-house-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/grass-house-half-life-2/#comments</comments>
		<pubDate>Tue, 01 Nov 2011 09:59:13 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[HL2-Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8330</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/grass-house-half-life-2/"><img src="/media/2011/nov-11/256-grass-house.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<em>"Gordan Freeman is relaxing with his friends, when suddenly he hears the sounds of headcrab cannons.<br /><br />One grazes his head, and he falls unconscious.<br /><br />When he wakes up, all he hears is the sound of moaning."</em>]]></description>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>No Chance &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/no-chance-half-life/</link>
		<comments>http://www.planetphillip.com/posts/no-chance-half-life/#comments</comments>
		<pubDate>Mon, 31 Oct 2011 16:13:38 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[HL-Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Army Grunts]]></category>
		<category><![CDATA[Hard]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Vortigaunts]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8329</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/no-chance-half-life/"><img src="/media/2011/oct-11/256-no-chance.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Starting in a stairway and corridor, you just have to slowly work your way through the building.

Beware though, alien enemies are constantly appearing and making you life difficult and those army grunts aren't too friendly either!

Can you reach the outside?]]></description>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>TWHL Mix &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/twhl-mix-half-life/</link>
		<comments>http://www.planetphillip.com/posts/twhl-mix-half-life/#comments</comments>
		<pubDate>Mon, 31 Oct 2011 07:40:48 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[HL-Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Garg]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8326</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/twhl-mix-half-life/"><img src="/media/2011/oct-11/256-twhl-mix.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
The teleportation device is malfunctioning and you keep getting sent to random locations.

All you can do is try to survive long enough in the hope of getting home again.

Trust no-one and kill everything that stands in your way]]></description>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>En Route 66 &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/en-route-66-half-life/</link>
		<comments>http://www.planetphillip.com/posts/en-route-66-half-life/#comments</comments>
		<pubDate>Sat, 29 Oct 2011 15:18:27 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[HL-Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Story]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8319</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/en-route-66-half-life/"><img src="/media/2011/oct-11/256-en-route-66.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Jose Reynolds, a journalist, for the "Santa Fe Times" in New Mexico, obtains interesting information from his sources, that a few hours ago, not far from "Route 66", strange animals were found dead.

Without hesitation, he left the office and hit the road, riding the highway, and after some time came across one of these...]]></description>
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		<slash:comments>28</slash:comments>
		</item>
		<item>
		<title>Parasite Eve 34 &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/parasite-eve-34-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/parasite-eve-34-half-life-2-ep2/#comments</comments>
		<pubDate>Tue, 25 Oct 2011 09:10:35 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8314</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/parasite-eve-34-half-life-2-ep2/"><img src="/media/2011/oct-11/256-parasite-eve-34.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<em>"A highly violent millennial cult has stormed a theatre and are threatening to blow up priceless artifacts as part of a macabre suicide ritual.<br /><br />Your objective is to neutralise this terrorist cult"</em>]]></description>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>LC by Slux &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/lc-by-slux-half-life/</link>
		<comments>http://www.planetphillip.com/posts/lc-by-slux-half-life/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 10:18:11 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[HL-Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Army Grunts]]></category>
		<category><![CDATA[Assassins]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8306</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/lc-by-slux-half-life/"><img src="/media/2011/oct-11/256-lc-by-slux.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Starting in a small warehouse, you must use the large elevator to descend the lower levels.

Stopping at each one to extract any useful equipment and kill the soldiers.

The last one has a small surprise.  Good Luck!]]></description>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>The Night Things 2 &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/the-night-things-2-half-life/</link>
		<comments>http://www.planetphillip.com/posts/the-night-things-2-half-life/#comments</comments>
		<pubDate>Wed, 19 Oct 2011 08:54:17 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[HL-Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Scary]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8305</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/the-night-things-2-half-life/"><img src="/media/2011/oct-11/256-the-night-things-2.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<em>Gordon Freeman is investigating a recent disappearance of Woodstock's citizens.<br /><br />Many people have said that they heard screams at the old Woodstock Manor and Gordon is sent in.<br /><br />Gordon can't find the place and arrives late in the night</em>.]]></description>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>The Night Things 1 &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/the-night-things-1-half-life/</link>
		<comments>http://www.planetphillip.com/posts/the-night-things-1-half-life/#comments</comments>
		<pubDate>Mon, 17 Oct 2011 09:20:34 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[HL-Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Vortigaunts]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8303</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/the-night-things-1-half-life/"><img src="/media/2011/oct-11/256-the-night-things-1.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You find yourself in a dark and atmospheric place.

Work your way through the Cathedral to the Garden and finally onto the graveyard.

Fighting Zombies and Vortigaunts at every turn.]]></description>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Puzzle Maps &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/puzzle-maps-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/puzzle-maps-half-life-2/#comments</comments>
		<pubDate>Sun, 16 Oct 2011 10:26:47 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Airboat]]></category>
		<category><![CDATA[Buggy]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8300</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/puzzle-maps-half-life-2/"><img src="/media/2011/oct-11/256-puzzle-maps.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Looking for something that makes no sense?  <em>This could be it.</em>

Looking for something that requires quick reactions and delicate touch?  <em>This could be it.</em>

Looking for something that is just plain crazy?  <em>This is definitely it!</em>]]></description>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>The Way is Clear &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/the-way-is-clear-half-life/</link>
		<comments>http://www.planetphillip.com/posts/the-way-is-clear-half-life/#comments</comments>
		<pubDate>Thu, 13 Oct 2011 10:35:07 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[HL-Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Alien Grunts]]></category>
		<category><![CDATA[Army Grunts]]></category>
		<category><![CDATA[Gargs]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Ichthyosaurs]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Tau Cannon]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8294</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/the-way-is-clear-half-life/"><img src="/media/2011/oct-11/256-twic.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<em>"Gordon Freemen is dead.<br /><br />His son Den Freemen begins investigation.  Passes two years.<br /><br /><br /><br />Den finds last of alive from base Black Mesa.<br /><br />The scientist remembers place, where was confidential portal. But at last moment ..."</em>]]></description>
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		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Ruled by Insanity &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/ruled-by-insanity-half-life/</link>
		<comments>http://www.planetphillip.com/posts/ruled-by-insanity-half-life/#comments</comments>
		<pubDate>Wed, 12 Oct 2011 08:15:07 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[HL-Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Army Grunts]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8292</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/ruled-by-insanity-half-life/"><img src="/media/2011/oct-11/256-rbi.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You find yourself on a cliff slope, looking up at a kinda of penthouse.

