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	<title>Comments on: The Last Soldier &#8211; Half-Life 2</title>
	<atom:link href="http://www.planetphillip.com/posts/the-last-soldier-half-life-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.planetphillip.com/posts/the-last-soldier-half-life-2/</link>
	<description>Finishing Half-Life is just the beginning!</description>
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		<title>By: Hamatdinow Radik</title>
		<link>http://www.planetphillip.com/posts/the-last-soldier-half-life-2/comment-page-1/#comment-221487</link>
		<dc:creator>Hamatdinow Radik</dc:creator>
		<pubDate>Thu, 20 May 2010 10:38:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7519#comment-221487</guid>
		<description>I with you agree because I not so good mapper it was my first test boxing next mod my it BASE ZOMBIE...</description>
		<content:encoded><![CDATA[<p>I with you agree because I not so good mapper it was my first test boxing next mod my it BASE ZOMBIE&#8230;
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		<title>By: Count_de_Monet</title>
		<link>http://www.planetphillip.com/posts/the-last-soldier-half-life-2/comment-page-1/#comment-217594</link>
		<dc:creator>Count_de_Monet</dc:creator>
		<pubDate>Thu, 11 Feb 2010 12:50:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7519#comment-217594</guid>
		<description>No interest at all, although the first &quot;total dark&quot; map was fun. Suffers from insufficient work, tho.

Save your time for such super great mods such as the recent &quot;human error&quot; and &quot;road to Abyss.&quot;</description>
		<content:encoded><![CDATA[<p>No interest at all, although the first &#8220;total dark&#8221; map was fun. Suffers from insufficient work, tho.</p>
<p>Save your time for such super great mods such as the recent &#8220;human error&#8221; and &#8220;road to Abyss.&#8221;
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		<title>By: Stef</title>
		<link>http://www.planetphillip.com/posts/the-last-soldier-half-life-2/comment-page-1/#comment-217403</link>
		<dc:creator>Stef</dc:creator>
		<pubDate>Sun, 07 Feb 2010 20:28:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7519#comment-217403</guid>
		<description>even if all the stuff regarding design are really poor the gameplay wasn&#039;t, no frustration from this part so you had at least something to shew on...for 10 minutes 

a map for the addict gamers that play everything included poor releases</description>
		<content:encoded><![CDATA[<p>even if all the stuff regarding design are really poor the gameplay wasn&#8217;t, no frustration from this part so you had at least something to shew on&#8230;for 10 minutes </p>
<p>a map for the addict gamers that play everything included poor releases
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		<title>By: SPY</title>
		<link>http://www.planetphillip.com/posts/the-last-soldier-half-life-2/comment-page-1/#comment-217350</link>
		<dc:creator>SPY</dc:creator>
		<pubDate>Sat, 06 Feb 2010 22:31:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7519#comment-217350</guid>
		<description>although i do agree fully with everything that is said by Phillip, Jasper and Amidnarasu above i will not go that far to give these 4 sp-maps a Avoid It recommendation. but more then i Think Twice i can&#039;t make of it. the maps are o so simple, not logical and dull, and, short. it&#039;s clear that these 4 maps are made by a beginner mapper, still, he did leave in a lot of sloppy errors that could easely be fixed. textures that are lined up, or stretched or enhanced. models that stick through walls, etc etc etc. also is there the issue of the Buildcubemap issue, and i can&#039;t imagen that the mapper knows how to add levelchange triggers, use a camera (even when it was so badly done), and then he doesn&#039;t know how to use the buildcubemap command.

it was fun to play for 10 mins. didn&#039;t take longer to play these 4 maps, just to kill some time. but when you&#039;re looking for good maps to play, then leave these alone. like i said before;
Think Twice !!

