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	<title>PlanetPhillip &#187; Very Long</title>
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	<description>Finishing Half-Life is just the beginning!</description>
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	<copyright>Copyright © PlanetPhillip 2011 </copyright>
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	<category>podcasts</category>
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	<itunes:summary>Finishing Half-Life is just the beginning!</itunes:summary>
	<itunes:keywords>Source, Mods, PlanetPhillip, Valve</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies">
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	<itunes:author>Phillip Marlowe</itunes:author>
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		<item>
		<title>The Alpha Unit &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/the-alpha-unit-half-life/</link>
		<comments>http://www.planetphillip.com/posts/the-alpha-unit-half-life/#comments</comments>
		<pubDate>Sat, 14 Jan 2012 22:05:46 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[HL-Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Very Long]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8462</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/the-alpha-unit-half-life/"><img src="/media/2012/01/256-the-alpha-unit.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You play as Corporal Daniel Fletcher and your mission is to recover data from the Anomalous Materials Laboratory.

Along the way you will encounter all sorts of enemies and eventually rejoin your unit.

Can you complete your objective?]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/the-alpha-unit-half-life/feed/</wfw:commentRss>
		<slash:comments>27</slash:comments>
		</item>
		<item>
		<title>G String &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/g-string-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/g-string-half-life-2/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 13:37:32 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[HL2-Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[New Gameplay]]></category>
		<category><![CDATA[Non-HL]]></category>
		<category><![CDATA[Very Long]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8390</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/g-string-half-life-2/"><img src="/media/2011/dec-11/256-g-string.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
The air is foul and corporate fascism reigns in the not too distant future.

Somewhere in the North American Union you are Myo Hyori, an 18 year-old girl of Korean descent who has had enough. Oh and you can start fires- with your mind.

This makes your corporate owners very nervous...]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/g-string-half-life-2/feed/</wfw:commentRss>
		<slash:comments>88</slash:comments>
		</item>
		<item>
		<title>Hard 2 &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/hard-2-half-life/</link>
		<comments>http://www.planetphillip.com/posts/hard-2-half-life/#comments</comments>
		<pubDate>Tue, 26 Jul 2011 08:04:11 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[100 Summer Days of Nostalgia]]></category>
		<category><![CDATA[Alien Grunts]]></category>
		<category><![CDATA[Army Grunts]]></category>
		<category><![CDATA[Assassins]]></category>
		<category><![CDATA[Gargs]]></category>
		<category><![CDATA[Gauss Gun]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[New Working Link Added]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Story]]></category>
		<category><![CDATA[Tau Cannon]]></category>
		<category><![CDATA[Very Long]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/posts/hard-2-half-life/</guid>
		<description><![CDATA[This mod continues exactly where Hard left off &#8211; you on the tram and the track exploding! Can you reach the spaceship? Can you save humanity? Only one way to find out! Basic Details Title: Hard 2 File Name: hl1-sp-hard-2.7z Original File Name: hard2.zip Size : 29.0Mb Author: W. Broisch Date Released: 01 Septemebr 2003 [...]]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/hard-2-half-life/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>Back to Xen 2 &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/back-to-xen-2-half-life/</link>
		<comments>http://www.planetphillip.com/posts/back-to-xen-2-half-life/#comments</comments>
		<pubDate>Sat, 18 Jun 2011 13:10:03 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[100 Summer Days of Nostalgia]]></category>
		<category><![CDATA[Army Grunts]]></category>
		<category><![CDATA[Gargs]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[New Working Link Added]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Xen]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/posts/back-to-xen-2-half-life/</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/back-to-xen-2-half-life/"><img src="/media/2001/apr-01/256-back-to-xen-2.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
A new device was developed to stop the alien invasion. That device can disturb transporter signals, so aliens can't beam in to attack and it is the same for humans. That means no further research in XEN. The Administrator decided to cancel the project, but some scientists blocked all entrances to the Transporter Tesearch labs to continue their work. They finished construction, but were not able to activate it.  Your mission is to find that device and activate it.  It is located somewhere in the New Mesa Complex. Good luck!]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/back-to-xen-2-half-life/feed/</wfw:commentRss>
		<slash:comments>23</slash:comments>
		</item>
		<item>
		<title>The Sewer &#8211; Half-Life 2:Ep2</title>
		<link>http://www.planetphillip.com/posts/the-sewer-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/the-sewer-half-life-2-ep2/#comments</comments>
		<pubDate>Mon, 25 Apr 2011 13:12:19 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlion Guards]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Combine Tank]]></category>
		<category><![CDATA[Fast Headcrabs]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[Poison Headcrabs]]></category>
		<category><![CDATA[Poison Zombies]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=8085</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/the-sewer-half-life-2-ep2/"><img src="/media/apr-11/256-the-sewer.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Another slow day at work... been slow all week now... so you decided to go home early. But as soon as you start to leave, the Combine start to break in. Entering the bosses office, you arm yourself with a pistol, and try to kill every combine you can, but they were coming in overwhelming numbers. You chose to get the hell out of there ASAP, only to be injured during the process and to find yourself hiding in a sewer. You wake up, wondering what just happened. As you get up from a blood stained mattress, you find more of your friends already dead. Grabbing a crowbar, you work your way through the sewer to find help. In The Sewer, you play the role of Malcolm, a rebel fighting for his life to get to safety.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/the-sewer-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		</item>
		<item>
		<title>1187: Episode 1 &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/1187-episode-1-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/1187-episode-1-half-life-2-ep2/#comments</comments>
		<pubDate>Sun, 14 Nov 2010 11:20:02 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[New Gameplay]]></category>
		<category><![CDATA[Squad]]></category>
		<category><![CDATA[Story]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Vortigaunts]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7906</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/1187-episode-1-half-life-2-ep2/"><img src="/media/nov-10/256-1187-ep1.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
Almost a decade after the Black Mesa incident, which opened the Portal Storms, you find yourself trying to cope with their aftermath.

