A small map inspired by the movie 28 Days Later.
Maps and mods that feature lots of Zombies.
Starting in an underground prison cell, you need to fight your way to the surface.
Once there, you will find a train station and hopefully a train will lead you to your next encounter.
The final challenge is a Combine chopper, that won’t be easy to destroy.
19th December 2009
18 Comments and 6 recommendations, most say "Maybe?"
This is a PlanetPhillip exclusive! This mod contains two maps that were built as proof of concept maps for the 99 Bolts: Chasing Winona mod.
Your main weapon, as the name suggests, is the crossbow, although you do collect other weapons on the way.
The first map is an open area with irradiated areas that you must avoid, it also contains friendly and enemy rebels. The second is a labyrinthine collection of corridors that you must traverse to get some grenades that allow your rebel friends to enter in the city.
21st September 2009
39 Comments and 11 recommendations, 4 say "Maybe?"
A short single player map, where Gordon is separated from his rebel teammates and has to fight his way through a Combine controlled apartment complex.
You encounter a variety of enemies and have to be careful of any open areas.
22nd February 2010
10 Comments and 7 recommendations, most say "Play It Now!"
Your objective is to find your way out of the abandoned base. You’ll need to find some batteries and Alyx even makes a brief appearance.
15th August 2008
13 Comments and 19 recommendations, most say "Play It Now!"
2nd May 2009
7 Comments and 5 recommendations, 2 say "Maybe?"
The player is a Resistance agent sent to investigate the status of a previously overrun base. Upon entry, he finds lingering Combine forces that spring a trap, forcing him to blast his way back out of the base.
28th January 2009
11 Comments and 7 recommendations, most say "Play It Now!"
A large, open area map with more headcrabs and zombies than you can shake a stick at. Plenty of ammo and health to keep you amused for at least 15 minutes. It’s apparently based on a real location in Siberia.
12th June 2008
8 Comments and 7 recommendations, most say "Maybe?"
2nd May 2009
5 Comments and 4 recommendations, 2 say "Maybe?"
3rd January 2009
6 Comments and 3 recommendations, all say "Maybe?"
You are Gordon Freeman, a scientist working at a top secret government laboratory.
Your team is working on discovering the implications of the Chaos Theory, but so far the results have been inconclusive.
However, you have the feeling that today’s experiment may provide answers one way or another…
Basic Details
Title: Chaos Theory
File Name: hl1-sp-chaos-theory.7z
Size : 2.09Mb
Author: Stuart Maine
Date [...]
30th December 2005
12 Comments and 6 recommendations, most say "Play It Now!"
Tired of hearing about mods that claim they are going to re-create the HL2 leaked beta? NO? Then is mod is absolutely, definitely, probably, maybe, possibly for you or maybe somebody you know, or a friend of somebody you know.
The first thing you need to realize about this mod is DON’T TAKE IT SERIOUSLY! It’s laughing at other mods, so sit back, get a cool drink, a pair of very dark sunglasses and play until you drop.
4th February 2010
9 Comments and 5 recommendations, 2 say "Maybe?"

A normal day in your Combine controlled apartment goes horribly wrong. Can you and your friends escape?
17th June 2009
10 Comments and 7 recommendations, most say "Play It Now!"
“Clearing a Path is a single player level I created using Half-Life 2: Episode Two. This project took 4 months to complete. For this project I wanted to focus on scripting and exploration.”
20th August 2008
11 Comments and 16 recommendations, most say "Play It Now!"
This is the mod author vision of what happens 6 years after Half-Life. You are up against the Combine. What more do you need to know?
22nd April 2009
14 Comments and 8 recommendations, most haven't enjoyed it
CSS SCI FI 3: Hardwired is a single-player modification for Half-Life 2. Waking up to find himself an augmented clone of Gordon Freeman, the player must fight time-travelling Combine forces and other enemies across 42 unique and replayable missions.
Missions are set in 18 retail and 24 custom Counter-Strike: Source maps, which are installed intact to the player’s CS:S game folder. The mod edits the entity data for each map as it is loaded, adding and modifying entities to create a seamless single-player experience. The maps remain unchanged and are fully playable in Counter-Strike: Source. Maps have been contributed by established designers, including Bluestrike, Schuzak and d00ds.com. Combat locations range from a snow-covered country church to a dense pine forest to a sun-baked tropical island.
9th October 2009
117 Comments and 14 recommendations, most say "Personal Favourite"
You are Frank Harrison, a rebel, who lives near City 17.
You wake up and find that the Citadel looks like it is about to explode and those scientists are urging you to flee the city.
No need to tell you twice! Off you go and good luck – you’ll need it.
8th December 2009
101 Comments and 21 recommendations, most really enjoyed it!
Here’s a mod based off the Call of Cthulhu mythos. Work you way through the gardens and into the house. Can you follow the clues and reach the attic?