leon</description>
		<content:encoded><![CDATA[<p>although i do agree fully with everything that is said by Phillip, Jasper and Amidnarasu above i will not go that far to give these 4 sp-maps a Avoid It recommendation. but more then i Think Twice i can&#8217;t make of it. the maps are o so simple, not logical and dull, and, short. it&#8217;s clear that these 4 maps are made by a beginner mapper, still, he did leave in a lot of sloppy errors that could easely be fixed. textures that are lined up, or stretched or enhanced. models that stick through walls, etc etc etc. also is there the issue of the Buildcubemap issue, and i can&#8217;t imagen that the mapper knows how to add levelchange triggers, use a camera (even when it was so badly done), and then he doesn&#8217;t know how to use the buildcubemap command.</p>
<p>it was fun to play for 10 mins. didn&#8217;t take longer to play these 4 maps, just to kill some time. but when you&#8217;re looking for good maps to play, then leave these alone. like i said before;<br />
Think Twice !!</p>
<p>leon
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		<title>By: Jasper</title>
		<link>http://www.planetphillip.com/posts/the-last-soldier-half-life-2/comment-page-1/#comment-217340</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Sat, 06 Feb 2010 18:56:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7519#comment-217340</guid>
		<description>Forgot this.
If you have to reload you might get &lt;strong&gt;ai disabled&lt;/strong&gt;.
In the Developer Console type &lt;strong&gt;ai_disable 1&lt;/strong&gt; and press enter or click submit.</description>
		<content:encoded><![CDATA[<p>Forgot this.<br />
If you have to reload you might get <strong>ai disabled</strong>.<br />
In the Developer Console type <strong>ai_disable 1</strong> and press enter or click submit.
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		<title>By: Jasper</title>
		<link>http://www.planetphillip.com/posts/the-last-soldier-half-life-2/comment-page-1/#comment-217339</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Sat, 06 Feb 2010 18:50:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7519#comment-217339</guid>
		<description>Open the developer console. If you do not know how to do that, go to the top of the page and click on Phillip&#039;s &lt;strong&gt;How To...&lt;/strong&gt; Then go to The Developer Console section. Everything you need to know is there.
When done type &lt;strong&gt;bulidcubemaps&lt;/strong&gt; and press Enter or click the Submit button
Wait until the game resumes or the Developer Console reappears.
Play on.</description>
		<content:encoded><![CDATA[<p>Open the developer console. If you do not know how to do that, go to the top of the page and click on Phillip&#8217;s <strong>How To&#8230;</strong> Then go to The Developer Console section. Everything you need to know is there.<br />
When done type <strong>bulidcubemaps</strong> and press Enter or click the Submit button<br />
Wait until the game resumes or the Developer Console reappears.<br />
Play on.
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/the-last-soldier-half-life-2/comment-page-1/#comment-217336</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sat, 06 Feb 2010 18:20:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7519#comment-217336</guid>
		<description>I have no idea, sorry.</description>
		<content:encoded><![CDATA[<p>I have no idea, sorry.
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		<title>By: Amidnarasu</title>
		<link>http://www.planetphillip.com/posts/the-last-soldier-half-life-2/comment-page-1/#comment-217335</link>
		<dc:creator>Amidnarasu</dc:creator>
		<pubDate>Sat, 06 Feb 2010 18:15:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7519#comment-217335</guid>
		<description>Why are weapons, windows, etc. blinding white in some of the screenshots?</description>
		<content:encoded><![CDATA[<p>Why are weapons, windows, etc. blinding white in some of the screenshots?
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		<title>By: Jasper</title>
		<link>http://www.planetphillip.com/posts/the-last-soldier-half-life-2/comment-page-1/#comment-217325</link>
		<dc:creator>Jasper</dc:creator>
		<pubDate>Sat, 06 Feb 2010 13:42:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7519#comment-217325</guid>
		<description>Amazingly, astonishingly, awe-inspiringly, awesomely, astoundingly, marvellously, fabulously, fantastically,  incredibly, phenomenally, prodigiously, stupendously, unbelievably;
                       &lt;strong&gt;Bad&lt;/strong&gt;
I kid you not. Read what Phillip says.
If you really want a distressing experience look at the screenshots.
Distressing? Yes, you will pull your hair out.

Do you really want to spend 20 minutes wretching over your keyboard?

If you do start to play, please try and remember where your mouse landed after you threw it out of the window.
Next door neighbour&#039;s dog ate mine.

What possessed the author to release this defeats me.

But wait………………. There&#039;s a highlight, really:
                 &lt;strong&gt;!!!    ai disabled    !!!&lt;/strong&gt;</description>
		<content:encoded><![CDATA[<p>Amazingly, astonishingly, awe-inspiringly, awesomely, astoundingly, marvellously, fabulously, fantastically,  incredibly, phenomenally, prodigiously, stupendously, unbelievably;<br />
                       <strong>Bad</strong><br />
I kid you not. Read what Phillip says.<br />
If you really want a distressing experience look at the screenshots.<br />
Distressing? Yes, you will pull your hair out.</p>
<p>Do you really want to spend 20 minutes wretching over your keyboard?</p>
<p>If you do start to play, please try and remember where your mouse landed after you threw it out of the window.<br />
Next door neighbour&#8217;s dog ate mine.</p>
<p>What possessed the author to release this defeats me.</p>
<p>But wait………………. There&#8217;s a highlight, really:<br />
                 <strong>!!!    ai disabled    !!!</strong>
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		<title>By: planetphillip</title>
		<link>http://www.planetphillip.com/posts/the-last-soldier-half-life-2/comment-page-1/#comment-217322</link>
		<dc:creator>planetphillip</dc:creator>
		<pubDate>Sat, 06 Feb 2010 11:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.planetphillip.com/?p=7519#comment-217322</guid>
		<description>I&#039;m sorry to say that you should avoid this mappack.  The maps are very simple, the gameplay boring and the basic design flawed.

The level joins don&#039;t always work properly and one door wouldn&#039;t open for me, so I had to noclip through.

As regular readers know I respect all authors who build and release something, but some things should be tested privately and improved, some things should never be released - this is one of them.

The author could get lots of useful feedback if he sent it to a few friends, rather than making it available for all to play.

I did like his concrete corridors and with some detail they could be quite interesting.

&lt;strong&gt;5 Words or Less Review&lt;/strong&gt;
&lt;em&gt;Simple not worth your time.&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;m sorry to say that you should avoid this mappack.  The maps are very simple, the gameplay boring and the basic design flawed.</p>
<p>The level joins don&#8217;t always work properly and one door wouldn&#8217;t open for me, so I had to noclip through.</p>
<p>As regular readers know I respect all authors who build and release something, but some things should be tested privately and improved, some things should never be released &#8211; this is one of them.</p>
<p>The author could get lots of useful feedback if he sent it to a few friends, rather than making it available for all to play.</p>
<p>I did like his concrete corridors and with some detail they could be quite interesting.</p>
<p><strong>5 Words or Less Review</strong><br />
<em>Simple not worth your time.</em>
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