Creatures seem to appear from nothing and come without warning.  It is during this time that you find yourself in your apartment.

A strange, suited man appeared in your dreams and having no idea what's going on, all you can do is to try and stay alive.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/1187-episode-1-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>39</slash:comments>
		</item>
		<item>
		<title>Final Project Diary &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/final-project-diary-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/final-project-diary-half-life-2-ep2/#comments</comments>
		<pubDate>Mon, 11 Oct 2010 06:33:12 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlion Guards]]></category>
		<category><![CDATA[Antlions]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Fast Headcrabs]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[New Gameplay]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7872</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/final-project-diary-half-life-2-ep2/"><img src="/media/images/2010/oct-10/256-final-project-diary.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
A story of a modder making a mod sounds a little strange, but that's what this mod is.  However, you spend 95% of your time playing, so don't worry it's not just narration or a tutorial.

Please the scenarios you are given and see if you can make it into the sunset.

WARNING - the screenshots contain spoilers]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/final-project-diary-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>79</slash:comments>
		</item>
		<item>
		<title>Library of Leaks Beta &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/library-of-leaks-beta-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/library-of-leaks-beta-half-life-2/#comments</comments>
		<pubDate>Sun, 27 Jun 2010 10:15:00 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlion Guards]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Beta Demo Unfinished]]></category>
		<category><![CDATA[Buggy]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Sniper]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Fast Headcrabs]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[Metrocops]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Poison Headcrabs]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Squad]]></category>
		<category><![CDATA[Striders]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7700</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/library-of-leaks-beta-half-life-2/"><img src="/media/images/2010/jun-10/256-library-of-leaks.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
A collection of maps from various sources.

