Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Welcome to the Trap complex. Here, you will be subjected to numerous tests for dexterity and ingenuity. Please do not try to leave the elevator before it stops… And so begins a mod that has managed to both drive me crazy and make me feel great.

This mod is a collection of very thoughtful maps that require the player to find solutions to puzzles. Each section gets progressively harder, as you would expect.

Basic Details
  • Title: The Trap
  • File Name: hl1-sp-the-trap-1.1-english.exe
  • Size : 55.93Mb
  • Author: Reaktor
  • Date Released: 01 October 2008
English Walkthrough Available
PlanetPhillip Download Servers
Installation Instructions
  • Run the executable and choose the correct path.
  • Restart or start Steam.
  • The Trap should now be listed in your Games tab.
Screenshots

Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots may contain spoilers.

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Reader Recommendations
20 recommendations, average score: 4.4 (out of 5), standard deviation: 1.04
Published

4th October 2008

Categories

Half-Life, Single Player Mods and Maps

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238 Comments
  1. Lucky Darth, I quit on start of 5C about 4 weeks ago. I was getting ready to start again until news of Strider Mountains impending pre release steered me away again. I’ll get back to it after first 5 maps of SM are completed.

  2. Well I am on 5a and know what I have to do but I cannot get on that boat thing and get round to the room with the fan quick enough before the door comes down, and I have been trying for two weeks,so it looks as if thats it for me.
    I love the puzzles but I think it is spoilt when I have to do keyboard gymnastics as not everybodys fingers is not the same as everyone else`s.
    shame.
    Len

  3. Krasiviq

    1st March 2009

    Maybe?

    Just posting my rating…
    For the record – I’ve finished the game in 3 days and did not find it that hard…
    No cheats wahtsoever used as well.
    I was wondering is there a similar puzzle mod?? A harder one maybe?

    Thanks!

  4. Bologna Bender

    1st March 2009

    Yeh right.

  5. Krasiviq

    2nd March 2009

    gee thanks for nothing! the name of the mod please?

  6. 5c, I am stuck after part 2. I broke the glass and took the small red wire, placed in its place and pressed the red button. I then aligned the portal over the cart with the portal that rotates from above but nothing happened. is this the right way tofinish 5c? Any other ideas how to finish?

  7. 7a, after putting the shootable button, how do I jump to the mid air corridor?

  8. Markitus

    7th April 2009

    AWESOME mod! Great puzzles. Very funny credits XD. I am the only one who end all puzzles? :P

  9. Personal Favourite

    I’ve beaten every level, both on version 1.1 and version 1.2 without using any spoilers or cheats. It took me roughly a week of playing on and off, and numerous points where I repeatedly quick saved and reloaded.

    I highly recommend this game for anyone who is both a Half Life and a Portal fan. Fans of only Half Life or Portal alone will still likely find a great deal of enjoyment from this series, but it’s the ones who enjoy both that will get the most out of this game.

    I have also managed to set things in such a way that I was able to keep two tripmines through to the end of the last level and use them to alter the course of the game. My name should link to the video walk through I made of how to do it. I’m hoping to contact the author and get him to include an official alternate ending that would be accessible through this method or some variant of it. I know it’s not likely to happen at all, but it would be cool if it did.

  10. Reaktor

    19th May 2009

    I’m hoping to contact the author and get him to include an official alternate ending that would be accessible through this method or some variant of it.
    I’m here! =))

  11. Awesome. If you haven’t already checked the video out, please click on my name and take a look. I’ve got a bunch of different ideas for how those trip mines could potentially be used. Obviously the video shows one possibility, but the trip mine can also be set inside that hatch for the “special button” to blow him up instead of merely blocking him. It looks like that would be able to kill him too, but the scripted sequence keeps him alive. Aside from that, you could also use them to kill of the captors that you run across, or if that contraption the helper was stuck in was made breakable, it would be cool if you could actually save him. Hopefully that all was just barely descriptive enough that only people who already have seen the ending will know what I’m taking about.

    Obviously you’re the one who has the final say on what gets implemented on this mod, so I’m not making any demands. I’m just happy that you put out this awesome piece of work, and figured I’d point out a potential way in which it could be expanded on. I know there are a lot of other people who have been hoping to find some way around the standard ending (I can’t possibly be the only one, right?)

    Either way, thanks for the awesome mod, Reaktor. This definitely ranks in my top 5 Half Life mods, even when considering the horrible framerate it runs at despite my using the lowest video settings possible :P

  12. Reaktor

    19th May 2009

    Ingeniously!
    About the offer at the end of a videoclip, I shall answer it with the quote from own site on which someone has left this comment:
    “Puzzles and secrets, which finding is based on own logic and laws of physics is abruptly, BUT puzzles and secrets, which finding it is based on knowledge of bugs of the engine of HL it’s… Idiocy, excuse”.

  13. well, my logic wasn’t based on any bug. You don’t have to break the doors in order to keep the trip mines, you just need to make sure that the door moves and dislodges the tripmines before they finish activating. I always considered that aspect of the tripmine to be a feature, rather than a bug. In this case, it allows you to get rid of them so you aren’t holding them when all your stuff gets confiscated. then you pick them up to smuggle them through.
    To me, using a tripmine to prop a door open is the same thing as using a crate to prop a door open, so again, no bugs there.

    It’s not obvious logic, it’s sneaky, but in a situation like that, you’d obviously NEED to be sneaky in order to break out of the situation “they” are trying to force you into.