You have no choice but to enter and seek escape via the lift and tram.

But the owner of the penthouse has other ideas and seems to be working with an old friend.]]></description>
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		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Missile Strike Imminent &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/missile-strike-imminent-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/missile-strike-imminent-half-life-2-ep2/#comments</comments>
		<pubDate>Tue, 11 Oct 2011 14:19:05 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Airboat]]></category>
		<category><![CDATA[Buggy]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8291</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/missile-strike-imminent-half-life-2-ep2/"><img src="/media/2011/oct-11/256-msi.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
The Combine plan to launch a missile and unfortunately the Resistance know almost nothing about it, except its location.

You task is to reach the base and then enter it.

Once inside, stop that missile at all costs]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/missile-strike-imminent-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>The Great Escape by Touchstone &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/the-great-escape-by-touchstone-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/the-great-escape-by-touchstone-half-life-2-ep2/#comments</comments>
		<pubDate>Sat, 01 Oct 2011 13:42:23 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Architecture]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Guildhall]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Squad]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8281</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/the-great-escape-by-touchstone-half-life-2-ep2/"><img src="/media/2011/oct-11/256-tge-touchstone.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You need to escape, but you also need to work together.  Are you a team player?

Well, it's time to find out.

Follow the on screen text and see the choices you make change the outcome, or at least the ease with which you play.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/the-great-escape-by-touchstone-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Someplace Else &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/someplace-else-half-life/</link>
		<comments>http://www.planetphillip.com/posts/someplace-else-half-life/#comments</comments>
		<pubDate>Thu, 08 Sep 2011 13:20:03 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[100 Summer Days of Nostalgia]]></category>
		<category><![CDATA[Alien Grunts]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Story]]></category>
		<category><![CDATA[Ten Four Reviews]]></category>
		<category><![CDATA[Vortigaunts]]></category>
		<category><![CDATA[Xen]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/posts/some-place-else-half-life/</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/someplace-else-half-life/"><img src="/media/2002/oct-02/256-someplace-else.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Pay attention - things are more complex than they might first appear. Intrigue, subterfuge, and mystery predominate. An ancient machine tainted with human technology, guarded by a vicious pack of Nihilanthi aliens. There are few answers, but many questions. Will they ever be resolved?]]></description>
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		<slash:comments>31</slash:comments>
		</item>
		<item>
		<title>Hard Hat Required &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/hard-hat-required-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/hard-hat-required-half-life-2-ep2/#comments</comments>
		<pubDate>Tue, 30 Aug 2011 08:22:32 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-Ep2 Maps]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Guildhall]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[MapTap]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8261</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/hard-hat-required-half-life-2-ep2/"><img src="/media/2009/sep-09/256-hard-hat-required.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<strong>Author's Note: </strong><em>"Hard Hat Required is a Half-Life 2: Ep2 level focused on novel environmental hazards, extensive non-structural BSP use to make up for a lack of usable meshes, and re-use of space.<br /><br />It was created over six weeks with no modified code allowed, and is my first level in the Hammer Editor."</em>]]></description>
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		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Choices &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/choices-half-life/</link>
		<comments>http://www.planetphillip.com/posts/choices-half-life/#comments</comments>
		<pubDate>Tue, 30 Aug 2011 07:11:03 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[100 Summer Days of Nostalgia]]></category>
		<category><![CDATA[Army Grunts]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[New Working Link Added]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Story]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/posts/choices-half-life/</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/choices-half-life/"><img src="/media/2002/jul-02/256-choices.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You start as a worker on a fuel line, fixing some pipes, working on some kinks; you know that type of stuff. When the next thing you know, a rival company has hired a small 'faction' of troops to come in and collect the data from the mainframe(s). Your objective is to stop them using whatever means necessary! Even if it means destroying the mainframe! You can't let this data leak!]]></description>
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		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>Reviviscence &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/reviviscence-half-life/</link>
		<comments>http://www.planetphillip.com/posts/reviviscence-half-life/#comments</comments>
		<pubDate>Sat, 27 Aug 2011 19:10:03 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[100 Summer Days of Nostalgia]]></category>
		<category><![CDATA[Alien Grunts]]></category>
		<category><![CDATA[Army Grunts]]></category>
		<category><![CDATA[Black Mesa]]></category>
		<category><![CDATA[GMan]]></category>
		<category><![CDATA[Houndeyes]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Vortigaunts]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/posts/reviviscence-half-life/</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/reviviscence-half-life/"><img src="/media/2000/mar-00/256-reviviscence.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
After escaping with the scientist in <a href="/posts/rescue-9-1-freman-half-life/">Rescue 9-1-Freeman</a> you find yourself with him dead and no where else to go but forward!

This time, you are intercepted by an old friend and that's when things get a little tough.

As always, keep going and kill everything that is in your way.]]></description>
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		<slash:comments>8</slash:comments>
		</item>
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