There are over 35 maps included, most with combat.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/library-of-leaks-beta-half-life-2/feed/</wfw:commentRss>
		<slash:comments>31</slash:comments>
		</item>
		<item>
		<title>Dopusk 31 &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/dopusk-31-half-life/</link>
		<comments>http://www.planetphillip.com/posts/dopusk-31-half-life/#comments</comments>
		<pubDate>Mon, 05 Apr 2010 09:51:56 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Baby Headcrabs]]></category>
		<category><![CDATA[Barnacles]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Gargs]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Houndeyes]]></category>
		<category><![CDATA[Ichthyosaurs]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Short]]></category>
		<category><![CDATA[Snarks]]></category>
		<category><![CDATA[Tentacles]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7599</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/dopusk-31-half-life/"><img src="/media/images/2010/apr-10/256-dopusk-31.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
The mod is about a digger who is looking for an old shelter and on his search stumbles upon a secret base where everything has gone crazy.  He soon realizes that he must destroy the base and the strange object that has caused all this trouble.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/dopusk-31-half-life/feed/</wfw:commentRss>
		<slash:comments>52</slash:comments>
		</item>
		<item>
		<title>The Road to Abyss &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/the-road-to-abyss-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/the-road-to-abyss-half-life-2/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 10:04:21 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[New Gameplay]]></category>
		<category><![CDATA[Squad]]></category>
		<category><![CDATA[Story]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7504</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/the-road-to-abyss-half-life-2/"><img src="/media/images/2010/jan-10/256-trtta.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You find yourself arriving at some sort of Combine facility.  You are taken to a room where you are attacked.  Next thing you know you wake up in a bin, presumably assumed dead.

Wasting no time, you begin to explore and you find two identical rebel twins who tell you exactly what you need to do, it's just they tell you in Russian!

As in most mods, you don't really need to hear what they say, just do what you do best; find and kill Combine.  And so, starts your journey to Abyss!]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/the-road-to-abyss-half-life-2/feed/</wfw:commentRss>
		<slash:comments>70</slash:comments>
		</item>
		<item>
		<title>Dangerous World &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/dangerous-world-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/dangerous-world-half-life-2-ep2/#comments</comments>
		<pubDate>Tue, 08 Dec 2009 13:36:38 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[HL2-EP2 Mods]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Antlion Guards]]></category>
		<category><![CDATA[Antlions]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Barney]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Sniper]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[Dog]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Headcrabs]]></category>
		<category><![CDATA[Hunters]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Jalopy]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Poison Headcrabs]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Shotgun]]></category>
		<category><![CDATA[Squad]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Zombies]]></category>
		<category><![CDATA[Zombines]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=7451</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/dangerous-world-half-life-2-ep2/"><img src="/media/images/2009/dec-09/256-dangerous-world.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
You are Frank Harrison, a rebel, who lives near City 17.

You wake up and find that the Citadel looks like it is about to explode and those scientists are urging you to flee the city.

No need to tell you twice!  Off you go and good luck - you'll need it.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/dangerous-world-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>148</slash:comments>
		</item>
		<item>
		<title>Strider Mountain &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/strider-mountain-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/strider-mountain-half-life-2/#comments</comments>
		<pubDate>Sun, 13 Sep 2009 01:16:50 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Combine Elite Guards]]></category>
		<category><![CDATA[Combine Gunship]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Gravity Gun]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Poison Headcrabs]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Story]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Voice Acting]]></category>
		<category><![CDATA[Zombies]]></category>
		<category><![CDATA[Zombines]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=6616</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/strider-mountain-half-life-2/"><img src="/media/images/2009/sep-09/256-strider-mountain.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
AT 30,000 FEET... you are almost 6 miles (9.7 kilometers) above sea level. The human body is not made for these conditions. Temperatures are can plummet to -60F (-51C), the brain is starved for oxygen and each step is a new experience in pure agony. It's difficult to breathe. It's difficult to think. It's difficult to move. And you still have to endure another 444 feet (0.14 kilometers) to get to the peak. So much for the good news.]]></description>
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		<slash:comments>196</slash:comments>
		</item>
		<item>
		<title>Research And Development &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/research-and-development-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/research-and-development-half-life-2-ep2/#comments</comments>
		<pubDate>Sat, 18 Jul 2009 19:52:40 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Panoramic Images]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[VP: sharktamer]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=6294</guid>
		<description><![CDATA[<div class="excerpt_image"><a href="/posts/research-and-development-half-life-2-ep2/"><img src="/media/images/2009/jul-09/256-randd.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<em>Research and Development is a puzzle-centric mod for Half-Life 2: Episode Two featuring an unarmed player but plenty of violent mayhem.</em>