1st June 2008
78 Comments and 29 recommendations with no significant bias
“Dark World will bring you into your darkest nightmare. It is in hazardous areas, destroyed buildings and dark settings.”
1st May 2009
46 Comments and 13 recommendations with no significant bias
2nd May 2009
5 Comments and 4 recommendations, 2 say "Play It Now!"
You find yourself outside a deserted missile launch facility. Your objective is get in and pass through it. You encounter a small variety of enemies and need to explore to fight your route.
4th July 2009
18 Comments and 15 recommendations with no significant bias
After waking up in the rubbish, you realize you need to get across to the other side of town.
Apparently a plane awaits you that can take you to safety.
Work your way through the sreets and even some sewers, join with a few rebels and get to that plane!
25th October 2009
15 Comments and 6 recommendations, most haven't enjoyed it
Continue where Escape 1 finished. This time you get more rebel friends and even a rocket launcher!
That’s the good new. The bad news is that some of the mod is outside and it’s dark.
Watch out for those zombies!
1st November 2009
14 Comments and 5 recommendations, most say "Maybe?"
20th June 2009
51 Comments and 21 recommendations, most really enjoyed it!
9th April 2008
12 Comments and 14 recommendations with no significant bias
This is a slightly more complicated sequel to Explosions 1.
Your objective is to reach the offices and enter the portal-type device.
Many obstacles block your way and the careful use of the exploding barrels will ensure your success.
22nd November 2009
8 Comments and 4 recommendations with no significant bias

Using the airboat and stopping off at certain points, the player must use the sewers to bypass a Combine blockade
17th June 2009
8 Comments and 7 recommendations, most say "Play It Now!"
21st April 2008
3 Comments and 8 recommendations, 4 say "Maybe?"
“The Game Master’s Lair challenges the player with three “Classic Game” Puzzles inspired by Milton Bradley’s Simon Game, ATARI’s Breakout, and the game show “Let’s Make a Deal.”
The Level is intended to fit within the Half-Life universe, but showcase unique gameplay atypical of a combat oriented First Person Shooter. The player is armed with only the basic physics cannon and must solve each puzzle to advance. The level’s difficulty must be accessible to all skills levels.”
21st February 2010
8 Comments and 7 recommendations, most say "Play It Now!"
Get a Life is a FPS Single player action/adventure total-conversion for Half-life 2. You play Alex Zemlinsky, who is trying to learn everything about his mysterious past
26th April 2008
99 Comments and 69 recommendations, most say "Play It Now!"
You start in a prison cell and have to escape. Make your way to the train and get ready for at least one stop along the way.
23rd February 2009
24 Comments and 10 recommendations with no significant bias
27th September 2008
3 Comments and 3 recommendations, most say "Avoid It!"
20th March 2009
14 Comments and 8 recommendations, most say "Play It Now!"
A barn, a group of Metrocops, a small selection of weapons and and never ending supply of zombies and headcrabs. Perfect for a winter’s evening, or not!
7th April 2009
2 Comments and 1 recommendation, all say "Avoid It!"
15th March 2009
8 Comments and 2 recommendations, all say "Avoid It!"

A partial conversion of an underground lab where scientists have been experimenting on a new drug to wipe out all forms of infection that humans can aquire.
12th June 2009
11 Comments and 5 recommendations, most say "Maybe?"
You are stranded in a Ravenholm-style village.
Find a radio and call for help, that is if you can survive long enough.
The streets are wider than Ravenholm but don’t expect an easy stroll through the town!
28th February 2010
12 Comments and 8 recommendations, most really enjoyed it!
This is a release of what seems to be a dead mod – which is a HUGE shame.
Play your way through various parts of an underground station and connected buildings.
Can you return back to the rebels and make your escape?
Only time will tell.
7th September 2009
26 Comments and 11 recommendations, most say "Play It Later"
A survival, horror map with a frantic outdoor, timed section, followed by a sewer section with a few surprises. Features a cool ending.
13th May 2009
9 Comments and 7 recommendations, most say "Play It Now!"
A simple map where you have to find Maria and help her escape. Rito made this map whilst being directed by his sister. Any complaints, blame her!
29th January 2009
9 Comments and 5 recommendations with no significant bias
You find yourself seemingly alone in an underground base, probably on Mars.
Explore the areas open to you and see what you can find.
In fact, if you look carefully the base has a few surprises and perhaps even a means of escape.
This was an entry for the SMC Mapping Competition 4.
15th July 2009
10 Comments and 8 recommendations with no significant bias
“Can you make it through the maze and escape from the monster-infested building? Keep an eye on your surroundings – and that includes above you.”
