
A never-ending map, with a green hue in the back from where zombies are spawned.
You and your fellow rebels are at the other end waiting for the onslaught.
Father Gregori is in the middle, doing his best to help you.
- Title: Zombiez
- File Name: hl2-sp-zombiez.rar
- Size : 98.19Kb (yes, that’s correct)
- Author: ur4ik
- Date Released: 06 September 2009
Linking directly to the PlanetPhillip, Modsite and GamesModding Direct Downloads will not work, please link to this page. Thank you.
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
- Copy zombiez.bsp into your Half-Life 2 Maps folder.
- Launch Half-Life 2
- Open the console and type map zombiez.
- Press enter/return or click the Submit button.
- Play and wish you hadn’t!
Click on the thumbnails below to open a 800 pixel wide image.
WARNING: The screenshots may contain spoilers.
|
|
|
|
|
30th September 2009
Half-Life 2, Single Player Mods and Maps
- Why not follow these comments via RSS?
- Get your own GRAvatar.
- Don't forget that Feedback should be honest, fair AND useful.
- Please read the Comments Guide if you are new to commenting.
If this post has more than 50 comments they are separated into pages of 50 comments
-
[...] Zombiez – wielka sala pełna respawnujących się zombie + ojciec Grigorij + rebelianci, dramat pod każdym względem « The Intern’s Story: Part 1 & 2 [...]
-
[...] Zombiez (HL2) [...]

























30th September 2009
Yes, posting all the details took longer than playing the map, yes, this review took longer to write than playing the map.
Don’t play this map.
Don’t start talking about why I added this map. Any comments like that will be deleted. I added it because it was released and it fits the site’s criteria. End of story.
I apologize for adding 5 screenshots when only 2 were needed -I like to have a full line.
Summary
Don’t play this map. Clear enough?
Don’t play this map.
30th September 2009
I lol’d at the installation instructions:
”
* Copy zombiez.bsp into your Half-Life 2 Maps folder.
* Launch Half-Life 2
* Open the console and type map zombiez.
* Press enter/return or click the Submit button.
* Play and wish you hadn’t!”
Somehow this map made me think a bit. Would a proper level designer be able to make a map like this fun? Could this be fun, if set in visually beautiful environments, with professional voice acting, a real story, and beta-tested gameplay? Could that make such a never-ending map fun? Or would it need an ending, if it has a story? Would adding a story ruin the genre of a never-ending zombie map, or would it just become L4Ds survival mode?
1st October 2009
I guess it’s good for practicing this weeks challenge.
1st October 2009
hahaha
1st October 2009
True, but it’s pretty hard to do.
1st October 2009
PP: Summary
Don’t play this map. Clear enough?
Yes, thanks!
That’s 2 maps I’ve avoided – getting habit forming.
1st October 2009
But, but, but….. Father Gregori is in it! Normally that would mean (if he was talking) “Play It Now”?
3rd October 2009
Ditto!
1st October 2009
I didn’t even need to download this map to know it’s very horrible.. I mean I looked at two of the shots and just a shiver went down my back of the wasted HD space that this garbage would take up..
3rd October 2009
Sorry fellas,but this game play is far too much like the “Gateways”mod I played some time ago.