Below are the results for COOL
Below are the results for COOL
A puzzle and action map from miigga. This one is a little longer than his other releases.
The players starts in a room after dropping through a drain cover (nice touch).
Work your way through the indoor areas until you reach the….
What? You thought I was going to spoil it for you?
here we go again. Another prison escape. This time you get to use the Gravity Gun!
I hope you can swim, because it starts with a fall into some deep and dark water.
After that, things become a little easier, asssuming you don’t mind heights.
Surprise, surprise, you need to escape from a prison. Find the key to your cell and your journey will begin.
Look everywhere and don’t leave any crate unturned.
You even get to drive the airboat, if you can get that far, that is.
Starting outside a small cabin, isolated in the woods, you make your way through various areas and rooms, some with traps.
Use your observational skills to locate the solutions to puzzles and progress.
A treasure chest awaits those skilled and smart enough to find it.
Here is another short map from Miigga.
It’s no different from the others posted so far; keep going until you find the end.
No story, no clear objective, bu fun nevertheless.
Plenty of action in this one.
This map is a 97% puzzle map.
You simply need to solve the puzzles to progress.
Set mostly indoors, you will find most puzzles straight forward but some may have you scratching your head.
I wish I could code, but I can’t. At least nothing beyond some strategic “copy and paste” with a touch of editing.
The problem is that I have so many project ideas to make PP even better, but I need a dedicated, experienced coder to write the code for me.
I can’t offer any money, because the site doesn’t make any money. It needs to be somebody who has time available AND loves Half-Life and using the site.
The best I can offer is the occasional free game and the knowledge that you are making the site even better. However, if you believe any of the projects are suitable for other websites, I will discuss releasing them on CodeCanyon (or similar) where we both make something out of it.
If you know of anybody that might be interested, please share this post with them. Also, if you have any questions, please ask.
17th July 2014
For this competition, you must create an area from which the player must escape.
This “Escape” is most probably accomplished through the solving of some puzzle and/or combat.
The area can be a room, a series of rooms or even outside. The concept is that the player must find a way to move outside of the area.
I am hoping for some clever puzzles, hopefully environmental in nature and not some obscure and impossible to solve button pressing sequence.
30th May 2014
After discovering the teleporter had used its entire supply of batteries to transport Calhoun to Xen, Calhoun is again forced to go down to a power facility level and find the batteries and recharge them.
Calhoun fights through a team of HECU marines and aliens before he reaches the power generators.
3rd March 2013