“Clearing a Path is a single player level I created using Half-Life 2: Episode Two. This project took 4 months to complete. For this project I wanted to focus on scripting and exploration.”
Maps and mods that feature at least one Zombines.
You are Frank Harrison, a rebel, who lives near City 17.
You wake up and find that the Citadel looks like it is about to explode and those scientists are urging you to flee the city.
No need to tell you twice! Off you go and good luck – you’ll need it.
8th December 2009
101 Comments and 21 recommendations, most really enjoyed it!
You find yourself outside a deserted missile launch facility. Your objective is get in and pass through it. You encounter a small variety of enemies and need to explore to fight your route.
4th July 2009
18 Comments and 15 recommendations with no significant bias
After waking up in the rubbish, you realize you need to get across to the other side of town.
Apparently a plane awaits you that can take you to safety.
Work your way through the sreets and even some sewers, join with a few rebels and get to that plane!
25th October 2009
15 Comments and 6 recommendations, most haven't enjoyed it
A simple but pretty outdoor arena map. There actually seems to be a number of kills required before the map ends, although I couldn’t tell you exactly how many.
14th March 2009
12 Comments and 6 recommendations, 3 say "Maybe?"
A simple premise: Set up your turrets and protect them, whilst facing 10 waves of various enemies. It sounds a little boring described like that but actually it’s not.
3rd July 2008
13 Comments and 11 recommendations with no significant bias
You start in a prison cell and have to escape. Make your way to the train and get ready for at least one stop along the way.
23rd February 2009
24 Comments and 10 recommendations with no significant bias
You are stranded in a Ravenholm-style village.
Find a radio and call for help, that is if you can survive long enough.
The streets are wider than Ravenholm but don’t expect an easy stroll through the town!
28th February 2010
13 Comments and 9 recommendations, most really enjoyed it!
Work your way from the train station to a huge Combine Facility and don’t leave until you have destroyed it!
11th January 2009
30 Comments and 10 recommendations, most say "Maybe?"
This is a release of what seems to be a dead mod – which is a HUGE shame.
Play your way through various parts of an underground station and connected buildings.
Can you return back to the rebels and make your escape?
Only time will tell.
7th September 2009
26 Comments and 11 recommendations, most say "Play It Later"
You find yourself seemingly alone in an underground base, probably on Mars.
Explore the areas open to you and see what you can find.
In fact, if you look carefully the base has a few surprises and perhaps even a means of escape.
This was an entry for the SMC Mapping Competition 4.
15th July 2009
10 Comments and 8 recommendations with no significant bias
Jump into the portal and reach the 3 fighting Striders. What else can I tell you? The first and only speech is in Russian but you don’t really need to know what he says. Just run, think, shoot and kill!
25th January 2009
14 Comments and 6 recommendations, most say "Maybe?"
“This would take place some ware between Anticitizen one and Follow freeman. The Combine have set up a small lookout post in a building. You have been asked to clear the Combine out so the rebels can get at some weapons they have stored there so they can be used for the assault on the citadel.”
11th March 2008
5 Comments and 8 recommendations, 3 say "Play It Now!"
This is an updated and extended version of Slums.
You are disorientated and lost. You regain full awareness in what looks to be a storage room in an apartment block.
Work your way through a variety of environments to find your way to freedom.
2nd August 2009
45 Comments and 22 recommendations, most say "Play It Now!"
A simple survival mod with more Zombies that you can count! Simple level design, simple objective and simply fun (assuming you like simple zombie mods!)
29th December 2008
5 Comments and 3 recommendations, most haven't enjoyed it
AT 30,000 FEET… you are almost 6 miles (9.7 kilometers) above sea level. The human body is not made for these conditions. Temperatures are can plummet to -60F (-51C), the brain is starved for oxygen and each step is a new experience in pure agony. It’s difficult to breathe. It’s difficult to think. It’s difficult to move. And you still have to endure another 444 feet (0.14 kilometers) to get to the peak. So much for the good news.
13th September 2009
175 Comments and 43 recommendations, most say "Personal Favourite"
Your brother has been taken by combine and your mission to get your brother back.
Your brother is in the Resistance but you prefer a more concilitary approach.
Unfortunately your brother is arrested by the Combine and tortured until he revealed some rebel secrets.
9th November 2009
34 Comments and 11 recommendations, most really enjoyed it!
“The last thing I remember was our train being stopped in the woods. OVERWATCH told me I was needed for questioning, so they locked me in one of those cold pods and stuck me on the next train to NOVA PROSPEKT. I can still see my WIFE watching me drift away.”
26th February 2008
94 Comments and 87 recommendations, most say "Play It Now!"
A very simple premise: Kill all the enemies…if possible. I tried and died too many times to lie about. Good luck. There’s no story and after killing all the enemies nothing happens, don’t expect anything other than a warehouse with a LOT of zombies etc. Don’t bother playing if you enjoy something more detailed. Arena map lovers only!
19th June 2008
8 Comments and 11 recommendations, most haven't enjoyed it
20th August 2008
11 Comments and 16 recommendations, most say "Play It Now!"