The player has NO weapons and there is no shooting at all.  However that doesn't mean you can't kill things, but 95% of the mod is about solving the puzzles that are presented to you in a very natural way.]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/research-and-development-half-life-2-ep2/feed/</wfw:commentRss>
		<slash:comments>131</slash:comments>
		</item>
		<item>
		<title>Dark World &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/dark-world-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/dark-world-half-life-2/#comments</comments>
		<pubDate>Fri, 01 May 2009 11:09:32 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[AR2]]></category>
		<category><![CDATA[Dark]]></category>
		<category><![CDATA[Fast Zombies]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=4876</guid>
		<description><![CDATA[<div class="img-shadowleft"><a href="http://www.planetphillip.com/posts/dark-world-half-life-2/"><img src="http://www.planetphillip.com/media/images/2009/may-09/445-dark-world.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<p><em>"Dark World will bring you into your darkest nightmare. It is in hazardous areas, destroyed buildings and dark settings."</em></p>]]></description>
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		<slash:comments>49</slash:comments>
		</item>
		<item>
		<title>The Trap &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/the-trap-half-life/</link>
		<comments>http://www.planetphillip.com/posts/the-trap-half-life/#comments</comments>
		<pubDate>Sat, 04 Oct 2008 15:20:23 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[New Working Link Added]]></category>
		<category><![CDATA[PDF Walkthrough]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Voice Acting]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=3817</guid>
		<description><![CDATA[<div class="img-shadowleft"><a href="http://www.planetphillip.com/posts/the-trap-half-life/"><img src="http://www.planetphillip.com/media/images/2008/oct-08/445-the-trap.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<p><em>Welcome to the Trap complex.  Here, you will be subjected to numerous tests for dexterity and ingenuity. Please do not try to leave the elevator before it stops...</em> And so begins a mod that has managed to both drive me crazy and make me feel great.</p>]]></description>
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		<slash:comments>244</slash:comments>
		</item>
		<item>
		<title>Old School &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/old-school-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/old-school-half-life-2/#comments</comments>
		<pubDate>Sun, 15 Jun 2008 14:29:36 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Magnum]]></category>
		<category><![CDATA[Manhacks]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Rocket Launcher]]></category>
		<category><![CDATA[Striders]]></category>
		<category><![CDATA[Very Long]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/?p=3728</guid>
		<description><![CDATA[<div class="img-shadowleft"><a href="http://www.planetphillip.com/posts/old-school-half-life-2/"><img src="http://www.planetphillip.com/media/images/2008/jun-08/445-old-school.jpg" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<p>Tired of Half-Life 2 environments?  Well now you can fight the Combine in a Japanese setting.  Play in 18 levels, all with new textures.  The gameplay is <em>Old School</em> hence the name.  The gameplay consists of killing the enemy and finding keys to open the door to the next area.  Simple and fun.</p>]]></description>
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		<slash:comments>39</slash:comments>
		</item>
		<item>
		<title>Offshore &#8211; Half-Life 2: Ep2</title>
		<link>http://www.planetphillip.com/posts/offshore-half-life-2-ep2/</link>
		<comments>http://www.planetphillip.com/posts/offshore-half-life-2-ep2/#comments</comments>
		<pubDate>Sat, 23 Feb 2008 15:20:26 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2: Ep2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Combine Soldiers]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Island]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[PDF Walkthrough]]></category>
		<category><![CDATA[Story]]></category>
		<category><![CDATA[Very Long]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/posts/offshore-half-life-2-ep2/</guid>
		<description><![CDATA[<div class="img-shadowleft"><a href="http://www.planetphillip.com/posts/offshore-half-life-2-ep2/"><img src="http://www.planetphillip.com/media/images/2008/apr-08/600-offshore.jpg" width="535" height="71" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<p>This modification offers a multi-level side story of Gordon Freeman while en-route to City 17 via Highway 17 in the infamous buggy.</p>