12th March 2008
2 Comments and 4 recommendations, most say "Maybe?"
A Resistance listening post suddenly goes off-air and you are sent in to find out what happened to the original support crew and get the station back online. Your journey begins as a rowing boat coasts towards the landing point. Who knows what you will encounter, both on the way up to the tower and on your way down.
6th July 2009
62 Comments and 38 recommendations, most say "Personal Favourite"
About
Paranoia is a total conversion single player modification for Half-Life (GoldSrc engine). You will play the role of a Russian officer of the secret service. Your first impressions are that this mission will be just like any other, but you really have no idea what nightmares future events have in store for you…
Reader Recommendations90 [...]
4th December 2007
84 Comments and 90 recommendations, most say "Play It Now!"
This is a single player map made for SMC Mapping Competition 4. The theme was Mars.
In this map you find yourself in a laboratory where something has gone horribly wrong.
Find Eli and do what he tells you to do.
11th July 2009
19 Comments and 13 recommendations with no significant bias
Gordon Freeman infiltrates a powerstation commandeered by Combine forces in an effort to destabilize their control of the region.
19th August 2008
38 Comments and 40 recommendations, most say "Play It Now!"
You wake up and find your cell door open. Do you sit quietly and wait for a guard or do you try and escape? Hell! What kind of stupid question is that? GET THE HELL OUT OF THERE!
Of course, it’s not as simple as finding a key and walking out into the bright sunshine.
Good Luck.
31st January 2010
14 Comments and 7 recommendations, most say "Maybe?"

This mod features some intense action scenes, but most of these come later on, much of the earlier parts of the mod are focused on adventure and storytelling.
1st June 2009
54 Comments and 23 recommendations with no significant bias
About
Apparently taking place during Gordon’s absence after the fall of Nova Prospekt, the story seems is centered around one man, John, a Resistance member who was injured in a firefight and brought by his friends to the outskirts of Ravenholm to recover. None of them remember how to get out of Ravenholm, and it’s up [...]
29th June 2006
45 Comments and 16 recommendations, 7 say "Play It Now!"
About
“It is based in a house that you mysteriously wake up in..and the apparent owner of the house has a little sinister game for you…the puzzles in this map are quite hard (There are clues lying around, but you need to look carefully!) and the best of it is…you only have 30 (Real life mins) [...]
16th September 2006
100 Comments and 16 recommendations, 6 say "Play It Now!"
This is an updated and extended version of Slums.
You are disorientated and lost. You regain full awareness in what looks to be a storage room in an apartment block.
Work your way through a variety of environments to find your way to freedom.
2nd August 2009
45 Comments and 22 recommendations, most say "Play It Now!"
A straightforward map where you objective is to clear the enemies. Plenty of exploding barrels and enough Combine to keep you busy for a while.
30th May 2008
1 Comment and 4 recommendations, 2 say "Maybe?"
A simple survival mod with more Zombies that you can count! Simple level design, simple objective and simply fun (assuming you like simple zombie mods!)
29th December 2008
5 Comments and 3 recommendations, most haven't enjoyed it
In this map, the player takes control of Gordon Freeman as he flees from impending Combine forces. The chase takes Gordon into a dank section of City-17’s canals
22nd March 2009
11 Comments and 6 recommendations with no significant bias
AT 30,000 FEET… you are almost 6 miles (9.7 kilometers) above sea level. The human body is not made for these conditions. Temperatures are can plummet to -60F (-51C), the brain is starved for oxygen and each step is a new experience in pure agony. It’s difficult to breathe. It’s difficult to think. It’s difficult to move. And you still have to endure another 444 feet (0.14 kilometers) to get to the peak. So much for the good news.
13th September 2009
174 Comments and 43 recommendations, most say "Personal Favourite"
About
This mod, along with the second episode is a horror survival mod. The images below are from both this epsiode and the second one. (Thanks to HL Spain).
Basic Details
Title: Survive in Catacombs 1
File Name: sic1.zip
Size : 91Mb
Author: Roman Rynda jr
Date Released: 17 June 2005
Download: PlanetPhillip Filecloud Server
Reader Recommendations5 recommendations, average score: 4.4 (out of [...]
23rd September 2005
35 Comments and 5 recommendations, most say "Play It Now!"
“Find your way to the surface – if you can. Wade through zombies and meet up with your squad. Will salvation await you at the top?”
28th April 2008
2 Comments and 6 recommendations, most say "Avoid It!"
15th June 2009
12 Comments and 7 recommendations, most say "Maybe?"
Are you the last Soldier? Only one way to find out.
Play through 4 levels of simple design with a variety of weapons and enemies.
You start out in a dark tunnel and things don’t get much better
6th February 2010
9 Comments and 5 recommendations, most say "Avoid It!"
You start outside a large mansion and your objective is to reach the G-Man.
Of course you need to find the right door and the right room, so start searching each room carefully for clues and keys.
Play with the lights out to get the best from this map.
