Below are the results for Long
Below are the results for Long
In this final chapter, the other scientists have teleported to a safe location outside Black Mesa with some cars laying about.
Barney Calhoun also arrives and sees Simmons and Rosenberg trying to fix an SUV and Bennet breaking open a gate with a crowbar, but some kind of discharge has affected him.
5th March 2013
Here are 3 maps that the author feels he won’t finish.
It’s essentially an “escape the prison” scenario.
Don’t relax for too long as things can get difficult pretty quickly.
I am pleased to announce the release of BeginngVille.
A collection of 5 entries, some with two maps.
All contain creativity and imagination.
Read on to find out more.
Barney Calhoun regains consciousness at the bottom of the elevator shaft to the sight of a houndeye eating the body of a fellow security guard.
The two scientists in the elevator are dead, and so Calhoun sets off through the industrial waste areas of Black Mesa to try to find help.
Along the way he gains an insight into the scope of the disaster, and sees a pair of marines dumping corpses into a sewer opening, thus discovering that the military is trying to cover up the disaster rather than evacuate surviving personnel.
27th January 2013
As a seemingly normal day at work starts, Barney Calhoun visits security headquarters, including a shooting range and a surveillance room where it is possible to see Gordon Freeman again on camera heading towards the HEV Storage Area.
Calhoun is then sent to help some scientists with an elevator; along the way, he witnesses many incidents foreshadowing the resonance cascade, such as a pair of scientists vainly trying to fix a supercomputer. He also sees the G-Man passing by in a tram.
24th January 2013
As the game begins, Barney Calhoun rides the tram from the Area 8 Topside Dormitories on the surface, into the underground sector of the Black Mesa Research Facility.
Along the way many new details about Black Mesa are revealed; Calhoun passes a laundromat and several fast food outlets, suggesting that the facility is very self-sufficient and probably houses many of its workers.
While Calhoun is locked outside the door to Area 3 Security Facilities, he is passed by Gordon Freeman riding in another tram heading towards Sector C in a scene that mirrors one in the original game, in which Gordon Freeman sees a guard locked out of a door on the inside of a tunnel.
22nd January 2013
Triage has generated some interesting discussion and Wilson, the lead developer, and I found some time to chat.
I grill him on the significant changes made to the gameplay and I have to say he responses were thoughtful and insightful.
That’s not to say he thinks the mod is perfect and we also discuss the errors made.
It’s about an hour long and the interview seems to end three times but I suddenly start talking about something else.
Lastly, I seem to cut him off at the end, so sorry about that.
20th January 2013
Here is another HL3 Question. Seeing a pattern? Think I know something you don’t?
Anyway, assuming you have a regular PC and not some fancy, screaming fast machine, if HL3 was released next week would you play it straight away on a lower graphical setting or wait until you had a machine that could run it properly?
15th January 2013