]]></description>
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		<slash:comments>138</slash:comments>
		</item>
		<item>
		<title>The Citizen &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/the-citizen-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/the-citizen-half-life-2/#comments</comments>
		<pubDate>Thu, 21 Feb 2008 05:00:36 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Airboat]]></category>
		<category><![CDATA[Crossbow]]></category>
		<category><![CDATA[First Seen On PP]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Story]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Video Walkthrough]]></category>
		<category><![CDATA[Voice Acting]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/posts/the-citizen-half-life-2/</guid>
		<description><![CDATA[<a href="http://www.planetphillip.com/posts/the-citizen-half-life-2/"><img src="http://www.planetphillip.com/media/images/2008/sep-08/600-the-citizen.jpg" width="535" height="71" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a>
<div class="sbe2">JULY 2010 UPDATE</div>
The recent update by Valve has caused a lot of mods to stop working. Below is a fix for this mod.

The Citizen is set parallel to the events of the original Half-Life 2.  The player takes the role of an ordinary man, pushed over the edge by the oppressive regime controlling his life.]]></description>
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		<slash:comments>531</slash:comments>
		</item>
		<item>
		<title>City 7: Toronto Conflict &#8211; Half-Life 2</title>
		<link>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/</link>
		<comments>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/#comments</comments>
		<pubDate>Wed, 31 Oct 2007 16:54:17 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Actual Location]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Outdoors]]></category>
		<category><![CDATA[PDF Walkthrough]]></category>
		<category><![CDATA[Very Long]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/</guid>
		<description><![CDATA[<div class="img-shadowleft"><a href="http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/"><img src="http://www.planetphillip.com/media/images/2008/sep-08/600-city7-tc.jpg"  height="71" width="535" alt="Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3" /></a></div>
<p>City 7: Toronto Conflict, is an action packed Half-Life 2 mod with a variety of unique levels and game play. Explore what has become of City 7 in areas like Dundas Square, Eaton Center , Mel Lastman square, St. Michael's Hospital and TTC system under the Combine rule.</p>]]></description>
		<wfw:commentRss>http://www.planetphillip.com/posts/city-7-toronto-conflict-half-life-2/feed/</wfw:commentRss>
		<slash:comments>103</slash:comments>
		</item>
		<item>
		<title>Residual Point &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/residual-point-half-life/</link>
		<comments>http://www.planetphillip.com/posts/residual-point-half-life/#comments</comments>
		<pubDate>Sun, 07 Oct 2007 14:21:28 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[Black Mesa]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[New Working Link Added]]></category>
		<category><![CDATA[PDF Walkthrough]]></category>
		<category><![CDATA[Very Long]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/posts/residual-point-half-life/</guid>
		<description><![CDATA[This is a mod made by a Korean mapper. The read me is almost empty. It seems to be a remake of Half-Life! It starts with a ram ride, followed by collecting your hazard suit, then pushing the material into the test chamber and watch things go wrong. Basic Details Title: Residual Point File Name: [...]]]></description>
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		<slash:comments>133</slash:comments>
		</item>
		<item>
		<title>Poke 646 Vendetta &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/poke-646-vendetta-half-life/</link>
		<comments>http://www.planetphillip.com/posts/poke-646-vendetta-half-life/#comments</comments>
		<pubDate>Sun, 24 Dec 2006 11:19:28 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[New Working Link Added]]></category>
		<category><![CDATA[Total Conversions]]></category>
		<category><![CDATA[Very Long]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/posts/poke-646-vendetta-half-life/</guid>
		<description><![CDATA[About This is the sequel to one of the best known Half-Life mods. It continues the original storyline. If this mod is new to you (What aprt of MArs were you on?) you can find the original here: Poke 646. Features 14 new single player maps, continuing the original storyline and letting Damien Reeves take [...]]]></description>
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		<slash:comments>76</slash:comments>
		</item>
		<item>
		<title>Point of View- Half Life</title>
		<link>http://www.planetphillip.com/posts/point-of-view-half-life/</link>
		<comments>http://www.planetphillip.com/posts/point-of-view-half-life/#comments</comments>
		<pubDate>Fri, 07 Apr 2006 10:00:01 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[New Working Link Added]]></category>
		<category><![CDATA[Very Long]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/epoint-of-view-half-lif</guid>
		<description><![CDATA[About You have been Gordon Freeman, Adrian Shepard and Barney. And what did you did during all that time? You killed all those poor Xen aliens! Have you ever thought about their Point of View? POV-Point of View is a new single player Half-Life MOD where you will play as a Alien Slave named Xonxt. [...]]]></description>
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		<slash:comments>46</slash:comments>
		</item>
		<item>
		<title>Hour Glass &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/hour-glass-half-life/</link>
		<comments>http://www.planetphillip.com/posts/hour-glass-half-life/#comments</comments>
		<pubDate>Thu, 06 Oct 2005 06:10:03 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[New Working Link Added]]></category>
		<category><![CDATA[Very Long]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/posts/hour-glass-half-life/</guid>
		<description><![CDATA[About Hour-Glass is mission based and involves time travel to various planets.&#160;&#160;&#160;After the events at Black Mesa, Gordon Freeman is hired by Intergalactic Time Reassurance, Inc.&#160;&#160;&#160;As an ITR agent Gordon must maintain the true historical time line.&#160;&#160;&#160;Heavily influenced by Quake 2 architecture and uses &#8220;keys&#8221; in order to open some doors.&#160;&#160;&#160;The game also includes some [...]]]></description>
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		<slash:comments>35</slash:comments>
		</item>
		<item>
		<title>Poke 646 &#8211; Half Life</title>
		<link>http://www.planetphillip.com/posts/poke-646-half-life/</link>
		<comments>http://www.planetphillip.com/posts/poke-646-half-life/#comments</comments>
		<pubDate>Sun, 06 Feb 2005 12:33:51 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[New Working Link Added]]></category>
		<category><![CDATA[Total Conversions]]></category>
		<category><![CDATA[Very Long]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/poke-646-half-life</guid>
		<description><![CDATA[Story It&#8217;s 13 months after the incidents at Black Mesa. The Black Mesa Research Facility has been shut down. The nation never got to know anything about the experiments there. The less you know, the less you worry. The government founded a new organisation to handle &#8220;alien related topics&#8221;. They hired the best scientists, technicians [...]]]></description>
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		<slash:comments>58</slash:comments>
		</item>
		<item>
		<title>Operation Black Thunder &#8211; Half Life</title>
		<link>http://www.planetphillip.com/posts/operation-black-thunder-half-life/</link>
		<comments>http://www.planetphillip.com/posts/operation-black-thunder-half-life/#comments</comments>
		<pubDate>Wed, 22 Dec 2004 16:15:53 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[New Working Link Added]]></category>
		<category><![CDATA[PDF Walkthrough]]></category>
		<category><![CDATA[Very Long]]></category>