11th July 2009
3 Comments and 3 recommendations, most say "Maybe?"
Are you brave enough to explore the G-Man’s mansion? In this slightly scary mod you have to work your way through a mansion looking for keys and fighting enemies. Expect some surprises and maybe a few hidden items.
Play in the dark with the lights out to get the best effect. Unless you are too scared. Want me to call your mommy?
5th July 2009
24 Comments and 10 recommendations, 4 say "Play It Now!"
You find yourself arriving at some sort of Combine facility. You are taken to a room where you are attacked. Next thing you know you wake up in a bin, presumably assumed dead.
Wasting no time, you begin to explore and you find two identical rebel twins who tell you exactly what you need to do, it’s just they tell you in Russian!
As in most mods, you don’t really need to hear what they say, just do what you do best; find and kill Combine. And so, starts your journey to Abyss!
21st January 2010
63 Comments and 14 recommendations with no significant bias
Basic Details
Title: They Hunger Complete Series
File Name: they-hunger-1-2-3.exe
Size : 66.6Mb
Author: Neil Manke
Date Released: 27 March 2001
Download: Filefront
Reader Recommendations32 recommendations, average score: 4.41 (out of 5), standard deviation: 1.43
1st January 1998
57 Comments and 32 recommendations, most say "Play It Now!"
You start in an empty reception area. Explore the rooms carefully, you never know what you might find.
As you progress you become a little disorientated, but don’t worry, it will pass.
The question is would you prefer to stay that way when you find out what awaits you?
29th November 2009
21 Comments and 14 recommendations, 6 say "Play It Later"
3rd May 2009
10 Comments and 4 recommendations, 2 say "Play It Later"
Your brother has been taken by combine and your mission to get your brother back.
Your brother is in the Resistance but you prefer a more concilitary approach.
Unfortunately your brother is arrested by the Combine and tortured until he revealed some rebel secrets.
9th November 2009
34 Comments and 11 recommendations, most really enjoyed it!
“The last thing I remember was our train being stopped in the woods. OVERWATCH told me I was needed for questioning, so they locked me in one of those cold pods and stuck me on the next train to NOVA PROSPEKT. I can still see my WIFE watching me drift away.”
26th February 2008
94 Comments and 87 recommendations, most say "Play It Now!"
A very simple premise: Kill all the enemies…if possible. I tried and died too many times to lie about. Good luck. There’s no story and after killing all the enemies nothing happens, don’t expect anything other than a warehouse with a LOT of zombies etc. Don’t bother playing if you enjoy something more detailed. Arena map lovers only!
19th June 2008
8 Comments and 11 recommendations, most haven't enjoyed it
Another Doom/Quake style, no story, room-to-room map from Ritosito. The first 3 maps can be found here: Zay 1, 2 and 3. There is one jumping puzzle that is nicely done and plenty of action.
Reader Recommendations16 recommendations, average score: 3.81 (out of 5), standard deviation: 1.65
17th February 2008
7 Comments and 16 recommendations, 7 say "Play It Now!"
Like Zombies? Want to kill them and then “buy” upgrades? If you do then this could be the greatest map you play today!
Play in an arena with a number of areas, each with certain types of enemies. These enemies can chase you all over the place, so don’t relax.
Use your “cash” wisely to ensure the maximum amount of damage for the minimum amount of expenditure.
26th November 2009
13 Comments and 2 recommendations, all say "Maybe?"
You start in a pit with two crawling zombies and a Stalker. Can you find the way out? If you can then more zombies await you.
Does the pit hold the secret to your escape or will the generator lead to freedom?
Find the answers to these and other questions in this very short map
1st December 2009
9 Comments and 6 recommendations, most say "Avoid It!"
This mod allows you to play four short scenarios, all with a variety of enemies and weapons.
Some require looking for keycards, others require run and gun, but all are interesting.
1st March 2010
13 Comments and 7 recommendations, 3 say "Maybe?"
Author’s Description
“During the Combine invasion of earth, they multiple canisters of headcrabs into the industrial area of the outskirts of City 17. Few years later, the Combine wants to gain territorial expansion, on the same industrial area. Trying to get rid of all the zombies and headcrabs without destroying the building too much, they made [...]
27th December 2007
3 Comments and 6 recommendations, most say "Avoid It!"
About
“The player begins in a hotel lobby looking out into a street filled with zombies. When playing Half-Life 2 I felt the most enjoyable gameplay was destroying zombies with various physics objects. In my final Directed Focus Study I designed a map with this gameplay as the entire focus.”
Reader Recommendations6 recommendations, average score: 3.33 (out [...]
29th November 2007
5 Comments and 6 recommendations, 3 say "Maybe?"
26th April 2008
4 Comments and 7 recommendations, 3 say "Maybe?"
17th April 2008
21 Comments and 16 recommendations, most haven't enjoyed it