    I’m not trying to argue you into doing any more work. I’m just trying to defend my point that this isn’t a bug, but a legitimate strategy. If you can use a tripmine as a way to climb up sheer walls, then they should be able to handle propping a door open once they fully set in place.

    Thanks for the feedback though, even if it amounts to “no.” It’s more than I was expecting.

  14. Reaktor

    20th May 2009

    Grey Acumen
    Well, see next time! It’s good to find something new about my own mod.

  15. CatsMeatsMan

    28th May 2009

    I’m stuck at 7b. the part where the gargantua spawns. how the HELL do i kill it? i hav no explosives. only: crowbar,shotgun,MP5, and 9mm handgun. nothing so strong. there’s a gluon gun blocked by a shield. i hav a long-jump module but no place to jump in. HOW THE HELL DO I KILL IT?

    • sometimes the problem can become its own solution.

      consider this: what did you do to get the shields down on all the other weapon caches? Once you get that part, take a moment to consider what SPECIFICALLY keeps you from applying that very same methodology in this circumstance. Once you get that part you just need to find what it is that can remove those obstacles.

      Hopefully that wont be too vague.

  16. Personal Favourite

    Ok, even tho I seem to be hopelessly stuck on 3B, I love this mod. I have looked in vain for a walkthrough, and I hope someone can help me. Level 3 starts out so simply I think I must have missed something. The first room is simply pushing a box up to a fence and jumping it. Then there is a room with a lot of trash cans. There is a hole in the barrier and a door that simply opens. You go in a room with a big table and a portal and then you see a switch surrounded by boxes of explosives. i have explored everything. I can see a wire behind the rock in the pit, and blew across the pool of toxic waste, but nothing was there. Any suggestions?

    • At Carlyn, push the explosive boxes into the hole with the pool of sludge at the bottom of it.

  17. Help! Help?

  18. carolyn, i suppose i´m stuck in the same level… with the explosive boxes at the beginning?

  19. I’ve reinstalled Windows/Steam not along ago and lost all my Trap Saves. :(

    Can you send me some screenshots via email and I’ll see if I can remember what you have to do.

  20. Anonymous

    11th August 2009

    guys how 2 beat 4b? im stuck

  21. hey, um i’m stuck in this part in 4a where theres this big cube with buttons on the side and a bridge to a machine that breaks. i cant seem to figure out what to do!

  22. [NEED HELP]

    i’m stuck on 6c part 1: http://yfrog.com/07nbip

    can anyone tell me how am i supposed to get to that green shootable button?

  23. Personal Favourite

    nevermind i’ve figured it out on my own.

    and now i’ve finished the game :)

  24. I’m trapped at4B when I jump in the portal I die and it says DIE CITER or something like that but I didnt use any cheats.
    I’ve seen a yellow key but i dont know how to get it nor how to use it
    Anyone ?

    • To get the shootable button, you need to be aware of whats behind you after hitting the switch on the conveyor belt – enough said.

  25. I’m trapped at4B when I jump in the portal I die and it says DIE CITER or something like that but I didnt use any cheats.
    I’ve seen a yellow key but i dont know how to get it nor how to use it.
    Anyone ?

    • I got a similar problem as PsiKO911 on 4b.
      I didn’t use any cheats, got the wires etc but when I use the grey wire and flick the switch, the voiceover says I failed the test, time to die. I continued on, got to the end and jumped into the portal, but the game just dies leaving me with a red screen. Is this a game crash or some sort of penalty for something I don’t know about?

  26. Well I finally made it back to 5C after almost a year off and made it to level 2. I got the door opened to the boss and made my way to the upper level over the Top with the multiple yellow beams shooting out. I took the lift up to where the control levers are located and one has a missing handle. I see the handle behind the glass door but it will not come out when trying to remove it and the moving blue energy wall keeps killing me unless I go down the short ladder and hang there until the moving wall moves over me. I suspect I am supposed to move the push me box somewhere but the moving wall zaps me to fast to get it anywhere that seems useful( I think in front of glass door with handle inside). I checked the videos listed but the 5C ones have been removed. Anybody still following this game that can help me at this point?

    • Well looks like nobody follows this one anymore. If somebody knows of a walk through that was made I would appreciate its location. If anybody recalls what they did at the end of 5C I would be very happy to hear from them. I have an update since my last post yesterday. I managed to get the gauss gun and climbed the ladders back to the top. I have the 2 rifle grenades from the top of the ammo dispensing machine and I am now stuck again. I tried blowing everything up with gauss gun and rifle grenades but cant find any way out of the track room or the adjacent pit.

      • Location: 5C level 2. Found my problem, had to use mouse 2 with gauss gun to break screen and set of explosives. I broke the glass cube and got the red wire and set it in place and pushed the red button. Now I’m stumbling again, tried lining up some portals but nothing works. HHHHHHHELP!!!!!!!!!!!!

  27. I’m stuck on 4c of The Trap half life mod.
    I am near the end and the soldier wont walk through the gate.
    He just stands near it and wont move. Any suggestions?

    Thanks.

    • Apparently you can’t push any keys while the soldier is doing his speaking bit after being freed. Start the level over again – sorry – and just let him do his thing at the end…

  28. CatsMeatsMan

    12th August 2010

    Play It Now!

    I love this mod. as the description says,it is quite portal-like. the floating orange juice stuff was pretty cool too. it kinda reminds me of the excursion funnel in portal 2. over all, this, as well as i rate “Play it Now!”, Personal favorite as well.

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