		<guid isPermaLink="false">http://www.planetphillip.com/operation-black-thunder-half-life</guid>
		<description><![CDATA[Background Story Name: Roger McAllen Age: 32 Rank: Corporal Operational Area: Special commando for acts of sabotage in crisis areas 10.6.2031 After years of negotiation the 12 leading military powers agree to halve the size of their armies and to either demolish or convert bases that are no longer in use. In spite of initial [...]]]></description>
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		<slash:comments>72</slash:comments>
		</item>
		<item>
		<title>They Hunger Complete Series &#8211; Half-Life</title>
		<link>http://www.planetphillip.com/posts/they-hunger-complete-series-half-life/</link>
		<comments>http://www.planetphillip.com/posts/they-hunger-complete-series-half-life/#comments</comments>
		<pubDate>Thu, 01 Jan 1998 14:10:03 +0000</pubDate>
		<dc:creator>planetphillip</dc:creator>
				<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Single Player Mods and Maps]]></category>
		<category><![CDATA[New Content]]></category>
		<category><![CDATA[Very Long]]></category>
		<category><![CDATA[Zombies]]></category>

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		<description><![CDATA[Basic Details Title: They Hunger Complete Series File Name: they-hunger-1-2-3.exe Size : 66.6Mb Author: Neil Manke Date Released: 27 March 2001 Download: Filefront Reader Recommendations17 recommendations, average score: 4.71 (out of 5), standard deviation: 0.91]]></description>
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		<slash:comments>65</slash:comments>
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